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Hellish Ghosts


ABC Gun

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These ectoplasmic terrors will have your opponent screaming in horror, and before you all say anything yes I know the backgrounds on these cards are kinda messed up but its the best I can do with what I got.

(all monster pictures by Wen-M at deviantart.com, and all background pictures by ba8y6irl at www.deviantart.com)

 

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FLIP: If your opponent destroyed a monster(s) you control by a Spell, Trap, or Effect Monster's effect this turn, destroy 1 Spell or Trap Card your opponent controls. Then, after this card has been flipped face-up, if it would be destroyed by battle, Set it face-down in your Spell & Trap Card Zone as a Trap Card instead.[/align]

 

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You can Set this card from your hand face-down in your Spell & Trap Card Zone as a Spell Card. When this face-down card in your Spell & Trap Card Zone is destroyed and sent to the Graveyard, if your opponent destroyed a Spell or Trap Card(s) you control by a Spell, Trap, or Effect Monster's effect this turn, destroy 1 monster your opponent controls. Then, Special Summon this card from the Graveyard.[/align]

 

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"Cloudestiny, Ghost of Cold Vengence" + "Emberuin, Ghost of Hot Rage"

During the turn you Special Summon this card, it cannot declare an attack, and its effects are negated, until the End Phase. Your opponent cannot Set a card(s) from their hand or they control face-down. You can send 2 Set Spell or Trap Cards you control to the Graveyard to Special Summon 1 monster from your hand in face-up Attack Position. If you Special Summon a monster this way, that monster is changed to face-down Defense Position during the End Phase.[/align]

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