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AzNReapeR's BladeMaster Set Finaly Here!


Sorrow.

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Heres my BladeMaster set!! Its better than the HellZone Set....

Time took: 4 Days

Total cards: 35 Cards

Finshed: Yeah..

Credits: Too Photo Bucket and Blizzard Entertainment yay

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Please Rate and Leave a Comment!!!!! It took me a heck of a time to finish theese great cards!!!

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Well..... besides ocg errors (among many card type errors) they're quite underpowered. I'd take at least 1 level off of every one of them. Here's what I get out of it (may not be completely correct, but others will add to it if need be)

 

Advance Illusion:

 

I got the general idea, and someone else might be able to tell you how to phrase the ocg script, but I can't think of it at the moment.

 

Absorbance Blade:

 

I still get it, and it's worded wrong again, but it also sounds a bit overpowered unless you add a limiter, such as "until the end phase of this turn."

 

Giga BladeMaster:

 

way underpowered. take 1-2 levels off or change the "1" to "2" in its effect.

 

BladeMaster Crusader:

 

'Increase the attack of this monster by 300 for every warrior-type monster on the field.' is how I believe it's worded.

 

Advanced Giga BladeMaster:

 

yeah, fusion monsters don't have flip effects for a reason: unless you have a book of the moon (or something similar) you won't ever be able to use it.

 

Akiro's Ring:

 

'Increase the attack of the equipped monster by 750. If the monster is "Akiro's Ghost", increase it by 1000 instead.' Probably not completely right, but easier to understand.

 

Artic Sword: (dunno if you meant it to be "Arctic" or not)

 

I'm completely lost as to what you wanted to do with this card, so I can't help much.

 

BladeMaster - Akiro's Ghost:

 

'When this monster is flip summoned, it may attack twice this turn' would probably be what you were going for. also, way underpowered. make it a level 5 with 2000 attack or something. >.>

 

BladeMaster - Johnny

 

meh.

 

all normal monsters:

 

underpowered. a level 4 with only 1200-1400 attack these days is laughably sad.

 

BladeMaster Castle Defense:

 

'As long as this card remains face-up on the field, no level 5 or higher monsters can attack. During your opponent's 3rd draw phase after this card is activated, destroy this card.'

 

BladeMaster Mountain Peak:

 

Sounds like a field spell, not a (non-existant) counter-spell.

 

BladeMaster Statue:

 

'As long as this card remains face-up on the field, the attack of all "BladeMaster" cards is increased by 750. On your opponent's second battle phase after this card is played, destroy this card.'

 

BladeMaster Teleport:

 

'Return 1 monster on your side of the field to your hand.'

 

BladeMaster Trickster:

 

'When this card is summoned, your opponent return all cards in thier hand along with one field spell (if there is one) to their deck. The deck is then shuffled and they draw 5 cards.' Huh. sounds like a jar. Oh well.

 

BladeMaster's Mountain:

 

'Increase the attack of all warrior-type monsters by 500 and decrease the attack of all non-warrior monsters on the field until the end phase of this turn.' should be how it goes if you're planning to keep it a normal spell.

 

BladeMaster's Rage:

 

Best I can get out of it is that it isn't that good of a trap.

 

BladeMaster's Sorrow:

 

Don't Really know. Perhaps 'Discard one monster from your hand to the grave to make all battle Damage for this turn 0.'

 

Dark BladeMaster:

 

Bad card. Especially with its level, attack, etc. maybe if you changed it to "on the opponent's side of the field." instead, it would be better.

 

Light BladeMaster:

 

'Flip: Increase the attack of 1 of your monsters by 500.' Good, now decrease its level. >.>

 

Dual-Wielder:

 

>.> there haven't been normal level 5's with 1900 attack or less in a long time. Level 4 sound a lot better.

 

Fire Enchanted - Sword:

 

meh *2

 

Ice Enchanter:

 

it's either a normal spell, a quick-play, or you could have made it a monster with the name. Ritual spells only summon ritual monsters. :?

 

Self-Destruct:

 

'When a monster on your side of the field is attacked, destroy both monsters during the damage step' or something like that.

 

The BladeMaster Brothers - Igo and Chito: (What the name probably should be to avoid confusion)

 

raise it's attack or something.

 

'nother normal monster:

 

no way in hell. raise its attack or defense or lower its level, or this card is useless.

 

BladeMaster Spell Stone and Ritual Monsters:

 

Dunno what the heck some of 'em do, but in any case, you need to at least add "and sacrifice monsters whose levels are equal to __. And again, unless their effect are a lot better than they sound, I'd lower their levels.

 

The Missing BladeMaster Titan:

 

Effect is decent, but not 12 stars decent. >.>

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Thanks for the advice..... Whats your score.... =\

Remind you this is my 2nd card set im still trying to progress on it


Igo and chitos name if you look closely they sound like words

Thanks for the advice but..... Hey there my 2nd set and there alot better than my HellZone set -.-

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meh. I don't like giving out less than 5 to anyone who at least tries (Not making idiotic level 12 normal monsters with 0 attack, 0 defense, and no "Uber" support cards specified to it (see Aitsu, Koitsu, etc. for 1 example of what I mean) and trying to say it beats everything. :?), so 6/10. Would not make a great deck, but if you modified it a bit, it could be good.

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