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Hollow's grand card contest. Now Vote


Hollow

Who has the best cards?   

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  1. 1. Who has the best cards?

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Welcome to my contest where any card goes and the judges are your friends and others on the site so put your best cards forward and win.

The rules are simple. You pay five points to enter the contest which will be used for future contests as prizes. You can show off as many cards as you want as long as you follow the site rules which means no spamming and other things like that. I would like at least 10 people to enter so it can be fair but there is no limit to how many can enter. For those who don't know how to show your cards I have a code that will show your cards with no problem.

 

Everyone even the contestants are allow to vote only one card to go to the finals. On a weekend a month from now if there isn't enough entries I will just go to step 3 and continue from there.

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Steps in the contest

Step 1- ounce the entries are in we will ask everyone who entered to make sure they can show everyone their cards easy from this post.

Step 2- People on the site will message me on which card they like the most and I'll keep track of who has the most votes

Step 3- I will post a message to stop all voting and put a poll for the people to vote on which of the 10 or less finalists has the best card.

Step 4- I will announce the winner after two weeks or when we get 20 or more votes all together

 

 

Rewards

1st place-15 points, 3 reps

2nd place- 10 points, 2 reps

3rd place- 5 points, 1 rep

 

 

 

When this contest is over i will poll to see if you would like to do this again or to make some changes to it.

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He does now, and I'm entering.

 

[spoiler=OH HAY! WATCH ME REGURGITATE EVERY CARD I EVER MADE!]22767no9.jpg

 

1 Tuner + 1 or more non-Tuner monsters

Decrease the ATK and DEF of this card by the number of cards released to Summon this card x500. If this card is destroyed by a Spell or Trap Card, you can pay 1000 Life Points to destroy all cards on the field.

 

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At the beginning of your turn, you must pay 500 Life Points. If you cannot, this card is destroyed. At the beginning of your Battle Phase, flip all monsters face down and shuffle them. Then select 1 monster at random. That monster is removed from play (negate any effect). Return all monsters to their original controls in Face-Up Defense Position (negate any Flip Effects).

 

22767ur3.jpg

 

When this card is Normal Summoned, Special Summon a monster with the same name to the field from your hand or Deck. When this card is destroyed by battle, place this card on top of the attacking monster. That monster is now considered "Darkhand Paramite". Increase this card's ATK by the total number of monster cards under it x300.

 

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This card is also treated as a Rock-type. If this card is Normal Summoned or Flip Summoned, decrease it's DEF by 2000. If this card is Special Summoned from the Graveyard, you must discard 2 cards from your hand. While this card remains on the field, your opponent can only target this card for attack. If this card is switched from Defense Position to Attack Position by the effect of a Spell Card, you can discard your hand in order to switch this card's ATK and DEF until the End Phase of the turn the Spell Card was activated.

 

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If your opponent activates a Spell Card while this card is on the field, deal 500 damage to their Life Points. Once per turn before your Battle Phase, you can discard 1 card from your hand and select 1 monster on the field. That monster cannot declare an attack during the next Battle Phase. If you activate this effect, this card cannot attack during the next Battle Phase. If this card is destroyed by battle, the attacking monster is switched to Defense Position and cannot declare an attack next turn.

 

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If a chain is activated while this card is on the field, deal damage to your opponent's Life Points equal to the number of cards involved in the chain x300. This card can declare an attack during your opponent's Battle Phase. If it does, it cannot attack during your next Battle Phase.

 

22767nx2.jpg

 

You can pay 2000 Life Points to Special Summon this card on your opponent's field. This card cannot be placed into Defense Position. This card cannot be Tributed. Negate any Spell or Trap card the specifically targets this card. Negate any Monster Effects that target this card. When this card is destroyed by battle, Special Summon it to the Controller's field.

 

22767fb9.jpg

 

Remove from play 1 monster you control. You lose Life Points equal to half the removed monster's ATK. During your 5th Standby Phase after this card's activation, send the removed card to the Graveyard to inflict damage to your opponent equal to its ATK.

 

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FLIP: Discard the top card in your Deck and increase this card's DEF by the total number of letters in the card name x200. During the End Phase, this card's DEF is set to 0, and you can flip it to Face-Down Defense Position.

22767rt9.jpg

 

Decrease this card's ATK and DEF by 700 when it is battling a FIRE monster. Increase this card's ATK and DEF by 300 for each WATER monster in an adjacent Monster Zone. When this card is sent to the Graveyard, Special Summon 2 Seedling Tokens (Plant-Type/EARTH/3 Star/ATK 0/DEF 1000). If you use a Seedling Token as a Tribute, pay 1000 Life Points x the number of Seedling Tokens Tributed. During the End Phase of the second turn after the Seedling Tokens were Special Summoned, remove them and Special Summon 1 Plant-Type monster from your hand or Deck whose Level is equal to or less than the total number of Seedling Tokens removed x4.

 

22767rg5.jpg

 

During each player's Draw Phase, increase their Life Points by 500 for each Plant-Type monster on their field. Whenever a monster destroys a Plant-Type monster by battle, decrease the attacking monster's ATK and DEF by 300. Once per turn, you can pay 1000 Life Points to add 1 Plant-Type monster from your Graveyard to your Deck. Your Deck is then shuffled.

 

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This is for every one because to help this contest I have been thinking of some ways to make this go faster and this is what I came up with. Everyone must tell friends on this site or other sites to come vote or enter. If you tell others about it, it would really help bring more people into the contest and more votes. So please do your best and bring in a crowd to watch you win.

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ok hollow im entering lol my cards r in the spoiler below

[spoiler=Cards---->]aocheplphp.jpg

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[spoiler=Romisagh - Master of Dragon Arts effect]

Discard 2 Spell Cards from your hand to return 1 card from your Graveyard with "Dragon Arts" in it's name to your hand. When this monster destroys a monster as result of battle, return 1 card from your Graveyard with "Dragon Arts" in it's name to your deck. Shuffle deck afterwards.

 

 

hope they r good enough lol i havent pulled these up in a while lol

 

oh omgakitty think u put enough cards up lol not that im complain im more of awestruck lol

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  • 2 weeks later...

i think ill enter.

89218br4.jpg89218uz7.jpg

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Effect:

This card cannot be Normal Summoned or Set.This card cannot be Special summoned except by removing 10 Ice Counters from the field and Releasing 1 ICE monster you control.While this card is treated as an ICE-Attribute monster,during each of your Standby phases,place 1 Ice Counter on every monster on the field.Increase the ATK of this card by 100 for each Ice Counter on the field.Once per turn,you may remove all Icce Counters from the Field to destroy all Spell and Trap cards on your opponent's side of the field.If you activate this effect,decrease the ATK of all ICE monsters you control by 400 until the End Phase.

 

89218mq6.jpg89218qh1.jpg

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