Lenaick Puiseaux Posted October 14, 2008 Report Share Posted October 14, 2008 Heres a Set of cards I am designing for a fanfic and I thought what the heck I'll treat it like a boost pack ^^ I hope you like it. [spoiler=FLCTD - 000] Darkness Dragon (Dark)Level: 8Dragon/Synchro/Effect1 Tuner monster + 1 or more Non-Tuner monster(s)As long as this card remains face up on the field your opponent may not activate any field Spells. If there is a face up "Darkness" on your side of the field all spell and trap cards you control are unaffected by your opponents spell, trap, or monster effects. The controller of this card is unaffected by the effect of "Darkness". During either yours or your opponents turn you may rearrange the order of your spell and trap cards.ATK/2500 DEF/2000 [spoiler=FLCTD - 001] Darkness Angel (Dark)Level: 8Fairy/Synchro/Effect1 Tuner Monster + 1 or more Non-Tuner Monster(s)If there is a face up "Darkness" on your side of the field monsters on your side of the field cannot be destroyed by your opponents spell, trap, or monster effects and this card may attack twice during the same battle phase.ATK/2400 DEF/2100 [spoiler=FLCTD - 002] Darkness Hate Weaver (Dark)Level: 5Fiend/EffectIf there is a face up "Darkness" on your side of the field during battle between an "Darkness" monster and a Defense Position monster whose DEF is lower than the ATK of that monster, inflict the difference as Battle Damage to your opponent.ATK/2000 DEF/500 [spoiler=FLCTD - 003] Darkness Incarnate (Dark)Level: 8Fiend/Synchro/EffectIf there is a face up "Darkness" on your side of the field any effect that would inflict damage to the controler of this card instead increases their Life Points by the same amount. Increase the ATK and DEF of this card by 400 points for every card in your spell and trap zone.ATK/2000 DEF/2000 [spoiler=FLCTD - 004] Darkness Manipulator (Dark)Level: 5Fiend/EffectIf there is a face up "Darkness" on your side of the field you may special summon this card from your Hand. This monster may not be tributed for a tribute summon. If this card is used as a Synchro Material Monster for a Synchro Summon of a Synchro Monster, you can treat this card as a Level 6 monster.ATK/1500 DEF/1500 [spoiler=FLCTD - 005] Darkness Mother (Dark)Level: 7Fiend/Synchro/Effect1 Tuner monster + 1 or more Non-Tuner monster(s)If there is a face up "Darkness" on your side of the field card(s) you control cannot be removed from play. Card(s) you control cannot returned to your hand by an opponents card effect.ATK/2300 DEF/1800 [spoiler=FLCTD - 006] Darkness Oracle (Dark)Level: 7Dragon/EffectIf there is a face up "Darkness" on your side fo the field when this card destroys a monster as a result of battle draw 1 card.ATK/2200 DEF/1400 [spoiler=FLCTD - 007] Darkness Tamer (Dark)Level: 2Fiend/Tuner/EffectIf there is a face up "Darkness" on your side of the field you may special summon this monster from your graveyard to the field in face up attack position. This Effect may only be used once per turn.ATK/0 DEF/0 [spoiler=FLCTD - 008] Dragon of the Divine LightLevel: 8Dragon/Synchro/Effect1 Tuner monster + 1 or more non-tuner monster(s)Once per turn, you can reveal the top card of your Deck. If that card is a Spell Card, you can add it to your hand. If it is a non-Spell Card, return it to the bottom of your Deck.ATK/2500 DEF/1500 [spoiler=FLCTD - 009] Herald of the Divine Light (Light)Level: 4Fairy/Tuner/EffectOnce per turn you may pay 1000 life points to special summon 1 level 4 or lower Light attribute monster from your hand. Monsters summoned by this effect may not be used as tributes for a tribute summon.ATK/1500 DEF/100 [spoiler=FLCTD - 010] Oracle of the Divine Light (Light)Level: 7Dragon/Synchro/Effect1 Tuner + 1 or more Non-Tuner Monster(s)When this card is destroyed and sent to the graveyard as a result of battle and if there are no monsters on your side of the field, Special Summon this card in face-up defense position during your next standby phase.ATK/2000 DEF/500 [spoiler=FLCTD - 011] Prophet of the Divine Light (Light)Level: 2Fairy/Tuner/EffectWhen this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. When this monster is used to perform the Synchro Summon of a Light - Attribute Synchro Monster increase the ATK of the summoned monster by 500 until your next standby phase.ATK/800 DEF/600 [spoiler=FLCTD - 012] Soldier of the Divine Light (Light)Level: 6Fairy/Synchro/Effect1 Tuner + 1 or more Non-Tuner monster(s)During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks a Defense Position monster, this card card can attack once more in a row.ATK/2400 DEF/1000 [spoiler=FLCTD - 013] Cherub of the Divine LightLevel: 3Fairy/EffectWhen this card is used to perform a Synchro summon you may treat this card as a level 4 monster. When this monster is sent to the graveyard to perform a Synchro Summon of a Light Attribute Synchro monster you may draw two cards all monsters drawn by this effect are sent to the graveyard.ATK/0 DEF/300 [spoiler=FLCTD - 014] Divine SacrificeSpell cardRemove from play 1 face-up LIGHT monster you control to draw 2 cards. [spoiler=FLCTD - 015] DarknessSpell card - FieldWhen this card is activated destroy all cards in your Spell & Trap Card Zone. Set 1 each of "Zero", "Infinity", "Darkness 1", "Darkness 2", and "Darkness 3" from your hand or Deck. You cannot look at these face-down cards. During each End Phase, shuffle all Spell and Trap Cards you control and randomly place them face-down again. If a Spell or Trap Card you control is removed from the field, destroy all Spell and Trap Cards you control. [spoiler=FLCTD - 016] ZeroTrap - ContinuousActivate only if you control a face-up "Darkness". Activate one of the following effects: ● Activate only if you do not control a face-up "Infinity". Activate 1 face-down Spell or Trap Card you control.● Activate only if you control a face-up "Infinity". Activate all face-down Spell and Trap Cards in you control between this card and "Infinity". [spoiler=FLCTD - 017] InfinityTrap - ContinuousActivate only if you control a face-up "Darkness". Activate one of the following effects: ● Activate only if you do not control a face-up "Zero". Activate 1 Set Spell or Trap Card you control.● Activate only if you control a face-up "Zero". Activate all Set Spell and Trap Cards in you control between this card and "Zero".]] [spoiler=FLCTD - 018] Darkness 1Trap - ContinuousActivate only if you control a face-up "Zero" and "Infinity": ● Destroy 1 card your opponent controls. Destroy 1 more card for each "Darkness" Continuous Trap Card on the field. [spoiler=FLCTD - 019] Darkness 2Trap card - ContinuousActivate only if you control a face-up "Zero" and "Infinity": ● Select one monster you control. It gains 1000 ATK. It gains 1000 more ATK for each face-up "Darkness" Continuous Trap Card on the field. [spoiler=FLCTD - 020] Darkness 3Trap card - ContinuousActivate only if you control a face-up "Zero" and "Infinity": ● Inflict 1000 damage to your opponent. Inflict 1000 more damage to your opponent for each face-up "Darkness" Continuous Trap Card on the field. [spoiler=FLCTD - 021] Frozen Heart (Water)Level: 8Aqua/Dark Tuner/EffectThis card cannot be set. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is used to perform a Dark Synchro summon.ATK/0 DEF/0 I hope you enjoy them and if you have any suggestions feel free to leave them :) I intend to add more as I go including the Darkness Series field spell and traps when I can find some good images. So if you have some good images of them please let me know as I would be most grateful. Image Sources: Deviant art: Wen m, slifertheskydragon, genzoman. Photobucket: lilithvonschneider. Yugiohwiki Link to comment Share on other sites More sharing options...
Lenaick Puiseaux Posted October 14, 2008 Author Report Share Posted October 14, 2008 New cards added :) Link to comment Share on other sites More sharing options...
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