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"Protoss Dark Templar" + "Protoss Dark Templar"

During your Battle Phase, you can activate 1 of the following effects:

- Switch this card into Attack Position, and discard 4 cards from your hand. You can then take control of 1 of your opponent's monsters.

- Discard 3 cards from your hand to skip your opponent's next Battle Phase.

- Discard 1 card from your hand to choose 2 of your opponent's cards and discard them from their hand.

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My card was EARTH.

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[spoiler=Effect:] When this card is destroyed by battle, inflict 500 points of damage to your opponent. When this card is destroyed, Special Summon 2 "Lotus Token"s(Plant-Type/EARTH/Level 2/ATK 0/DEF 0) to your side of the field. They cannot be used as Tributes for any kind of Summon, except for this card. When a "Lotus Token" is destroyed by battle inflict 500 damage to your opponent. Once per turn, during your Main Phase , you can can Special Summon this card from your Graveyard by sending 1 "Lotus Token" on your side of the field to the Graveyard. You can only activate this effect if this card was sent to the Graveyard when it was destroyed on the field and then sent there.

 

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*ding ding ding* Here's mine.

 

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"White Widow Bandit" + "White Widow Assassin"

Each time this card destroys a monster by battle, roll a six-sided die. Activate one of the following effects based on the result:

1-Increase your Life Points by half of the destroyed monster's ATK.

2-Increase this card's ATK by 500 until your next End Phase.

3-This card cannot be selected as an attack target until your next End Phase.

4-Decrease this card's ATK by 500 until your next End Phase.

5-Add 1 Trap card from your Deck to your hand. Then shuffle your Deck.

6-Destroy this card. Your opponent can Special Summon the destroyed monster to the field in face-up Attack or Defense Position during his/her next End Phase.

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Easy enough.

 

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If your opponent activates a Spell Card while this card is on the field, deal 500 damage to their Life Points. Once per turn before your Battle Phase, you can discard 1 card from your hand and select 1 monster on the field. That monster cannot declare an attack during the next Battle Phase. If you activate this effect, this card cannot attack during the next Battle Phase. If this card is destroyed by battle, the attacking monster is switched to Defense Position and cannot declare an attack next turn.

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