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Warrior Card Contest


CardAce

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Yep, another contest for Warrior-Type cards. My first one too, since I've entered quite a few by now.

 

Rules:

1. No Flaming/Spamming.

2. No contradicting/rating. (No insulting other people's cards.)

3. Balanced cards, please.

4. Proper OCG. If you have a few minor OCG errors, I won't count them.

5. Only Warrior-Type monsters or Warrior-Themed Spells and Traps.

6. Have fun!

 

Prizes:

1st place: 4 reps and 20 points.

2nd place: 2 reps and 10 points.

3rd place: 20 points.

 

 

End date is the 21st. No Entry fee. That's right, it's absolutely free to enter this contest, but so I don't have to stay in this Thread all day, the Maximum cards you can have up is three(3). I'll be checking this every day. Oh, and if you flame or spam, you will get 3 dereps.

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Im entering this contest

heres my card

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Effect:Roll a 6 sided die. Activate an effect based on the number you rolled.

1,2,5- When this card is destroyed, Special Summon 3 "6 Soul Guard Tokens" (Warrior-Type/LIGHT/3 Stars/ATK 0/DEF 2000)

3,4,6When this card is destroyed, Special Summon 3 "6 Soul Attacker Tokens" (Warrior-Type/LIGHT/3 Stars/ATK 1700/DEF 0)

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If a chain is activated while this card is on the field, deal damage to your opponent's Life Points equal to the number of cards involved in the chain x300. This card can declare an attack during your opponent's Battle Phase. If it does, it cannot attack during your next Battle Phase.

 

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If your opponent activates a Spell Card while this card is on the field, deal 500 damage to their Life Points. Once per turn before your Battle Phase, you can discard 1 card from your hand and select 1 monster on the field. That monster cannot declare an attack during the next Battle Phase. If you activate this effect, this card cannot attack during the next Battle Phase. If this card is destroyed by battle, the attacking monster is switched to Defense Position and cannot declare an attack next turn.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 Fiend-Type monsters from your Graveyard from play. This card cannot be targeted for attack. Negate any Spell, Trap, or Monster effects that specifically target this card. If you have no other monsters on the field when your opponent declares an attack, you opponent deals direct damage to your Life Points.

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Entry Reserved,Need End Date Though

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Effect:"Ancient Hero- The Mystic" + "Ancient Knight- Darsor" + "Ancient Angel- Oisir"

You can add 2 "Ancient Counters" on one of your opponent's monsters.Once this card is Fusion Summoned you can Special Summon 1 of the Fusion Material monsters listed on this card.This card can only be Special Summoned or Fusion Summoned.

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Effect:Activate this card only when "Ancient- Hero The Beckoning Crusader" is removed from your side of the field.Inflict as many points to your opponent as the combined ATK of all face up monsters your opponent controls. Special Summon "Ancient- Hero The Beckoning Crusader" in face up Defense Position at your End Phase.

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Effect:You can inflict 1000 points of damage to your opponent's life points x the number of every monster that is in the graveyard and has "Ancient" in its name.

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