Guest Welche Posted October 17, 2008 Report Share Posted October 17, 2008 Hi, I am Ninja Steve, this section will have 2 halves. The first one will be for the cards made by me when I was Welche. I will Include the thread I put them in. In the Second half, there will be all of my newer cards. These will all have been made after my name change. Then, there will be my Card Makers Legacy card. It got a C+. This is the only one I want you to rate individually. [spoiler=Second set, Unoriginal Blue eyes rip offs.]Heres my new card, I have more, but they will come later.This card cannot be destroyed by card effect. During your opponents battle phase, you can discard 1 card to remove this card from play until your next standby phase.White-Eyes Blue Dragon + White-Eyes Blue Dragon + White-Eyes Blue DragonThis card switches to defense mode if it is attacked.Non of these pics are mine! No Image Credit [spoiler=When Will I learn]This card cannot be Special Summoned. This card requires only 1 tribute if the tribute is The Undead Army. This card can only be attacked if it is the only Zombie on your side of the field. This card gains 200 ATK for every Zombie on your side of the field.This card is used to Ritual summon Seal Of The Undead. You must also discard cards from your hand monsters with a level equal or more than 1.Tribute one water monster on your side of the field. In three turns Special summon 1 LV 4 or lower fire monster from you Hand, Deck or Graveyard.This card can only be summoned by the effect of Mass Excavation. When this card is destroyed, you can place it in your spell and trap card zone and activate the following effect:-This card is used to Ritual summon The Undead Army. You must also Tribute monsters who level equals 9 or more.This card can only be Ritual Summoned by the effect of Seal Of The Undead. When this card is summoned you can also Summon up to 4 Undead Tokens (2000ATK/2000DEF/LV5/Dark). Theses can be tributes and can attack. Activate only when King Of The Undead is on the field. Once per turn you may add 1 level 3 or lower monster from your deck to your hand.Increase the ATK of all monsters with "Undead" in their name by 500 and decrease their DEF by 400.This card can be Normal Summoned without a tribute if there is a King Of The Undead on your side of the field.This cards Type is also treated as Zombie. This card cannot be destroyed by battle, damage calculation is applied normally.Once per turn you can Special summon 1 Level 5 or lower Zombie Type monster from your graveyard. If this card is destroyed destroy every card that was Special summoned by this effect.Warning! I did not make any of these photos!Any way, enjoy and rate!!!! No Image Credit. [spoiler=If These Cards can be summoned, Eat me]credit for booster goes to Atomix[spoiler=Effect]Discard 1 card from you hand during each of your Standby Phase. If you cannot, destroy this card.Players cannot Normal Summon while this card remains face-up. [spoiler=Effect]This card's Type is also treated as Zombie. When this card is successfully Tribute Summoned add 1 "The Underlord" from your Deck to your hand. If this card is the only monster on you control you can Special Summon 1 Level 4 or lower DARK monster from your hand. When this card is destroyed activate 1 of the following effects depending on how this card was destroyed:Card effect- Both you and your opponent take damage equal to the DEF of the monster with the highest DEF on the field.Battle- Both players Special Summon the monster with the highest ATK in their Graveyard in face-up Defense position ignoring Summoning conditions.This card is removed from play when sent to the Graveyard, (unless it is the only card in your Graveyard). [spoiler=Effect]This cards Type is also treated as Warrior. When this card is successfully Tribute Summoned add 1 "The Overlord" from your Deck to your hand. If this card is the only monster you control you can Special Summon 1 Level 4 or lower LIGHT monster from your hand. When this card is destroyed activate 1 of the following effects depending on how this card was destroyed:Card effect- Both you and your opponent take damage equal to the ATK of the monster with the highest ATK on the field.Battle- Both players Special Summon the monster with the highest DEF in their Graveyard in face-up Defense position ignoring Summoning conditions.This card is removed from play when sent to the Graveyard (unless it is the only card in your Graveyard). If this card is the only card in your Graveyard, Special Summon this card. [spoiler=Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned. This card cannot be destroyed by battle. If it is targeted by your opponent card effect you can activate 1 of the following effects:-Tribute 1 DARK monster, negate the cards effect and destroy it.-Tribute 1 LIGHT monster Destroy 1 monster your opponent controls.-Tribute 1 monster of any other attribute, draw 1 card. If this card is destroyed, destroy every card on the field. [spoiler=Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned. This card cannot be destroyed by battle. If it is targeted by your opponent card effect you can activate 1 of the following effects:-Tribute 1 LIGHT monster, negate the cards effect and destroy it.-Tribute 1 DARK monster Destroy 1 monster your opponent controls.-Tribute 1 monster of any other attribute, draw 1 card. If this card is destroyed, destroy every card on the field. I told you it was impossible to summon. I do not claim ownership to any of the pics! Still no Image Credit. [spoiler=Sub-Type and 4 Star Cards.]I know 400 isn't very many, but it is 4 stars. I wanted to release a new subtype, but I only started them after I had 399 postsNow on to Oceans. I wanted to release the beginning of a new subtype on a semi important occasion, but this is as close as I could get without waiting forever. Basically they are wate monster with the same effect. I have 2 monsters and 1 spell and will be updatng regularly. I will also get someone to make them light blue (hint hint).[spoiler=I hope you like spoilers] [spoiler=No seriously] [spoiler=This one is from a contest, though I edited it a bit][spoiler=Yes another spoiler]This card cannot be Set. If this card is in face up defense mode, destroy it. If an Ocean monster on you side of the field is designated as a attack target you can switch the attack target to this card. This card is unaffected by the effect of FIRE monsters or Pyro-type monsters. If this card attacks a FIRE monster, destroy that monster with this cards effect without applying damage calculation. [spoiler=The other monster][spoiler=wow, these spoilers just keep coming]This card cannot be Set. If this card is in face up defense mode, destroy it. If an Ocean monster on you side of the field is designated as a attack target you can switch the attack target to this card. When this card destroys a monster by battle, you opponent loses an additional 300 Life Points for every Ocean monster on the field. [spoiler=Finally the field spell][spoiler=Spoiler, spoilers, I love spoilers]Every Ocean monster on the field gains 300 ATK. If a Ocean monster attacks, you can toss a coin.-If the result is heads you gain Life points equal to the ATK of the attacking monster.-If the result is tails your opponent gains Life Points equal to the ATK of the attacking monster. Foor your pleasure:Colours done by Kale[spoiler=Guess what? Its a spoiler] [spoiler=Effect]This card cannot be Set. If this card is in face up defense mode, destroy it. If an Ocean monster on you side of the field is designated as a attack target you can switch the attack target to this card. This card can attack your opponent directly. Heres a card outside a spoiler. Effect= This card cannot be Set. If this card is in face up defense mode, destroy it. If an Ocean monster on you side of the field is designated as a attack target you can switch the attack target to this card. This card cannot be destroyed by battle, damage calculation is applied as usual.I do not claim ownership to any of the pics. Please rate, I think their good, but the publics opinion is what's important. Still nom Image Credit, to old. [spoiler=Its ritual time]I have actually made another Ritual, but It sucked and I deleted it! N the other hand, I thought that fire monsters had, like only 1 good ritual and no really powerful monsters and, what up with that? This ritual has a bad picture, it might be overpowered, but it is the best, considering I normally only stick to Effect monsters. So, without further Adu (what does that mean?) here he is![spoiler=Card][spoiler=Effect]This monster can only be Ritual Summoned with the Ritual Spell Card "Cursed Forest Fire". Negate the effects of all EARTH or WATER monsters that target this card. [spoiler=Spell Card]This card is used to Ritual Summon "Cursed Tree of Fire". You must also Tribute monsters whose total Level Stars equal 9 or more from the field or your hand. I do not own the Art work.no credit [spoiler=This is my second ritual, with more OmF]I know my last Ritual was a bust, but this one has tones of ATK, and when you comment, instead of saying "Bad OCG" give me some advice. I want an overnight success, but I will never know. In fact this will be my last post for 2 weeks! or at least thread. I will be gone so post as much as you like. I wat everybody who sees the card to rate it.[spoiler=My card with effect.][spoiler=Well, heres the effect.]This monster can only be Ritual Summoned with the Ritual Spell Card "Awakening of the Beast". When this card is Summoned, Summon 1 Level 5 or lower WATER monster from your hand. When this card destroys a monster by battle, you may Summon 1 WATER monster with Equal or less ATK from your Graveyard. [spoiler=The cool ritual spell with confusing pic.][spoiler=The effect, though you can read it any way]This card is used to Ritual Summon "Emperor of the Sea". You must also Tribute monsters whose total Level Stars equal 9 or more from the field or your hand. I do not ow the pic [spoiler=This is the most epic card by Welche]Recently I have noticed that fire monsters have no good fusions with only fire monsters as fusion materials. I also found a really strong card, Fire Fox. I wanted to combine him to make a fusion and I thought, Who better then Raging Flame Spirit. And so I made it. It works well on its own or if you increase his attack. [spoiler=Here it is][spoiler=Effect]"Raging Flame Sprite" + "Fox Fire"During the End Phase of a turn when this face-up card attacked or was attacked and was destroyed by battle or was destroyed by card effect, Special Summon this card from the Graveyard. This card can attack your opponent directly. Each time this card successfully attacks directly, it gains 1000 ATK. I do not own the Picture. You must tell me why you rated it how you rated it. Ok, so now we move on to Ninja Steve. This is when the Image Credit rule got made. [spoiler=Pyro-Huge set.]Ok so I will Start by saying that my contest is now a thread by silent hunter but the original post is by me. Now on topic. In a RP, by Funk*Lord, I have a deck full of Pyro monsters and I have now made two of the real deal. I will try to make more but if this thread goes badly I will go for something else. I have not made any spells because I have had no ideas. Same for traps, But here are the two monsters.[spoiler=PELT-EN001] [spoiler=PELT-EN002] [spoiler=PELT-EN003] [spoiler=PELT-EN004] [spoiler=PELT-EN005] [spoiler=PELT-EN006] [spoiler=PELT-EN007] [spoiler=PELT-EN008] [spoiler=PELT-EN009] [spoiler=PELT-EN010] [spoiler=PELT-EN011] [spoiler=PELT-EN012] [spoiler=PELT-EN013] [spoiler=PELT-EN014] [spoiler=PELT-EN015] [spoiler=PELT-EN016] [align=center]I Believe that the effects are readable. If they are not that is your problem. Rate well. If you only say, Bad OCG or UN Original, Suggest an Improvement. I also require a rating. If you do not I will Warn You, if You bug me again I will neg you, or I will just neg you depending on how I'm feeling. Good Bye and Have a nice day. [spoiler=Credit for latest cards goes] http://media.photobucket.com/image/fire%20knight/shelder09/knight-dragon1.jpg?o=4 http://www.freewebs.com/revan52/creatures.htm http://www.gaiaonline.com/forum/guild-role-playing/thr-four-dragon-gods/t.38576185/ http://tn3-2.deviantart.com/fs15/300W/f/2008/206/e/b/ebcdabc51eca141717d551d22.jpg http://209.200.253.26/special/parrysound/gallery/albums/scenic/Fire_Water_2_Photographer_Gary_St_Jean.jpg http://imagesavant.com/images-affine/r2-v19-720.0156.jpg http://www.pimpmywii.com/1024x768/AnimeFireCreature.jpg http://www.pimpmywii.com/1024x768/AnimeEyes.jpg http://www.quizilla.com/user_images/U/U2/U2I/u2isgr8t4u/1140640993_Fire.jpg http://i42.photobucket.com/albums/e346/Torin05/TrueFireSkull.gif http://www.airbrushingbysandy.com/images/bg/blue%20skull%20fire%203.jpg http://i242.photobucket.com/albums/ff273/kyuuby15/Fire_Vortex-1.jpg [/align] [spoiler=New sub-type][align=center]Hi, I am Ninja Steve. You may have heard of me. You may also have heard of a set of cards I called "The Ocean Monsters". You thought they sucked, my brother thought they weren't thought through enough. Now I have a new sub-type. These cards are "Triggered" monsters. They introduce a new type of summon. I thought them up at some point thinking about Triggered effects. Then I thought up this sub-type. I enjoy your comments. They make me happy:D. I would also like to ere OCG help. Thank you and have a good day after you read my cards and comment. Also, If you would please note, the © is to Welche who you may remember to be me.Pls comment. [spoiler=TGDD-EN001] [spoiler=TRDD-EN002]http://www.myuselessknowledge.com/joe/snakes.gif [spoiler=TGDD-EN003] [spoiler=TGDD-EN004]http://badokun.deviantart.com/art/chinese-warrior-48331886 [spoiler=TGDD-EN005] [spoiler=TGDD-EN006]http://interactive.usc.edu/members/hyang/RobotDualGuns.jpg [spoiler=TGDD-EN007]http://www.fotosearch.com/comp/DEX/DEX279/abstract-futuristic-machine_~PH162_004.jpg [spoiler=TGDD-EN008] [spoiler=TGDD-EN009] [spoiler=TGDD-EN010] [spoiler=TGDD-EN011] The image credit is in the spoiler. I will make more.[/align] [spoiler=More from that set]Made by Chaotix® Hello, we have Ploop![spoiler=Effect]Activate only during your opponent's Draw Phase. After activation, Special Summon this card; it is treated as an Effect Monster Card (Aqua-Type/WATER/Level 1/ATK 0/DEF 0). (This card is still treated as a Trap Card.) This card cannot be destroyed by battle. If this card is attacked your opponent loses Life Points equal to the Level of the monster that attacked x 200. This card is Set in its Spell & Trap Card Zone during your opponent's End Phase. [spoiler=Effect]All monsters on the field gain 1000 ATK. If a monster declares an attack roll a die. The result is multiplied by 100 points and deducted from the ATK of the attacking monster. If this card is destroyed, destroy all monsters on the field and you lose Life Points equal to the number of cards in your hand x 300. [spoiler=Effect]Equip only to a Machine-Type monster. When the equipped monster declares an attack, no Trap cards can be activated until the End Phase of that turn. After the equipped monster attacks, the equipped card can move to an adjacent unoccupied Monster Card Zone. Pls comment. http://MeckanicalMind.deviantart.com/art/H-E-L-P-eR-To-the-Rescue-85196075http://MeckanicalMind.deviantart.com/art/Quick-Ship-77576210 [spoiler=Battle time]This card is designed for battle. Image credit in copyright. Now read on![spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 3 DARK Fiend-Type monsters on you side of the field and discarding the top 5 cards from your Deck. When this card is Summoned you opponent gains 2000 Life Points. While this card is Face-Up on the field neither player can Set Spell or Traps. While this card is Face-Up on your side of the field you can negate the activation and effect of a Spell or Trap card and destroy it. [spoiler=Fire Wheel][align=center]I found this picture and loved it, so I made a card. FLIP: Roll 1 six-sided die and apply the appropriate effect.1 Your opponent loses 500 Life Points.2 Inflict damage to you opponent equal to the number of cards on the field x 100.3 Draw 1 card.4 Pay 500 Life Points, draw 2 cards.5 Both players Special Summon 1 Level 3 or lower monster from your deck.6 This card cannot be destroyed by battle or by card effect for this turn only. http://VibblesAgain.deviantart.com/art/Wheel-of-Fire-62912679[/align] [spoiler=2K celebration][align=center]Hi, haven't made a thread like this in a while. This is my 2K celebration, so please tell me your happy for me. This card supports both EARTH and WIND. It is also a card that is hard to get rid of, in any meta. I think the OCG may not be so good, but if so tell me, and tell me how to fix it. I am happy, H-A-P-P-Y, happy. This card cannot be Special Summoned. This card cannot be Tribute Summoned except by Tributing 3 WIND monsters you control or by it's own effect. During your Standby Phase you can toss a coin. If the Result is heads increase the ATK of all monsters on your side of the field by 200. If the Result is Tails increase the ATK of all monsters on your opponents side of the field by 700. During you End-Phase you can Toss a coin. If the result is Heads your opponent lose Life Points equal to the number of vowels in the name of a random card in your hand x 100. If the Result is Tails you lose Life Points equal to the number of vowels in the name of a random card in your opponents hand x 200. If this card is destroyed by battle you can discard 1 EARTH monster to Special Summon this card from the Graveyard. If this card is destroyed by card effect you can discard 1 WIND monster to Special Summon it from the Graveyard. The credit: http://VibblesAgain.deviantart.com/art/There-s-More-to-Life-48716040[/align] [spoiler=Damn]Yo, Hope I fooled you. This is my new card, "Mints Of the Damned". This card cannot be Normal Summoned or Set. This card can only be Special Summoned by it's own effect. If this card is sent from you hand to your Graveyard, you can Tribute 1 monster to Special Summon it to your opponent's side of the field in face-up Defense Position. When this card is destroyed, the controller of this card loses 1000 Life Points. If this is destroyed by battle you can pay 1000 Life Points to Special Summon this card from you Graveyard to your opponents side of the field . If you activate this effect, this card gains 2000ATK. Credit in circulation. [spoiler=Two in one]Hi. Who knew me as a n00b? Who new me as a semi-n00b? Who knew me when I was a regular member? Who remembers the sub-type "Triggered" made by me? Who has actually used their brain and seen my new "Darkness" monsters? If you said yes to one of these questions then you said yes to a question. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. You may Trigger Summon this card when a Level 6 monster declares an attack. When this card attacks, increase the ATK of this card by 400. This cards ATK cannot be lowered by another cards effect. If a card targets the DEF or ATK of this card, negate that cards effect and destroy the card. If you use this effect, this card gains 100 ATK. If this card gains more than 3300 ATK, destroy this card and you lose 1000 Life Points. [spoiler=Darkness.][align=center]This set is still in the making. By Chaotix® [spoiler=STAR CARD!!!!] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing one face-up "Darkness Imbalance, Doom Knight" and discarding 1 card or by its own effect. If the card you discarded is removed from the Graveyard, inflict 700 damage to your opponent. If this card is targeted by the effect of a card with the letter "H" in it's name you lose 100 Life Points. If this card is in defense mode you can discard 1 card to switch this card into attack mode. If you use this effect this card gains 150 ATK. When this card is destroyed you can destroy one face-up continuous Spell or Trap to Special Summon this card. You can only use this effect once per duel. [spoiler=EN001][spoiler=Effect]This card cannot be Special Summoned. When this card is Summoned, both players count the number of cards in their decks. If you have less cards then you opponent, you lose Life Points equal to the number of cards in your Graveyard. When this card is destroyed, count the number of cards you have in play and the number of cards in your deck. If there are more cards in play then in your deck you opponent lose 500 Life Points. If this card is returned to your Deck from your Graveyard, both players lose 300 Life Points for every card in their respective hands. [spoiler=EN002][spoiler=Effect]This card cannot be Special Summoned. When this card is attacked, roll 1 six-sided die. If the result is a 1, 3 or 6 you lose 1000 Life Points. If the result is a 2 or 4 negate the attack and end the Battle-Phase. If this card is targeted by the effect of a card, roll 1 six-sided die. If the result is 1 or 2 negate the effect of the card and destroy it. If the result is 3, 4, 5 or 6 you lose 700 Life Points. [spoiler=EN003][spoiler=Effect]When this card is Summoned your opponent gains 1230 Life Points and you lose 50 Life Points. When this card is destroyed if you Life Points have a 1, 3, 5, 7, 9 or 0 in them double them, if they do not your opponent lose 1500 Life Points. If your opponents Life Points start with a 1 or 7 then you lose 1350 Life Points. [spoiler=EN004][spoiler=Effect]The controller of this card cannot use 1 of his monster card zones. When this card is activated discard 1 card with "Darkness" in it's name to destroy 1 card on both sides of the field. When this card is destroyed, both player Special Summon 1 monster from your Graveyard. Then you can remove every card in your Graveyard from play to destroy every card on the field. [spoiler=EN005][spoiler=Effect] Pay 1000 Life Points to activate this card. Destroy every card on your side of the field. You can Special Summon monsters whose combined level is equal to the combined level of the monsters destroyed by this effect, then add cards from your Graveyard to your Hand equal to the number of Spell and Traps destroyed by this cards effect. [spoiler=EN006][spoiler=Effect]This card cannot be Special Summoned. This card's battle position cannot be changed by card effect. When this card is changed from attack mode to defense mode, you can Remove From Play one monster from your deck, 1 monster from you hand, 1 monster from your field and 1 card from your deck to Special Summon 2 monsters that are Removed From Play. If you opponent destroys this card while you control a monster which belongs to your opponent, inflict 500 damage to you opponents Life Points. [spoiler=EN007][spoiler=Effect]This card cannot be Special Summoned. If the monster you Released to Advance Summon this card was a WATER monster remove from play the top 10 cards in your Deck. If none of them are monsters you lose 1000 Life Points. If there are 3 monsters your opponent lose 1000 Life Points. [spoiler=EN008][spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH and 1 WIND monster from your deck. If one of the cards removed from play came from the same set as this card, inflict 700 Points of damage to your opponent. When this card is destroyed, Special Summon 1 card from your hand that came from the same set as this card. You lose Life points equal to the ATK of the monster Summoned by this cards effect. [spoiler=EN009][spoiler=Effect]This card can only be activated during the turn that your opponent destroys a monster that includes "Darkness" in it's name. Remove from play the destroyed monster to Special Summon 1 monster from your Graveyard whose level is 2 lower then the level of the monster you removed from play. If the monster you Summoned is destroyed while the monster you removed from play is still removed from play, you gain 500 Life Points. [spoiler=EN010][spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned on your first turn by paying 4000 Life Points. When this card is Summoned you can Special Summon every monster in your hand. When this card is destroyed you can Special Summon 1 "Darkness Shell, Omega". You must also pay 3000 Life Points. Any battle damage involving this card is reduced to 0. [spoiler=EN011][spoiler=Effect]This card cannot be Special Summoned. When this card is Normal Summoned or Flip Summoned or Flipped Face-Up inflict damage to your opponent equal to the number of turns that have passed x 100. When this card is destroyed your opponent lose Life Points equal to the number of cards that have been played since this card was Summoned. [spoiler=EN012][spoiler=Effect] This card cannot be Special Summoned except by its own effect. This card can attack your opponent directly. If this card inflicts damage to your opponent your opponent discards cards from the top of their Deck equal to the level of 1 monster your opponent controls. When this card is attacked you can switch this card to defense mode. Art either in copyright, or if not stated, by GENZOMAN[/align] [spoiler=Volcanic Hammerer] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 1 Face-Up "Volcanic Hammerer" and 1 Face-Up "Molten Destruction". During each of your Standby Phases you can tribute 1 FIRE monster you control to inflict damage to your opponent equal to the number of Pyro-Type monsters in your Graveyard x 400. When this card is destroyed you can add 1 of either "Volcanic Hammerer" or "Molten Destruction" from your Graveyard to your hand. Credit is Circulation. Well. Look at the clock, if you actually read all their effects, then your ancient. Oh ya, the card from CML!!! Equip only to a Spell card on your field. The equipped Spell becomes a continuous Spell. You can only use it's effect once per turn. If the equipped Spell is destroyed you can activate 1 of the following effects, -Ask you opponent what his or her name is. If they tell you then you lose 500 Life Points, but if they do not then they lose 500 Life Points.-Ask you opponent to say this cards effect and the effect of one random card in your hand. If they say it in under a minute then you lose 1000 Life Points, but if they do not then you lose 1000 Life Points. You opponent can pay 500 Life Points to activate this card from your Graveyard. Link to comment Share on other sites More sharing options...
Sparta™ Posted October 18, 2008 Report Share Posted October 18, 2008 holy crap, these are a lot of cards!!! Link to comment Share on other sites More sharing options...
Luna Lovegood Posted October 18, 2008 Report Share Posted October 18, 2008 Way too many. I wil give you my general rating for all cards I am too lazy to view:OCg is Ok. Pic's are decnet. Names too. Pretty balanced. 7.5/10 Link to comment Share on other sites More sharing options...
Silent Hunter™ Posted October 18, 2008 Report Share Posted October 18, 2008 Sooo many cards :shock: I like some and some I don'tThere may be OCG Errors but some may notSo I give you a8/10 ^_^ Link to comment Share on other sites More sharing options...
legendhiro Posted October 18, 2008 Report Share Posted October 18, 2008 i particularly like the "pyro" monsters. do you mind if i use them in my fanfic? average rating for all: 8.7/10. Link to comment Share on other sites More sharing options...
Guest Welche Posted October 18, 2008 Report Share Posted October 18, 2008 Thanks guys, and you can use them, I don't care. Link to comment Share on other sites More sharing options...
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