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CONTEST OVER!!! CLICK TO CHECK THE WINNERS!!!


Cowboy Dan

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When this card is Summoned Successfully, you can target 1 monster on the field. While this card remains in Attack Position, decrease the DEF of all EARTH monsters on the field by 500. If the targeted monster is destroyed, inflict Battle Damage to your opponent's Life Points equal to 200 X the Level of destroyed monster. If the targeted monster remains on the field while this card is destroyed, you lose Life Points equal to 200 X the Level of the targeted monster. Once per turn, by decrease the ATK of this monster by 100, you can return 1 Trap Card in your Graveyard to your hand, negating any cards activated as a chain to this card after this effect was activated. If this card is destroyed by a Monster Effect, remove this card from play and discard any number of cards in your hand to destroy the number of cards on the field equal to the number of cards you discarded.

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Heres my round 2 entry,

 

87897ir9.jpg

 

Effect:

This card cannot be normal summoned. This card can only be special summoned by tributing 1 lvl 5 warrior and one lvl 4 light from your deck. When this card is summoned put 4 "Light Counters". You can remove 1 "Light Counter" to activate one of the following effects.

-Remove 1 dark monster from your opponints hand or deck out of play.

-Special summon 1 light monster from your hand. If it has more then 4 stars, remove to the graveyard after your end phase.

When this card is destoyed, send it out of play.

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heh.My card is a lightsworn with a new picture,yours is a new card with a lightsworn picture.

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effect:

When this card inflicts Battle Damage to your opponent,you can destroy 1 Spell or Trap card on the field for each other "Lightsworn" monster you control.During your End Phase,send the top 3 cards of your Deck to the Graveyard,plus 1 for each Spell and Trap card destroyed by this card's effect this turn.

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OK, Round two.. I guess

 

27941pq4.jpg

 

This monster can not be Normal Summoned or Set. This monster can only be Special Summoned by offering one monster "Of the 7th Gate" as a tribute while you have 3 or more light attribute monsters in your graveyard. Increases this monsters attack points by 100 for each Light attribute monster in your graveyard, and 200 points for each monster "Of the 7th Gate" in your graveyard. Decrease this monsters attack points by 100 for each Dark attribute monster in your graveyard.

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Lucky you. I had to create a brand new card for this round...

So now, presenting the never before seen...

[spoiler=[b]Blessed Saint Elmine[/b]]22767vw7.jpg

This card is also treated as a Spellcaster-Type monster. As long as this card remains on the field, all Fiend-Type monsters must remain in Defense Position. When this card destroys a Fiend-Type monster by battle, increase this card's ATK by 200. When this card is sent to the Graveyard, Special Summon 1 Level 4 or lower LIGHT Warrior-Type monster from your hand to the field.

 

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Lucky you. I had to create a brand new card for this round...

So now' date=' presenting the never before seen...

[spoiler=[b']Blessed Saint Elmine[/b]]22767vw7.jpg

This card is also treated as a Spellcaster-Type monster. As long as this card remains on the field, all Fiend-Type monsters must remain in Defense Position. When this card destroys a Fiend-Type monster by battle, increase this card's ATK by 200. When this card is sent to the Graveyard, Special Summon 1 Level 4 or lower LIGHT Warrior-Type monster from your hand to the field.

 

ah,crud,you might beat my card

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Here is Mine

141710xg3.jpg

EFFECT:This card cannot be Normal Summoned or Set.This card cannot be Special Summoned except by removing from play 1 Warrior-Type and 1 Dragon-Type Monster.During each Main Phase of your turn you can pay 1000 Life points to activate 1 of the Effects listed below.

1:No Fusion Monsters can be Summoned this turn

2:Every Effect is Monster Effect is negated.

3:Every Face up LIGHT Monster on the field in Defense position is destroyed.

This card cannot be destroyed by battle.

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