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CONTEST OVER!!! CLICK TO CHECK THE WINNERS!!!


Cowboy Dan

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R.e.s.e.r.v.e.d

 

[spoiler=card for round 1] 129512ov9.jpg

 

[spoiler= card lore] This card cannot be Normal Summoned or set. This card only can be Special Summoned by Tributing 1 WIND monster you control. This card ATK and DEF is equal than ATK and DEF of the monster you Tributed to Special Summon this card. If this card is Special Summoned succesfully return 2 card on the field to the owner hand. If this card battle an EARTH monster this card gain 500 ATK at damage calculation only. If "Rising Air Current" is face up on the field this card cannot be selected as attack target by a non WIND monster controlled by your opponent.

 

 

 

[spoiler= card for round 2] 129512hp3.jpg

 

[spoiler=card lore] This card cannot be Normal Summoned or set. This card only can be Special Summoned by sending 2 face up Continuous Spell card from your side of the field to Graveyard. If this card is Special Summoned Succesfully destroy 1 card on the field. Once per turn by discarding 1 Spell and Trap card from your hand destroy 1 Spell and Trap card on your opponent side of the field. If this card is destroyed and sent to Graveyard you can remove any number of LIGHT monster on your Graveyard to Special Summon 1 LIGHT monster whose level is equal than number of LIGHT monster you removed from play.

 

 

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Here is my second entree:

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Effect:When this card destroys a monster and sends it to the graveyard, you can special summon that monster on your side of the field in attack position at the end of the Battle Phase. When this card is destroyed, destroy every monster that was summoned by this effect.

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Crown Clown, Awaken! ". When your opponent activates a Spell or Trap Card that targets this card, you can discard 1 Spell Card in your hand to negate the effect of that card and remove it from play. When a DARK monster is Tribute Summoned to your opponent's field you may negate the Summon and destroy the Summoned Monster by removing from play the number of LIGHT monsters in your hand or your field equal to the number of monster your opponent has Tributed for the Tribute Summon. You cannot attack your opponent directly during the turn that you activated this effect.

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Not even the Dark Magician can escape his dreams...

 

[spoiler=[b]Aether DreamLord[/b]]22767di4.jpg

If there is an even number of cards in your hand, this card's Attribute is treated as LIGHT. If there is an odd number of cards in your hand, this monster's Attribute is treated as DARK. Depending on what Attribute this card has, activate 1 of the following effects:

-LIGHT: Select 1 monster on your field and shuffle it face-up into your Deck. When you draw the selected monster, increase your Life Points by the Level of the monster x200.

-DARK: Switch this card's Battle Position to return 1 monster on the field to it's Deck. Shuffle the Deck afterwards.

When this card is destroyed, you can pay 500 Life Points to shuffle this card back into your Deck.

 

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nice card, hope you like mine ^_^

 

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Effect:

This card cannot be normal summoned. This card can only be special summoned by removing 1 spellcaster type monster, that is lvl 8 or higher from your deck. When this card is special summoned put 3 "Magic Counters" on this card. You can remove 1 "Magic Counter" to activate one of the following effects

-Special summon 1 beast type monster on each of your standby phases on the field for 1 turn

-Take one spell card that is face down from your opponints side of the field for 1 turn.

When this card is destroyed, send it out of play.

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This card can be Special Summoned from your Graveyard to 1 empty Spell / Trap Card Zone of your opponent's field by paying 600 Life Points and this card is treated as a Continuous Spell Card. While this card remains face-up on your opponent's field, once per turn, you can send 1 face-down monster your opponent controls to his/her Graveyard and Special Summon 1 monster you selected from his/her Graveyard to your opponent's field in Attack Position. If this card is to be destroyed while face-up on your opponent's field, you can return this card to your field by Setting 1 Spell or Trap Card in your hand to the Card Zone that was occupied by this card. If this card is destroyed by battle, shuffle it into your Deck.

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card for round 3

129512dm3.jpg

 

[spoiler=card lore] If you Tribute Summoned this card succesfully by Tributing 1 WIND monster you control this card ATK became 2500. Once per turn by Tributing 1 WIND monster on your field inflict damage to your opponent Life Point equal than half of ATK of the ATK of the Tributed monster. If this card is destroyed and sent to Graveyard you can Special Summon 1 lv 5 or below WIND monster from your hand or your deck.

 

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