Skarlet Posted October 24, 2008 Report Share Posted October 24, 2008 Arcane Monsters arcane monsters, like fusions synchros ect... start in your fusion deck, these cards require loss of a spell card to summon, and are spell cards in many ways themselves these cards are treated as spells for the purpose of cards like salavage, and recycle, can be destroyed by Breaker the Magical Warrior's effect Link to comment Share on other sites More sharing options...
Killer_9000 Posted October 24, 2008 Report Share Posted October 24, 2008 you sad sad man Link to comment Share on other sites More sharing options...
Von Csent Posted October 24, 2008 Report Share Posted October 24, 2008 1.) There are some OCG issues.2.) Make it a WATER attribute, but say that it is a Spell in the effect.3.) You can't make it immune to certain cards that affect Spells. It is all or nothing. I do not care for the concept myself. Link to comment Share on other sites More sharing options...
Zaca Posted October 24, 2008 Report Share Posted October 24, 2008 Recoloring is good. But making it a Spell but really a monster is what a fake card would be like.Also OCG errors like summon = Summon.6/10 Link to comment Share on other sites More sharing options...
JG. Posted October 24, 2008 Report Share Posted October 24, 2008 1.) There are some OCG issues.2.) Make it a WATER attribute' date=' but say that it is a Spell in the effect.3.) You can't make it immune to certain cards that affect Spells. It is all or nothing. I do not care for the concept myself.[/quote'] Who says that it's all or nothing? Link to comment Share on other sites More sharing options...
Von Csent Posted October 24, 2008 Report Share Posted October 24, 2008 What is your logic in what affects it and what doesn't? It obviously isn't just destruction effects, since you say Breaker kills it. Immunity would need to follow a pattern, which it is not doing. Link to comment Share on other sites More sharing options...
Skarlet Posted October 24, 2008 Author Report Share Posted October 24, 2008 I've edited it acctualy, I saw that error, It is now, in totality, a spell monster. Link to comment Share on other sites More sharing options...
Von Csent Posted October 24, 2008 Report Share Posted October 24, 2008 Just so you know, Spell is not an attribute. It should be WATER and stated in the effect that it is also a Spell. Link to comment Share on other sites More sharing options...
Skarlet Posted October 25, 2008 Author Report Share Posted October 25, 2008 I know spell isn't an attribute I was trying to be unique Link to comment Share on other sites More sharing options...
Thomas Wolf Posted October 25, 2008 Report Share Posted October 25, 2008 I don't think it's that bad of an idea to have a spell monster hybrid like that. Effect should read "You may negate any spell card that effects a water monster you control." I could be wrong, but I believe that's the proper way to say that you can choose to let spell cards effect something. Link to comment Share on other sites More sharing options...
chainsaw20x6 Posted October 25, 2008 Report Share Posted October 25, 2008 recolor could have been a bit better pretty unique of an idea but confusing 7/10 Link to comment Share on other sites More sharing options...
OnSlaUghT Posted October 25, 2008 Report Share Posted October 25, 2008 This card has major issues, like why is it a SPELL card that's treated as a WATER monster. It should be a WATER monster that's treated as a SPELL card. The OCG needs some work too. 6/10 Link to comment Share on other sites More sharing options...
Ikatsui Posted October 25, 2008 Report Share Posted October 25, 2008 spell/monster cards are a good idea,but its already taken (crystal beast monsters) Still a good idea though 7/10 Link to comment Share on other sites More sharing options...
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