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Awakening of Chaos III (Hero Saga)


Haou Devil 12

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Alright, get ready for part 3 because here comes the Elemental, Evil, and Destiny Heroes I promised. I also made 1 "Neo-Spacian" monster. For those who don't like Elemental Heroes, Evil Heroes, Destiny Heroes, Neo-Spacians, or my other cards, should leave this page now! Anyways enjoy.

 

Elemental Heroes:

Elemental Hero Necro Neos

DARK / Level 10

[Warrior/Fusion/Effect]

ATK/4000 DEF/2500

"Elemental Hero Neos"+"Neo-Spacians Dark Panther"+"Glow Moss"+"Air Hummingbird". This card can be Special Summoned from your Fusion Deck by returning the above cards from the field to the Deck (you do not use Polymerization). Special Summon 1 "Elemental Hero","Destiny Hero", or "Neo-Spacian" from your Deck. For every monster on your opponent's side of the field, this card takes half of those monsters ATK. At the End Phase of this turn, this card returns to the Fusion Deck.

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Elemental Hero Necroid Wingman

DARK / Level 8

[Warrior/Fusion/Effect]

ATK/3200 DEF/1550

"Elemental Hero Flame Wingman"+"Elemental Hero Necroshade". This card can be Special Summoned by Fusion Summon. This monster can't be destroyed as a result of battle (damage calculation is applied normally). Special Summon 1 "Necro" token (4/DARK/ATK/500 DEF/1400) for every monster on your opponent's side of the field. For every monster this card destroys, the ATK of that destroyed monster is dealt to your opponent's life points.

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Elemental Hero Mecha Guard

LIGHT / Level 4

[Warrior/Effect]

ATK/1900 DEF/3000

When one of your opponent's monsters attacks one of your monsters, this card is chosen as the attack target for your opponent's monsters. When this card is attacked by one of your opponent's monsters, this card is automatically switched to defense mode. This cards DEF increase by half of the attacking monsters ATK, then half of the attacking monsters ATK come out of your opponent's life points.

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Elemental Hero Galaxy Neos

LIGHT / Level 12

[Warrior/Fusion/Effect]

ATK/2500 DEF/2500

"Elemental Hero Neos"+"All 6 Neo-Spacians". This card can be Special Summoned by returning the above cards from the field or Graveyard to the Deck (you do not use Polymerization). Send 6 Fusion "Elemental Hero Neos" from your Fusion Deck to the Graveyard. Then this cards effects are treated as the discarded Fusion "Elemental Hero Neos". Until the End Phase of each turn, return 1 Fusion "Elemental Hero Neos" from the Graveyard to your Fusion Deck.

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Elemental Hero Nebula Neos

LIGHT / Level 10

[Warrior/Fusion/Effect]

ATK/4500 DEF/3200

"Elemental Hero Neos"+"Neo-Spacian Nebula Dragon". This card can be Special Summoned from your Fusion Deck by returning the above cards to the Deck (you do not use Polymerization). When this card is summoned, use the following effects:

*Return all 6 "Neo-Spacians" to the Deck to return all cards on your opponent's field.

*Discard 1 card and Special Summon 1 "Neo-Spacian" from your Deck.

*Tribute 1 "Neo-Spacian" to Special Summon 1 "Neos" Fusion Monster from your Fusion Deck.

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Elemental Hero Emperor Neos

LIGHT / Level 12

[Warrior/Fusion/Effect]

ATK/5000 DEF/5000

"Elemental Hero Neos"+"All 6 Neo-Spacians"+"Neo-Spacian Nebula Dragon". This card is Special Summoned from your Fusion Deck by returning the above cards to the Deck (you do not use Polymerization). Add all monster's with "Neo-Spacian" in its name to your hand, this card gains 1000 ATK for every "Neo-Spacian" in your hand. This card effects are treated as the effects of the Fusion Material Monster's used to Fusion Summon it. At the End Phase of each turn, discard 1 card from your hand to destroy all cards on your opponent's field.

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Elemental Hero Flash Wingman

LIGHT / Level 6

[Warrior/Fusion/Effect]

ATK/2100 DEF/1200

"Elemental Hero Avian"+"Neo-Spacian Glow Moss". This card can be Special Summoned by Fusion Summon. Once per turn, flip over the top card in your Deck and use the following:*Monster: End the Battle Phase.*Spell: Attack your opponent directly.*Trap: Destroy all Spell & Trap Cards on the field. When this card destroys a monster, the ATK of that monster is inflicted to your opponent.

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Elemental Hero Blackfire

DARK / Level 6

[Warrior/Fusion/Effect]

ATK/2000 DEF/2500

"Elemental Hero Burstinatrix"+"Neo-Spacian Dark Panther". This card can be Special Summoned by Fusion Summon. Once per turn, you can select 1 face-up monster or Spell & Trap Card your opponent controls. While you control this card, until the End Phase this card's name is treated as the selected card's name and effect. While in defense position, this card is the only attack target for your opponent.

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Elemental Hero Ocean Giant

WATER / Level 6

[Warrior/Fusion/Effect]

ATK/2400 DEF/1600

"Elemental Hero Clayman"+"Neo-Spacian Aqua Dolphin". This card can be Special Summoned by Fusion Summon. Discard 1 card from your Deck and look at the top 5 card's of your opponent's Deck. If 1 of them is a monster whose ATK are lower than that of this monster's ATK, inflict 1000 points of damage to your opponent's life points.

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Destiny Heroes:

Destiny Hero Double Dash

DARK / Level 7

[Warrior/Fusion/Effect]

ATK/2400 DEF/1400

"Destiny Hero Dasher"+"Destiny Hero Double Dude". This card can be Special Summoned by Fusion Summon. During each of your Battle Phases, this card can attack twice in 1 turn and after damage calculation, draw 1 card and use the following effects: Monster: This card can attack again. Spell: Switch this card into Defense position. Trap: Your opponent skips his/her next Battle Phase.

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Destiny Hero Oracle

DARK / Level 4

[Warrior/Effect]

ATK/1600 DEF/1200

When this card is summoned, look at the top three cards of your opponent's Deck and rearrange them. By discarding 1 "Destiny Hero" from your hand, destroy 1 monster on your opponent's side of the field. If this card is destroyed by battle or a card effect, select 1 monster with "Destiny Hero","Elemental Hero","Evil Hero", or "Death Hero" in its name and that monster can attack twice on the same Battle Phase.

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Destiny Hero Shadow

DARK / Level 7

[Warrior/Effect]

ATK/2500 DEF/1500

When this card is summoned, flip over the top card of your Deck, if its a "Destiny Hero" discard it at the End Phase of the turn, Special Summon the discarded "Destiny Hero". Once per turn during your Main Phase, take the top 2 card's of your opponent's Deck and add them to your hand. Once per turn during Main Phase 2, halve this card's ATK and this card can attack your opponent directly.

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Evil Heroes:

Evil Hero Dread

DARK / Level 4

[Fiend/Effect]

ATK/2100 DEF/1200

By discarding this card from your hand, add 1 "Dread - City of Darkness" Field Spell from your Deck. If "Dread - City of Darkness" is activated, Special Summon this card from your Graveyard.

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Evil Hero Subterra Ogre

EARTH / Level 8

[Fiend/Effect]

ATK/2500 DEF/2000

"Elemental Hero Ocean"+"Elemental Hero Woodsman". This monster cannot be Special Summoned except with "Dark Fusion". You can remove from play 1 "Evil Hero" monster from your Deck to have this monster gain ATK equal to the removed monster's ATK until the End Phase.

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Evil Hero Volcano

FIRE / Level 8

[Fiend/Effect]

ATK/2300 DEF/1600

"Elemental Hero The Heat"+"Elemental Hero Lady Heat". This monster cannot be Special Summoned except with "Dark Fusion". If this card battles a WATER monster, decrease the ATK of that monster by 1000 and increase this card's ATK by 1000 during the Damage Step only.

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Neo-Spacians:

Neo-Spacian Nebula Dragon

LIGHT / Level 10

[Dragon/Effect]

ATK/4000 DEF/2500

This card can be Special Summoned if all 6 "Neo-Spacians" are on the field or in the Graveyard. Equip 1 "Neo-Spacian" from your field or Graveyard as an Equip Spell Card to this card, then this card takes the effect of the selected "Neo-Spacian" until the End Phase of the turn. By returning 1 "Neo-Spacian" to the Deck, increase the ATK of this card by 1000. If you or your opponent have 1 "Elemental Hero Neos" on your side of the field, use "Contact Fusion" to fuse this card with "Elemental Hero Neos".

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Traps:

Call of the Dolphin

[Trap]

This card is activated if "Neo-Spacian Aqua Dolphin" is on the field. By discarding 2 monster cards from your Deck, Special Summon 1 monster from your Deck whose level is equal or greater than the combined level of the 2 monsters you discarded.

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Contact Lost

[Trap/Counter]

This card is activated if a Fusion "Elemental Hero Neos" is Special Summoned on your opponent's side of the field. Return the Special Summoned Fusion "Elemental Hero Neos" to the Fusion Deck and remove from play the "Neo-Spacian" monster written on it from your opponent's Deck.

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Grand Mole Impact

[Trap/Continuous]

This card is activated if "Neo-Spacian Grand Mole" is on the field. If your opponent attacks a monster on your side of the field, the attack target is changed to "Neo-Spacian Grand Mole". If "Neo-Spacian Grand Mole" is returned to your hand, Special Summon it to your side of the field.

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Neo Shield

[Trap/Continuous]

When this card is activated, this card becomes an Equip Spell Card. This card can only be equipped to "Elemental Hero Neos". When this card is equipped to "Elemental Hero Neos", the equipped "Elemental Hero Neos" is not destroyed by a Spell, Trap, or Monster Effect.

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Panther's Roar

[Trap/Continuous]

This card is activated if "Neo-Spacian Dark Panther" is on the field. Select 1 Effect monster on the field and select 1 "Neo-Spacian Dark Panther" on your side of the field, the selected "Neo-Spacian Dark Panther" gains the name and effect of the selected Effect monster and the selected Effect monster is removed from play while this card is on the field. If this card leaves the field, Special Summon the removed Effect monster.

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Spells:

Neo Space Contact Wave

[spell/Continuous]

This card can be activated by sending this card to the Graveyard. You can select 1 "Elemental Hero Neos" and 1 "Neo-Spacian" from your Deck and Special Summon 1 Fusion "Elemental Hero Neos" from your Fusion Deck once per turn (this summon is treated as a Fusion Summon). The Special Summoned Fusion "Elemental Hero Neos" is returned to the Fusion Deck at the End Phase of this turn, unless "Neo Space" is on the field, then that effect is negated.

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Skyscraper 3 - Heroes of the Past

[spell/Field]

When a monster with "Elemental Hero" in its name is destroyed as a result of battle, instead of sending the card to the Graveyard, it is removed from play. Until the End Phase of the turn, Special Summon the destroyed monster and it gains 1000 ATK.

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Sorry, now part 3 is now finished, so all you Hero fans out there check out this page and I hope you enjoy them, if you don't then leave this page. Part 4 is a special page for all Crystal Beast fans in this forum. I'll start tomorrow so until then keep on dueling.

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Hey dude' date=' tell me how I can go to my other pages by clicking on one of my posts, OK?

[/quote']

 

You post a word or phrase if not the web site, highlight that word, phrase or web site and then click the "Insert Hyperlink" button (The one that looks like the Earth with a chain) and copy the web site address into the pop up that appears. That's it.

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  • 1 month later...

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