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< Ritual Circles> a New Concept to summon monsters.


Dr.Pain

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Lets start off by intruducing you to the concept:

 

Ritual Circles are field spells that allow you to summon powerful monsters from your side deck. It also prevents "Summoner" monsters from being targeted. "Summoners" are lvl 4 monsters used in conjuntion with ritual circles to summon monsters. They Also have effects to help get out the cards you need. These cards together can special summon Summoned-type monsters from your side deck. To do so, you need a ritual circle, 2 Summoners with diffen't names, and then you can send them to the graveyard to Summon a Summoned. You just need to have 1 Summoner monster on the field to summon a 6 or lower monster, and 2 for 8 or lower.

 

For Example:

 

You play Black Ritual Circle and summon the monster, Dark Summoner : Dain. You decide if you want to wait and summon Dark Summoner : Choasos or summon a card such as Undead Lurker of Night. You decide to wait to summon a more powerful monster like Sorcoress of Summoning Magic. Your opponent trys to Hammer Shot your Summoner, but i doesn't work due to your circles effect. Even if it did go through, Dain's effect allows you to prevent it from being destroyed! You finally draw Dark Summoner Choasos and summon him to the field! You tribute both monsters and your field circle to summon the Sorcoress of Summoning Magic from your extra deck! Your opponent has 2 face-downs , but that doesn't matter, since Summoned monsters cannot be targeted by effects of cards the turn it is summoned!

 

Ruleings:

 

• you can only have 2 of each summoner in your deck.

 

• Cards Cannot Target a Summoned monster the turn they are played

 

( i will add more soon)

 

The cards

 

If you've stayed this long, you'll finaly get to see the cards.

(Note, art in lower Right Corner)

 

120961oi2.jpg

 

While this card is on the field, Effects of monsters, spells, and traps that target a "Dark Summoner" monster are negated. You can send this card to the removed from play pile and "Dark Summoner" monsters. Activate one of the following effects for each "Dark Summoner" with a differnt name that was removed from play by this effect.

1 Monster: Special Summon a DARK Summoned monster from your extra deck that is a level 6 or less.

2 Monsters: Special Summon a DARK Summoned monster from your extra deck that is a level 8 or less.

 

 

120961uz6.jpg

 

As long as "Black Ritual Circle" is on the field, "Dark Summoner" monsters cannot be destroyed by battle. When this card is tributed to summon a Summoned-type monster, it gains 500 ATK points until the end of the turn it was summoned.

 

120961wi7.jpg

 

When a "Dark Summoner" Monster is declared as an attack target and you have a face-up "Black Ritual Circle" Field Spell, you can negate the attack and send this card to the graveyard. This card is then Special Summoned in ATK mode on the End Phase of the turn. When this card is tributed to summon a Summoned-type monster, it cannot be destroyed by battle until your opponents end phase.

 

120961go4.jpg

 

This card can only be summoned from the extra-deck by the effect of "Black Ritual Circle." This is unaffected by Effects of Spells,Traps, and Monsters the turn this card is summoned. When this card attacks one of your opponent's monsters, take control of that card at the end of the Battle Phase

 

120961un8.jpg

 

This card can only be summoned from the extra-deck by the effect of "Black Ritual Circle." This is unaffected by Effects of Spells,Traps, and Monsters the turn this card is summoned. When this card destroys a monster by battle, you can Special Summon a monster from your graveyard that was 2 levels less than the destroyed monster.

 

Final Notes:

 

You may post any comments you wish on the cards

 

You can give sugestions

 

You can post any questions

Thank You!

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I like the idea, though I think you should tone down the ATK a bit of the "Summoned-Type monsters"

 

As for the cards, the pictures are pretty good, and the effects are alright.

 

The OCG/grammar isn't bad, just remember to capatalize:

 

spell

trap

summon/ed

tribute

"Summoned-Type"

 

also no need to say "points" after ATK

 

Good work, just make sure they don't get too overpowered.

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