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1000th POST CELEBRATION!!!


BulletMan

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Here we. Ive come very far on my journey here in YCM. I use to be bad. Then I became good and even better. Now I have a few cards to show for this party. To be specific, some of my best cards.

 

[spoiler=Lotus of the forest:] lotusoftheforestht1.png

Effect:

When this card is destroyed by battle, inflict 500 points of damage to your opponent. When this card is destroyed, Special Summon 2 "Lotus Token"s(Plant-Type/EARTH/Level 2/ATK 0/DEF 0) to your side of the field. They cannot be used as Tributes for any kind of Summon, except for this card. When a "Lotus Token" is destroyed by battle inflict 500 damage to your opponent. Once per turn, during your Main Phase , you can can Special Summon this card from your Graveyard by sending 1 "Lotus Token" on your side of the field to the Graveyard. You can only activate this effect if this card was sent to the Graveyard when it was destroyed on the field and then sent there.

 

 

 

[spoiler=Dark Enforcer:] darkenforcerjz3.png

Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 DARK monster from your Graveyard, your hand, and your side of the field from play. This card cannot be destroyed by battle. When a monster attacks this card, you only recieve half the damage. Once during each of your opponent`s turns, you can select 1 monster they control. That monster must attack this card. Every time you take damage involving this card, Special Summon 1 Level 4 or lower DARK monster from your Deck with an ATK lower than the amount you took. When you have Special Summoned 4 DARK monsters with this cards effect, negate the rest of its effects and this card gains ATK equal to the combine ATK of the 4 DARK monsters you Special Summoned with this cards effect, even if they are no longer on the field. When this card gains ATK do to its own effect, destroy all cards on your side of the field, except this card.

 

 

 

[spoiler=Flaming Enclipse:] flamingenclipseds9.png

Effect:

When this card is Normal Summoned, pay 1000 Life Points to place 1 Flame Counter on this card(max.1). This card gains 300 ATK for each Flame Counter on it. When this card attacks or is attacked while its ATK is higher than its original ATK, both players discard 1 monster card from their hand and inflict 100 points of damage to their opponent x the discarded monsters Star Level. By removing 1 Flame Counter from this card, you can negate the activation of 1 Effect Monster on the field and detsroy it. Then inflict damage to your opponent equal to half of its original ATK.

 

 

 

[spoiler=Neverland Fairy:] neverlandfairycs9.png

Effect:

"Sprite Synchron" + 1 or more non-Tuner monsters

When this card is chosen as a target for any card effect your opponent uses, select 2 cards and this card and shuffle them face-down. Your opponent selects 1 of the cards and if it is not this card, negate the effect your opponent activated on this card and destroy the selected card. If this card is selected by your opponent, you can pay 1000 Life Points to to re-shuffle the cards and have your opponent select another card again.

 

 

 

[spoiler=Chain Weaver of the 5th Spell:] chainweaverxi5.png

Effect:

This card cannot be Normal Summoned or Set. When your opponent activates an effect and you chain it with a Trap card, discard this card from your hand. This card can only be Special Summoned from the Graveyard by removing 1 Winged Beast monster in your Graveyard from play. When a chain link of 2 or more occurs, send all cards in that chain back to their owners hands. If your opponent uses the same card(s) that were sent back to their hand this turn, inflict 800 points of damage to their Life Points for each card they used again this turn that were sent to their hand by this cards effect. When a card(s) are sent back to your opponents hand, place 1 5th Spell Counter on this card for each card sent back to their hand. you can remove 3 5th Spell Counters from this card to draw 1 card from your Deck. When this card is destroyed, remove it from play.

 

 

 

[spoiler=Water Surge - the Ocean General:] watersurgesi3.png

Effect:

When this card is Normal Summoned, remove up to 3 WATER monsters in your Graveyard from play. Place 1 Water Counter on this card for every WATER monster you removed with this cards effect. By removing 1 Water Counter from this card, this card cannot be destroyed by battle until the End Phase. This card gains 500 ATK for every Battle Phase it goes through. When this card is destroyed, Special Summon 1 WATER monster from your Graveyard.

 

 

 

I worked a long time here and have made these 6 cards, all of different attributes. Enjoy!

And please tell me which one you like best

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Nice on the 1k.These are really good I like the FIRE attribute card because it remonds me of Thesty the Firestorm Monarch.You forgot a few Hiphens like on Winged-Beast.The Holos are really good as pointed out there are sadly OCG Errors but there fixable.You put 2 tos on the Fairy and do you have Sprite Synchron?.Again really good job.9.5/10

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