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Underused Types Contest- Finished! Please lock.


K.B. strategist

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As long as this card remains face-up on the field, this card is also treated as Machine-Type. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 "Cyber Dragon" on your side of the field to the Graveyard when you activate "DNA Transplant", "DNA Surgery", or a card that has "Virus" in its name. As long as this card remains face-up on the field, decrease the ATK and DEF of all cards on the field (except this card) by 200. During each of your Standby Phases, inflict 200 damage to both player's Life Points. When this card destroys a monster as a result of battle, decrease the ATK of all monsters on your opponent's side of the field by 100 until the end of your Battle Phase.

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Ok my new card is ready I've finally choosen Rock-Type. Hope you like it!!!!

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Effect:This card can be Special Summoned when there are 3 or more EARTH monsters in your Graveyard. Each time an EARTH monster is sent to the Graveyard, you can change this card's Battle Position. When this card is changed to Attack Position, draw a card. When this card is destroyed and sent to the Graveyard, remove it from play, and then remove from play any number of EARTH monsters from your Graveyard. Destroy each face-up monster on your opponent's side of the field whose level is equal to the number of monster you removed from play (Except this card), and inflict Damage to your opponent's Life Points Equal to half those monster's DEF.

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i'm gonna post just a sec.

 

Edit:Here's my card.

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Effect:This card cannot be Normal Summoned or Set. This card can only be Tribute Summoned by Tributing 1 "Exiled Dragon-Xanoch" on your side of the field. Increase the ATK and DEF of this monster by 300 points for each Spell & Trap Card on your opponent's side of the field. The Battle Damage this card inflicts to your opponent's Life Points is halved. If this monster successfully attacks your opponent directly, increase this monster's DEF by 600 points. If this monster is selected as an attack target while you control 1 or more face-up Spell or Trap Card(s) on your side of the field, negate the attack and destroy 1 face-up Spell or Trap Card on your side of the field instead. Negate the activation of Effect Monster effects and Trap Cards during the Damage Step.

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here's my card for round 4

 

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[spoiler=card lore]This card cannot be Normal Summoned or set. This card only can be Special Summoned by Tributing 1 Insect-Type monster you control. If this card is Special Summoned succesfully this card swicthed to Defense Position. Once per turn decrease all non Machine-Type monster on your opponent field ATK and DEF by 200. If this card is destroyed by result of battle,destroy the monster that destroyed this card and Special Summon 2 "Infected Corpse token" (Insect-Type/level 3/ATK 1000/ DEF 1000) in Defense Position. If the "Infected Corpse Token" is destroyed by result of battle, inflict 1000 damage to your opponent Life Point.

 

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WoW....mmmm Ok then Here we go....

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[spoiler=[b]Effect[/b]]

1 Non-Tuner monsters - 1 Dark Tuner monster

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.

During each of your Battle Phases, Pick up and show cards from the top of your Deck until you show a Plant-Type monster with an ATK of 1500 or Less, then Special Summon that monster to your side of the field in Attack Position, send the rest cards to the Graveyard. A monster Special Summoned this way cannot attack on the turn it was Summoned. During the turn a Plant-Type monster is Special Summoned to your or your opponent's side of the field, any Battle Damage inflicted by this card is doubled.

 

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So one extra round? I just need to make another underused type card? I'll post mine tomorrow

 

Here it is:

 

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Static Charged Dragon + 1 or more non-Tuner monsters

For each Thunder-type monster on your side of the field, increase this monsters ATK by 200. During each player's Standby Phase, inflict 100 damage to both players for each Thunder-type monster in each player's Graveyard. Once per turn, you can remove from play 1 Thunder-type monster from your hand or Deck to prevent damage from this card's effect. When the selected monster from your Deck is removed from play, it is placed face-down. This card cannot be destroyed by WATER, Sea-Serpent, Fish, or Aqua-type monsters.

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