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The Void- written set (LOL Already made a complete deck)


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Okay, well I am just starting out but I'm about to create some cards with crazy effects that will bend the rules of Yu-Gi-Oh :D Hope none of you are offended. If I could have my own attribute then i would make it all "Void" lol.

 

*All my void monsters would have this effect:

When this card is summoned, the following effects are activated:

•Create a remove pile A and B.

•All cards that is destroyed without the word "Void" in their name are removed to A.

•All cards that is destroyed with the word "Void" in their name are removed to B.

 

Name: The Void Gate Summoner I

Attribute: Dark

Level: 1

Type: Spellcaster/Effect

Atk/Def: 250/350

Effect:*

During your standby phase you can special summon a level 4 or lower monster with the word "Void" in their name from your hand or deck, when you do skip your battle phase.

Discard a card from your hand and remove this monster until end of phase, this effect can only be used once when its faced up.

 

Name: The Void Gate Summoner II

Attribute: Dark

Level: 3

Type: Spellcaster/Effect

Atk/Def: 1050/1000

Effect:*

During your standby phase you can special summon a level 5 or lower monster with the word "Void" in their name from your hand or deck, when you do skip your battle phase.

Discard a card from your hand and remove this monster until end of phase, this effect can only be used once when its faced up.

Limit: 2

 

Name: The Void Gate Summoner III

Attribute: Dark

Level: 5

Type: Spellcaster/Effect

Atk/Def: 1500/1500

Effect:*

During your standby phase you can special summon a level 7 or lower monster with the word "Void" in their name from your hand or deck, when you do skip your battle phase.

Discard a card from your hand and remove this monster until end of phase, this effect can only be used once when its faced up.

Limit: 2

 

Name:The Void Gate Summoner IV

Attribute: Dark

Level: 7

Type: Spellcaster/Effect

Atk/Def: 2500/1500

Effect:*

"The Void Gate Summoner IV" cannot attack

You may use any of the following effects:

•Discard a card from your hand and removed any monster (regardless of position) from the field for one phase.

•Discard two cards from your hand and removed any spell or trap from the field for one phase.

•Remove "The Void Gate Summoner IV" to pile A and pay 3000 life points for 1 monster to attack your opponent directly

Limit: 1

 

Name: The Void Squire

Attribute: Light

Level: 3

Type: Warrior/Effect

Atk/Def: 850/600

Effect:*

When your opponent attacks this card, it is not destroyed. At the end of the battle phase, remove this card to pile A and special summon "The Void Knight" From your hand or deck. At the end of your turn, Discard a card or remove this monster to pile B.

 

Name: The Void Knight

Attribute: Light

Level: 6

Type: Warrior/Effect

Atk/Def: 2200/1800

Effect:*

When "The Void Knight" is destroyed by a monster, remove that monster to pile B.

 

Name: The Void Magician

Attribute: Light

Level: 8

Type: Warrior/Effect

Atk/Def: 2900/2400

Effect:*

You must have an available monster zone to summon "The Void Magician"

"The Void Magician" is considered off the field.

Limit: 1

 

Name: The Void Portal

Type: Spell/Quickplay

Description: You must have "The Void Gate Summoner" or "The Void Magician" to play this card.

Chose 1 of the following effect.

• Special Summon a monster from the removed B pile.

• Remove a monster from the field (regardless of position) to pile A (If pile a does not exist, create a remove pile A and B"

 

Name: The Void Miscalculation

Type: Spell

Description: You must have "The Void Gate Summoner" or "The Void Magician" to play this card.

Remove one face up monster from your opponents side and one on your side. When 5 turns have passed, return them to the field in their original position.

 

Name: The Void Gate

Type: Spell/Continuous

Description: You must have 3 "The Void Gate Summoner" on the field, "The Void Horizon," and "The Void" in your deck or hand to play this card. Add 1 "The Void Gate counter" during your standby phase. When you have 7 counters, you may play "The Void Horizon" from your hand or deck.

If your opponent destroys "The Void Gate," play "The Void" from your hand or deck.

Limit: 1

 

Name: The Void Horizon

Type: Spell/Field

Description: "The Void Horizon" can only be played with the effect of "The Void Gate."

When this card is played, The controller has no monster, magic, and trap limits. All removed cards in pile B is set into the controller's field. Monsters is summoned face up.

If this card is destroyed. All monster, magic and trap, is removed to pile A.

Limit: 1

 

Name: The Void

Type: Spell/Field

Description: "The Void" can only be played with the effect of "The Void Gate."

When this card is played, create a remove pile C and D. Every player's decks are removed to pile C. Every players Graveyards are removed to pile D. There are no field limits for Every players. The cards removed in pile A and B are returns to the controller's field. Magic and traps are set and Monsters are summoned face up or face down. Players may draw from their deck in the removed pile C (The deck is still considered removed). The owner of "The Void" Loses 1000 Life Points when it is his/her end phase. When someone destroy "The Void," all cards on the field are removed and the controller lose 4000 Life Points. Later Every player checks the bottom of their deck, if its a monster special summon it (regardless of effect it has). If neither players has any cards left from their deck, flip a coin. Who ever calls it right wins.

Limit: 1

 

 

Hmm... running out of ideas, I'll add more rigged cards. HA HA HA... okay I'll make something that isn't rigged and more reasonable for my next topic.

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