OrganizationAlbatros Posted November 6, 2008 Report Share Posted November 6, 2008 So I sitting in History Class and we were talking about this new art movement during post WWI called Surrealism. My teacher pulled up a couple of old surrealist art. The first thing that came to my mind was, "Wow. Those look like Yugioh cards." Sad I know. But I could not help it. So here it is. For your enjoyment and concentration. Surrealist Generation. When this card is Summoned, add 1 "Surreal" type monster from your deck to your hand. When this card declares an attack while your control at least 2 other "Surreal" type monsters, you can pay 500 life points to attack your opponent directly. During the End Phase of the turn this card attacked your Opponent directly, you can add this card to your deck and Special Summon 1 "Surreal" monster from your deck in attack position. The deck is then shuffled afterwards. This card can only be activated if you control at least 2 "Surreal" type monsters. Destroy 1 card on the field for every "Surreal" monster in your hand. If you destroy a monster controlled by your opponent you lose 1000 life points. When this card is Summoned, destroy 1 Spell or Trap card your opponent controls. During the End Phase of the turn this card attacked your opponent directly, you may add this card to your deck and Special Summon 1 level 4 or lower "Surreal" type monster except "Kimon, Surreal Percussion". The deck is then shuffled. Pay 2000 Life Points..All "Surreal" type monsters gain 600 ATK. As long as this card remains face up on the field, all costs for "Surreal" monster effects are negated. When this card is Summoned, Special Summon 1 "Surreal" monster from your hand or deck that has 1500 DEF or less. Once per turn, you can pay 1000 life points to Special Summon 1 "Surreal" monster from your graveyard. If there are at least 3 "Surreal" type monsters in your graveyard when this card is sent to the graveyard, you can add 1 Spell card from your deck to your hand. Activate only when a "Surreal" monster on your side of the field is destroyed and sent to the graveyard. Special Summon 1 "Surreal" monster from your graveyard. Destroy 1 card on the field. When this card is Summoned, roll 1 six sided die. If the result is 1, 3, or 5 gain 3000 life points. If the result is 2, 4, or 6 your opponent gains 3000 life points. When this card is destroyed and sent to the graveyard, draw 1 card. 1 Tuner Monster + 1 or more Non-Tuner MonsterWhen this card is successfully Synchro Summoned, add 1 "Surreal" monster from your deck or graveyard to your hand. If this card inflict battle damage to your opponent, draw 1 card. When this card inflict battle damage to your opponent, Special Summon 1 "Surreal" monster from your hand or deck that has equal or less ATK than the amount of the damage. Once per turn you can Special Summon 1 "Surreal" monster from your graveyard that was destroyed by a card effect. During each of your Standby Phases, pay 300 life points or destroy this card. When this card is Summoned, pick up (not draw) the top 5 cards of your deck and show them to your opponent. Your opponent selects 1 card and you add that card to your hand. Discard the other card to the graveyard. When this card attacks your opponent directly you may add 1 "Surreal" monster from your graveyard to your hand whose ATK is loser than this card DEF. Equip only to a "Surreal" monster on your side of the field. Increase the equipped monster's ATK by 300 during your Standby Phase. When this card is Summoned, destroy 1 card on the field for every "Surreal" monster in your hand. You can pay 1500 life points so your opponent cannot play or set Spell or Trap cards until the end of their next turn. When this card destroys an opponent's monster as a result of battle, Special Summon 1 "Surreal" monster from your hand. When this card is Summoned, destroy 1 monster on your side of the field. This card gains ATK equal the to original ATK of the destroyed monster. When this monster destroys and opponent's monster as result of battle, add this card to your deck and Special Summon 2 level 3 or lower "Surreal" monsters from your deck. When this card is Summoned, draw 1 card and show it to your opponent. If that card is a "Surreal" monster, draw until you have 6 cards in your hand. When this card is destroyed as a result of battle, shuffle 4 cards from your hand into your deck. Then draw 2 cards. Activate only when a "Surreal" type monster on your side of the field is destroyed as a result of battle. Your opponent discards their hand to the graveyard and draws 1 card. Activate when your opponent Summons a monster. Special Summon 1 "Surreal" monster from your deck or hand whos level is equal to the monster Summoned. When this card is Summoned, destroy 2 cards on the field. If this card was Special Summoned by the effect of a "Surreal" monster effect, it gains 1000 ATK. Once per turn, you can pay 800 life points and destroy this card. When this card is destroyed by an effect, Special Summon 2 "Surreal" monsters from your hand or graveyard. Each time a "Surreal" monster inflicts battle damage, pick up the top 2 cards of your deck. Add 1 to your hand and 1 to your graveyard. During each of your Standby Phases, pay 800 life points or destroy this card. When this card is Summoned, both players draw 2 cards. When this card destroys a monster as a result of battle, you can pay 800 life points to Special Summon 1 level 3 or lower "Surreal" monster from your deck. If there are more than 3 "Surreal" monsters on your side of the field, destroy this card. Special Summon 1 level 4 or lower "Surreal" monster from your deck. That monster can not attack or be tributed. Special Summon 1 "Surreal" monster from your graveyard. When this card is destroyed, remove the equipped monster from play. Link to comment Share on other sites More sharing options...
LiAM Posted November 6, 2008 Report Share Posted November 6, 2008 bad OCG, some speeling errors good pictures. 8.3/10 Link to comment Share on other sites More sharing options...
OrganizationAlbatros Posted November 7, 2008 Author Report Share Posted November 7, 2008 Where is there bad OCG? BLASTFOMY Link to comment Share on other sites More sharing options...
OrganizationAlbatros Posted November 7, 2008 Author Report Share Posted November 7, 2008 omg bump Link to comment Share on other sites More sharing options...
kingdom01 Posted November 7, 2008 Report Share Posted November 7, 2008 i'll give u just 7.5/10 , correct the OCG and the spelling, good pics thought Link to comment Share on other sites More sharing options...
OrganizationAlbatros Posted November 10, 2008 Author Report Share Posted November 10, 2008 Where is all these OCG errors you speak of. Wana point them out? Link to comment Share on other sites More sharing options...
Knightmare™ Posted November 10, 2008 Report Share Posted November 10, 2008 Great pics but OCG errors ruin a 9/10 so 7.5/10Prince of Chaos Link to comment Share on other sites More sharing options...
boonhong1 Posted November 14, 2008 Report Share Posted November 14, 2008 ROFL MCBAMA Link to comment Share on other sites More sharing options...
Spire Posted November 14, 2008 Report Share Posted November 14, 2008 OCG errors: DeckTypeDefence PositionGraveyardLife Points Link to comment Share on other sites More sharing options...
jacob_ry Posted November 14, 2008 Report Share Posted November 14, 2008 these r my new cards, beat that! Link to comment Share on other sites More sharing options...
Guest Posted November 15, 2008 Report Share Posted November 15, 2008 these r my new cards' date=' beat that![/quote']Don't spam the site noOb...... Link to comment Share on other sites More sharing options...
Bloodrun Posted November 16, 2008 Report Share Posted November 16, 2008 Image Credit. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.