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"Steel-Fiend Warrior" and "Infernal Magic Golem"


ABC Gun

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A Psychic-Type monster with 2 effects, and a Rock-Type monster that can activate Spell Cards from your opponent's Graveyard.

 

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When this card is Normal Summoned, Flip Summoned, or flipped face-up, flip all face-down Defense Position monsters your opponent controls face-up. Then, activate 1 of these effects: ● Pay 800 Life Points to negate the activation and effect(s) of 1 Effect Monster your opponent controls. ● Pay 800 Life Points to take control of 1 Effect Monster your opponent controls.[/align]

(Picture by ahbiasaaja at www.deviantart.com)

 

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1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, place 4 Spell Counters on it. Each time this card's controller activates a Spell Card, place 2 Spell Counters on this card. If this card attacks, remove 3 Spell Counters from it to activate 2 Spell Cards from your opponent's Graveyard to your side of the field at the end of the Battle Phase. During each of your End Phases, remove 2 Spell Counters from this card. While this card has no Spell Counters on it, its original ATK and DEF become 1200.[/align]

(Picture by Noxypia at www.deviantart.com)

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