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Your Favorite Cards Contest (Finished)


ziberteck

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can i enter?

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1 Tuner monster + 1 or more non-Tuner monsters.

When this card is Synchro Summoned,you can place 1 Sunstar Counter on this card for each monster used in the Synchro Summon of this card.This card gains 300 ATK for each Sunstar Counter on it.You may remove 1 Sunstar Counter from this card to negate the attack of your one of your opponent's monsters.[/align]

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I enter. I hpoe that like the card. Credit for the pic to genzoman

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This card can only be Summon by removing 5 “Dragon-Type” monsters with different names from your Graveyard. Once per turn, you can discard 2 “Dragon-Type” monsters from your hand to destroy all monsters on the field (except this card). During either player’s Battle Phase, you can discard 2 “Dragon-Type” monsters from your hand to reduce the Battle Damage of a battle involving this card to 0. When this card is destroyed and sent to the Graveyard, remove it from play.

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This card gains 100 ATK/DEF for every Fiend or Zombie-Type monster on your side of the field and in your Graveyard. When this card destroys an opponent's monster, place 1 Fiend Summoning Counter on this card. You can Special Summon a Fiend or Zombie-Type monster from your hand by removing Fiend Summoning Counters from this card equal to the total level of the selected monster. When this card is destroyed, remove it from play along with any monsters Special Summoned by this card's effect. [/align]

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 5 Dragon-Type monsters in your Graveyard from play. You cannot Summon any other monsters on the turn this card is Summoned. At the end of your opponent's turn, put 1 "Overdrive Counter" on this card (max. 5). It gains 200 ATK for each "Overdrive Counter" on it. Remove 5 "Overdrive Counters" from this card to destroy all monsters on the field except this card and inflict 2000 damage to your opponent's Life Points. [/align]

 

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You can Special Summon this card from your hand by tributing 2 Spell Cards on your side of the field. If you Special Summon this card this way, this card can negate the activation of your opponent's Spell or Trap Cards and destroy them. When this card is destoyed and sent to the Graveyard, you can discard one Fiend-Type monster from your hand or the field to Special Summon this card from the Graveyard on your next turn. This card gains 500 ATK if it is Special Summoned this way.[/align]

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Reserved

 

EDIT:

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Once per turn, you can Tribute 1 Fiend-Type to destroy 1 opponents monster. If you do so, you cannot attack for 2 turns. By paying 1000 Life Points, you can select and activate 1 of the following effects:

-Special Summon 1 Level 2 or lower monster from your hand in attack position.

-Increase this card ATK by 700 until the End Phase of the turn this effect was activated.

-Remove 3 monster cards from your Graveyard from play to Special Summon 1 Level 7 or lower monster from your hand. At each of your own Standby Phases pay 300 Life Points. If you cannot, this card is destroyed.

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So' date=' Ned and Tetraslash are in this, huh? Well, I'll have to come in too. Entry Reserved.

 

Note: Are we alowed to put a card we never posted on the Forums themselves? Because I have one Saved into the Card Maker that I'd like to use.

[/quote']

 

So,now I am one of the "popular" members???:P

I think you can enter any card you want + maximum 2 more cards to support it,...;)

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I don't have a favourite but here is a good one...

 

PS: The X000 In the attack means 1000 points for every card in the players hand

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[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 Warrior-Type monsters from your Graveyard and discarding your entire hand. If this card is Special Summoned in Attack Position, destroy all cards on the field. By paying half your Life Points you can Special Summon this card to your side of the field in Defence Position. When this card inflicts damage to your opponents Life Points. Special Summon 1 ''Weather Token'' (Warrior-Type/LIGHT/Level 3/ATK 1700/DEF 3000) in Attack Position. If you change a ''Weather Token'' to defence position, you have 1 Life Point left. When your 4 other monster card zones are occupied by Weather Tokens, destroy this card. During your next Standby Phase, if all 4 weather tokens are still on the field. You win the duel.

 

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