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Winged-Beast Contest: Thanksgiving Special: This Contest is Officialy Over


callaway14

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In honor of Thanksgiving, You must make 2 Winged-Beast Type monsters and a Fusion or Synchro that calls for them.

 

End Date is, of course, after Thanksgiving, November 28, 2008

 

Prizes

1st Place- 3 reps

2nd Place- 2 reps

3rd Place- 1 rep

 

Judges

1. callaway14

 

The Winners

1st Place- gustavosuarez

2nd Place- rodri666

3rd Place- Ryuchan and 086yarwoodg172

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reserved

 

but' date=' question for the synchro does that monster need both of them, as all synchros Ive seen only require 1 specific card if any.

[/quote']

Yeah, for the Fusions, you need to have both of the monsters for the Fusion Material Monsters, but for the Synchro you only need to have 1 of the monsters be a Tuner.

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135308gz5.jpg

[spoiler=[b]Effect[/b]]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 1 "Garuda, the Wind Spirit" you control. When this card destroys a monster, inflict Damage to your opponent's Life Points equal to the Level of all WIND monster you control x 100. Return any number of WIND monsters from your side of the field to your hand to shuffle that many cards from your opponent's side of the field in his/her Deck. Then he/she can Draw that many cards from his/her Deck. When this card is destroyed and sent to the Graveyard, Release 1 WIND monster you control, then Special Summon 1 "Garuda, the Wind Spirit" from your Graveyard, ignoring any Summoning conditions.

 

createcardphptf2.jpg

[spoiler=[b]Effect[/b]]When this card is Normal Summoned, Flip Summoned or flipped face-up, send a monster card from your hand to the Graveyard, to add a Level 4 or lower Winged-Beast-Type monster with a DEF of 1500 or Less from your Deck to your Hand. If this card is sent to the Graveyard for the Synchro Summon of a Winged-Beast Synchro monster, return 1 card on the field to its owner's hand.

 

135308me5.jpg

[spoiler=[b]Effect[/b]]1 tuner + 1 or more Non-Tuner monsters

When this card is Synchro Summoned succesfully, return each Spell and Trap card on the field to its owner's hand. As long as this card is face-up on the field, face-down Spell and Trap cards are destroyed During the 2nd Stand-By Phase after the turn they are set on the field. When this card is destroyed by battle, Remove any number of WIND monsters from your hand to destroy that many cards on the field.

 

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Here is my entry. i hope that like you. Good luck with the contest.

33065mu0.jpg

33065uy1.jpg

33065zb2.jpg

Some capitilization errors' date=' but other than that, 9/10[hr']

135308gz5.jpg

[spoiler=[b]Effect[/b]]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 1 "Garuda' date=' the Wind Spirit" you control. When this card destroys a monster, inflict Damage to your opponent's Life Points equal to the Level of all WIND monster you control x 100. Return any number of WIND monsters from your side of the field to your hand to shuffle that many cards from your opponent's side of the field in his/her Deck. Then he/she can Draw that many cards from his/her Deck. When this card is destroyed and sent to the Graveyard, Release 1 WIND monster you control, then Special Summon 1 "Garuda, the Wind Spirit" from your Graveyard, ignoring any Summoning conditions.

 

[img']http://img45.imageshack.us/img45/9180/createcardphptf2.jpg[/img]

[spoiler=[b]Effect[/b]]When this card is Normal Summoned, Flip Summoned or flipped face-up, send a monster card from your hand to the Graveyard, to add a Level 4 or lower Winged-Beast-Type monster with a DEF of 1500 or Less from your Deck to your Hand. If this card is sent to the Graveyard for the Synchro Summon of a Winged-Beast Synchro monster, return 1 card on the field to its owner's hand.

 

135308me5.jpg

[spoiler=[b]Effect[/b]]1 tuner + 1 or more Non-Tuner monsters

When this card is Synchro Summoned succesfully, return each Spell and Trap card on the field to its owner's hand. As long as this card is face-up on the field, face-down Spell and Trap cards are destroyed During the 2nd Stand-By Phase after the turn they are set on the field. When this card is destroyed by battle, Remove any number of WIND monsters from your hand to destroy that many cards on the field.

 

 

Some Grammer errors, but good work. 8.5/10

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Nice' date=' few errors. 8/10[hr']

God damn the quality of all are fantastic!!! Here's my comparitively sucky entry.

 

48702vi3.jpg

 

48702gn3.jpg

 

48702cx9.jpg

 

Not sure who made these pics but I can guarantee it wasn't me:)

Nice' date=' 8.5/10. I can see the fusion used in a Deck involving Hane-Hane.[hr']

Shall I correct them?

If you want to use them in other contests. Here, you only get 1 shot to get it perfect.

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