Jump to content

[Infinity] My Contest! 5+ Starred members only! [JG]


JG.

Recommended Posts

Hello, and welcome to my first contest in a while. The rules are as follows:

 

Rules

1.) Only 5 starred or higher members may enter. No exceptions.

2.) You must create a Synchro monster.

3.) ATK must be 2000 or lower.

4.) DEF must 2000 or higher.

5.) Image credit must be given.

 

Prizes

1st - 3 Reps and a free Custom Pokemon Card

2nd - 2 Reps

3rd - 1 Rep

 

End Date

6th December 12:00-ish GMT +1

 

Entrants

1.) Monkeybuoy2 - Card Posted

2.) Chaos[Remix] - Card Posted

3.) DeMeNTeD - Entry Reserved

4.)

5.)

6.)

7.)

8.)

9.)

10.)

More can be added...

Link to comment
Share on other sites

Here's my entry:

bestiads9.png

 

1 Beast-Type Tuner + 1 or more non-Tuner monsters

Increase the ATK and DEF of this monster by 100 points for each Beast-Warrior-Type monster in your Graveyard. Once per turn, during your Main Phase, you can pay 1000 Life Points to add 1 Level 4 Beast or Beast-Warrior-Type monster from your Deck to your hand. Beast-Type monsters cannot be selected as the target of Continuous Spell Cards, and Beast-Warrior-Type monsters cannot be selected as the target of Continuous Trap Cards.

 

Here is the image credit: http://www.magicdeckvortex.com/art_catacombs.htm

Link to comment
Share on other sites

entery reserved

68190rk1.jpg

1 Tuner Monster(s) + 1 or more none-Tuner Monster(s).

When this card is Synchro Summoned, destroy all monsters you control (except this card). When this card destroys 1 monster your opponent controls, place 1 Underworld Counter on this card. When this card card has 3 Underworld Counters on it, destroy this card and inflict 800 points of Direct Damage to your Life Points. When this card is destroyed by it's own effect, discard 2 random cards from your hand and your opponent draws 1 card. Reveal that card, and based on its type apply the proper effect:

Monster - Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand and increase it’s ATK by 200.

Spell - All Spellcaster-Type monsters you control is unaffected by the effect of Spell Cards until the End Phase of your next turn.

Trap - All Spellcaster-Type monsters you control is unaffected by the effect of Trap Cards until the End Phase of your next turn.

After activating the effect of this card, you can Special Summon 1 Level 3 or lower Spellcaster-Type monster from your hand.

 

pic from http://www.magicdeckvortex.com/art_catacombs_p_thru_s.htm

Link to comment
Share on other sites

2iql2k0.jpg

[spoiler=The Effect]

1 Tuner + 1 or more non-Tuner monsters

Each time this card declares an attack, you can switch its original ATK and DEF. If this card destroys a monster by battle and sends it to the Graveyard, Special Summon 1 "Darkness Token" on your field (Fairy-Type/DARK/Level 1/ATK 0/DEF 500). Once per turn, by Tributing 1 "Darkness Token", this card gains 500 DEF. If this card is sent to the Graveyard by opponent's card effect, place it in your Field Spell Card Zone and treat it as a Field Spell Card. As long as this card remains in your Field Spell Card Zone, all non-Fairy-Type monsters lose 500 ATK during damage calculation only.

 

Art Credit goes to Father Wolf.

I holoed it myself and put gold sticker on it aswell.

 

Link to comment
Share on other sites

79521hg6.jpg

 

[spoiler=[b]Effect[/b]]1 LIGHT Tuner + 1 EARTH Tuner + 1 or more non-Tuner Warrior-Type monsters

This card cannot be Summoned except by Synchro Summon. This card's Attribute is also treated as EARTH. If this card is selected as an attack target by a non-Warrior-Type monster your opponent controls, you can send the top card of your Deck to the Graveyard to negate the attack and change the attacking monster to Defense Position. This effect can only be used once per turn. Each time you use this effect, place 1 Holy Guard Counter on this card (max. 3). For each Holy Guard Counter on this card, it gains the following effects:

-1: Skip your Draw Phase. Select 1 card from your Deck and add it to your hand.

-2: This card cannot be selected as an attack target by LIGHT monsters your opponent controls.

-3: This card is unaffected by the effects of Monster Cards your opponent controls.

If this card is targeted by the effect of a Spell or Trap Card your opponent controls, you can remove 1 Holy Guard Counter from this card to negate the activation of the Spell or Trap Card and destroy it. If you use this effect, change the Battle Position of this card. If this card was changed to Attack Position by this effect, downgrade this card by 1 level.

 

 

 

Pic: Genzoman

Link to comment
Share on other sites

Sorry for the late judgement but I was busy. The winners are:

 

3rd - Monkeybuoy2!

2nd - Ned93!

1st - DeMeNTeD!

 

Congrats all of you, and TY for participating in this contest! You will recieve your reps as soon as I can give reps again.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...