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Underworld call ... not very original huh


pooppoop1

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Few grammar errors:

... in both player ' s hand are...

When this card is destroyed, both...

OCG fix, not too sure but:

All other cards sent to the graveyard by this card's effect are removed from play.

 

I think this card is slightly overpowered because you don't get affected by the effect straight away and your opponent does, plus it occurs every phase as well.

It can be OP by if you clear their field of monsters first, you can then lock them down by clearing their hand of monsters also. Also the timing of it gives you the chance to get any monster onto the field first before you get the effect on you.

The Crush card does this sort of effect, but it has a activation cost and a limitation on what monster get affected. Maybe add something like that to this? Maybe effect only dark monster?

Special Summon part seems to balance slightly out the first part of the effect, the remove from play part is a bit random.

In all (tl;dr) a OP card if played with a few quickplay / trap M/T destruction cards, maybe balanced by itself.

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