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Rae-Gros (fixed)


Skarlet

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tnx for the pic man. But next time make it a fiend.

 

battle damage = Battle Damage

 

That second effect should be:

 

Twice per turn you can switch this cards battle position to have a Beast-Warrior type monster that inflicted Battle Damage to your opponent this turn attack again.

 

I'd change it to Once per turn though, because let's face it take a look at a possibility of a 3000 or more ATK point Beast-Warrior type, with the help of Zero Gravity and No Entry you could lay down a beating. First attack a ATK position monster iwth 2599 or less ATK points with your "Rae-Gros" and then using it's ability switch it to defense, now use Zero Gravity, Blue Eyes has 3000 but if it was in ATK it would switch to DEF with 2500, now your newly defense moded Rae-Gros would switch to ATK with 2600 now just attack with Rae-Gros. After don't end your B-Phase just yet, first activate No Entry WITHOUT activating Rae-Gros's ability yet. Now after it is switched to DEF activate it's ability to switch it to ATK and attack once more.

 

I may have gone OTT but I just like to think about things...

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