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Axewielder paladin


Hexanort

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Here's my newest card

please give rate, comment, correction (especially for OCG).

 

anyway here it is

AxewielderPaladin.jpg

 

[spoiler=card lore] This card is cannot be Normal Summoned or Set. This card only can be Special Summoned by Releasing 1 LIGHT monster you control. If this card is Special Summoned you cannot Normal Summon any monster until your next Main Phase. If this card battle a Defense Position monster whose DEF is 2000 or less, destroy the monster without applying damage calculation.Each time this card destroy a DARK monster by battle, increase this card ATK by 100.If this card is destroyed and sent to Graveyard, Draw 2 card from your Deck.If your have 3 "Axewielder Paladin" in your Graveyard, you can remove from play 2 "Axewielder Paladin" in your Graveyard to Special Summon 1 "Axewielder Paladin" from your Graveyard to your field in Attack Position.

 

 

Pic credit:

http://th05.deviantart.com/fs18/300W/i/2007/217/d/2/Paladin_by_RalphHorsley.jpg

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You know nothing about OCG (I'm talking to LoC). Your OCG is ok, there are a few places where you forgot to space after a period. But the first destroy needs to be destroys (correct spelling this time), and the 3 "Axweilder Paladin"s I have just fixed. Otherwise great card!

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This card can draw card, can revive, easy summoning (btw, what would happen if I summon a LIGHT monster first and then summon this card at the same turn ?) . . But I wonder why I didn't think that this card is overpowering ? xD;;

 

When you look at it, I found this card is quite balanced ^^;

 

great card IMO.

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