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Demented Desperation


Cyberdog

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Demented D.D. War Soilder

4/Warrior/Light

1600/1000

While this card is face-up on the field your opponent cannot select a Demented monster as a target for an attack. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

 

 

Demented Inferno Dragon

4/Dragon/Light

1800/1000

When this card is Special Summoned. inflict 1000 points of damage to your opponent. By tributing this card you can increase the ATK of 1 "Demented" monster by 2000. When this card destroys a monster by battle, destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

 

 

Demented Trooper

2/Warrior/Light/Tuner

1000/1000

While this card is on your side of the field control of all monsters you control cannot switch. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

Troop Mentallity

Spell

Destroy 1 "Demented" monster you control to draw 2 cards.

 

Sanity Restored

Equip Spell

Equip only to a "Demented" monster. It gains 500 ATK and it is not destroyed by its second effect.

 

Battlefield Terrors

Field Spell

While this card is on the field all "Demented" monsters gain 1000 attack. Each time a "Demented" monster is Special Summoned, place 1 counter on this card. If this card would be destroyed you can remove 1 counter from this card to negate and destroy the card that would destroy this card.

 

 

 

Demented Capitan

4/Warrior/Dark

1300/1200

When this card is Normal Summoned, Special Summon 1 Warrior from your Graveyard. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

Demented Monarch - Judas

6/Spellcaster/Light

2500/1000

While this card is face - up on the field your opponent cannot activate Counter Traps or Qucikplay Spells. When this card destroys a monster in battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

 

 

Sanity - Price of Admission

Trap

Tribute 1 non-Demented monster, Special summon 2 Demented monsters from your deck.

 

 

 

God of Creation - Illon

8/Light/Fairy

2800/1000

This card cannot be Special Summoned. Once per turn Special Summon 1 monster in your graveyard, this effect cannot be used on the turn this card is Summoned. The Special Summoned monster's effect is negated.

This card cannot be destroyed by battle.

 

God of Love - Cion

6/Fairy/Light

2000/1000

While this card is on the field no monster can attack. Once per turn return 1 monster on the field to the top of its owners deck. While this card remains face-up on the field you cannot activate Spell cards.

 

Demented God - Hades

6/Dark/Fiend

?/?

This card can only be Tribute Summoned by tributing 1 "God" monster. This card's attack and defense become 800 x the number of "Demented" cards in either player's graveyard. When this card destroys a monster in battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

Demented Ocean Lord

4/Water/Aqua

1600/2000

Each time a "Demented" monster is destroyed by a card effect add 1 counter to this card. This card gains the following effect(s) depending on the amount of counters:

1. Once per turn discard 1 card from your hand to destroy 1 "Demented" Monster on the field.

2. Once per turn discard your entire hand.

3. This card is not effected by Spells or Traps.

4+ Each time a Counter is added to this card destroy 1 card on the field.

 

God of the Fools

3/Fire/Pyro

0/0

While this card is face-up on the field no monster you control can be destroyed by battle except this card.

 

Desperate Solider

2/Warrior/Dark

100/100

Discard this card from your hand to return 1 "Demented" monster from your Graveyard to your hand.

 

Desperate Knight

2/Warrior/Dark

200/200

Discard this card from your hand to add 1 level 4 or lower "Demented" monster from your deck to your hand.

 

Desperation of the Demented

Spell

Discard 1 "Deperate" monster from your hand to draw 3 cards then discard 1 "Demented" monster from your hand. If you cannot not return all cards in your hand to your deck.

 

Formula of the Dammed

Trap

Tribute 1 "Demented" monster to destroy all monsters you control then Special Summon 1 monster from your Graveyard.

 

Demented Attack

Spell

Inflict 600 points of damage to your opponent for each "Demented" monster you control.

 

Desperate Scout

1/Dark/Warrior

50/50

Flip: Add 1 "Desperate" or "Demented" monster from your deck or graveyard to your hand.

 

Demented Wolf

4/Light/Beast

1300/1000

While this card is face-up on the field your opponent cannot activate Continous Spells or Traps. When this card destroys a monster in battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

Demented Magician

7/Light/Spellcaster

2500/1000

This card Cannot be Normal Summoned or Set. This card can only be Special Summoned by Removing 2 "Demented" monsters and 4 "Desperate" monsters from your graveyard. Once per turn remove 1 card on the field from play, this card Cannot Attack on the turn this effect is used. When this card is destroyed and sent to the graveyard Special Summon 1 "Demented" monster from your Deck.

 

Desperate Struggle

Trap

Remove 1 "Desperate" card from your graveyard to draw 1 card or destroy 1 monster on the field with attack less than 1500.

 

Desperate King

Light/Warrior/5

1800/1000

When this card is Special Summoned, Special Summon 2 "Desperate" monsters from your hand or deck. While this card remains on the field your opponent cannot Special Summon more than 1 monster per turn.

 

Desperate Prince

Light/Warrior/3/Tuner

1450/700

Discard this card from your hand to Special Summon 1 "Desperate" monster from either players graveyard.

 

Desperate Queen

Light/Spellcaster/9

3000/0000

1 Tuner + 1 "Desperate" monster.

While this card is on the field your opponent cannot activate a Spell card without having set it for a turn. Once per turn you may Special Summon 1 "Demented" monster from your graveyard.

 

Demented Lord Uoh

10/Synchro/Warrior/Fire

4000/3000

1 Tuner + 1 "Demented" monster

When this card is Synchro Summoned destroy all cards on the field, this card cannot attack your opponent directly. Remove this card from your graveyard to negate 1 attack. When this card is Special Summoned destroy this card.

 

Final Bout

Trap

When a "Demented" or "Desperate" monster would be destroyed in battle destroy all monsters your opponent controls.

 

Demented Phoenix

1/Dark/Tuner/Winged - Beast

1000/1000

When this card is sent to the Graveyard from the field, Special Summon it during your next Standby Phase.

 

Demented Scribe

3/Earth/Warrior

1300/1300

Your Opponent cannot Remove monsters from the Graveyard. Tribute this card to discard 2 cards from your hand.

 

Demented Dark World Agent

8/Fiend/Dark

2800/1000

If this card is discarded from your hand by card effect Special Summon this card. If it was discarded by your Opponent's card effect remove 2 cards on either side of the field from play. Once per turn Discard 1 "Demented" monster from your hand to draw 1 card.

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Put Some Spoilers...

[spoiler=My comment]

Demented Solider of the DD War (Why not Demented D.D. War Soilder?)

4/Warrior/Light

1600/1000

While this card is face-up on the field your opponent cannot select a Demented monster as a target for an attack. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

These were small errors' date=' but they bug me.[/b']

 

Demented Dragon of the Inferno (Demented Inferno Dragon)

4/Dragon/Light

1800/1000

When this card is Special Summoned. inflict 1000 points of damage to your opponent. By tributing this card you can increase the ATK of 1 "Demented" monster by 2000. When this card destroys a monster by battle, destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

Again...errors. Try making the names...shorter?

 

Demented Trooper

2/Warrior/Light/Tuner

1000/1000

While this card is on your side of the field control of all monsters you control cannot switch. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

Capitalize...

 

Mentallity of the Troops (Troop Mentallity)

Spell

Destroy 1 "Demented" monster you control to draw 2 cards.

 

Sanity Restored

Equip Spell

Equip only to a "Demented" monster. It gains 500 ATK and it is not destroyed by its second effect.

 

Battlefield Terrors

Field Spell

While this card is on the field all "Demented" monsters gain 1000 attack. Each time a "Demented" monster is Special Summoned, place 1 counter on this card. If this card would be destroyed you can remove 1 counter from this card to negate and destroy the card that would destroy this card.

 

Put "" on card effects like this.

 

Demented Capitan

4/Warrior/Dark

1300/1200

When this card is Normal Summoned, Special Summon 1 Warrior from your Graveyard. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

Demented Monarch - Judas

6/Spellcaster/Light

2500/1000

When this card is normal summoned destroy 1 card on the field. While this card is face - up on the field your opponent cannot activate Counter Traps or Qucikplay spells. When this card destroys a monster in battle destroy this card and special summon 1 Demented monster from your deck.

 

...Oh no you didn't...This card has overpowered written all over it! PLZ FIX!!

 

Price of Admission is your Sanity (Sanity - Price of Admission)

Trap

Tribute 1 non-Demented monster, Special summon 2 Demented monsters from your deck.

 

...I'm sure you've already learned that you need to "" and capitalize.

 

God of Creation - Illon

8/Light/Fairy

2800/1000

This card cannot be special summoned.

Once per turn special summon 1 monster in your graveyard, this effect cannot be used on the turn this card is summoned.

This card cannot be destroyed in battle.

 

Capitalize. Over powered, Zombies would rule the world with this card. They'd basically be hard to stop with this guy.

 

God of Love - Cion

6/Fairy/Light

2000/1000

While this card is on the field no monster can attack. Once per turn return 1 monster on the field to the top of its owners deck.

 

You combined "Gravity Bind (Ultimate Form) with "Compulsory Evacuation Devise". Overpowered. Fix.

 

Rating: 5.8/10 Until you fix, this is my rating.

 

 

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That's nice -.- ... my username is being used as an archetype. lol. (Just not in the way I typed it)

___________________________________________________________________

 

OCG errors:

 

side of the field = field

 

Quick Play Spell Cards

 

traps = Trap Cards

 

Eddy pretty much covered the rest

___________________________________________________________________

 

7/10

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[spoiler=My new comment]

Demented D.D. War Soilder

4/Warrior/Light

1600/1000

While this card is face-up on the field your opponent cannot select a Demented monster as a target for an attack. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

Good

 

Demented Inferno Dragon

4/Dragon/Light

1800/1000

When this card is Special Summoned. inflict 1000 points of damage to your opponent. By tributing this card you can increase the ATK of 1 "Demented" monster by 2000. When this card destroys a monster by battle' date=' destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

[b']Good[/b]

 

Demented Trooper

2/Warrior/Light/Tuner

1000/1000

While this card is on your side of the field control of all monsters you control cannot switch. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

Good, slightly overpowered

 

Troop Mentallity

Spell

Destroy 1 "Demented" monster you control to draw 2 cards.

 

Good

 

Sanity Restored

Equip Spell

Equip only to a "Demented" monster. It gains 500 ATK and it is not destroyed by its second effect.

 

Good

 

Battlefield Terrors

Field Spell

While this card is on the field all "Demented" monsters gain 1000 attack. Each time a "Demented" monster is Special Summoned, place 1 counter on this card. If this card would be destroyed you can remove 1 counter from this card to negate and destroy the card that would destroy this card.

 

Good

 

Demented Capitan

4/Warrior/Dark

1300/1200

When this card is Normal Summoned, Special Summon 1 Warrior from your Graveyard. When this card destroys a monster by battle destroy this card and Special Summon 1 "Demented" monster from your Deck.

 

Good

 

Demented Monarch - Judas

6/Spellcaster/Light

2500/1000

While this card is face - up on the field your opponent cannot activate Counter Traps or Qucikplay Spells. When this card destroys a monster in battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

Good OCG, but still too overpowered.

 

Sanity - Price of Admission

Trap

Tribute 1 non-Demented monster, Special summon 2 Demented monsters from your deck.

 

Overpowered

 

God of Creation - Illon

8/Light/Fairy

2800/1000

This card cannot be Special Summoned. Once per turn Special Summon 1 monster in your graveyard, this effect cannot be used on the turn this card is Summoned. The Special Summoned monster's effect is negated.

This card cannot be destroyed by battle.

 

Good and decent.

 

God of Love - Cion

6/Fairy/Light

2000/1000

While this card is on the field no monster can attack. Once per turn return 1 monster on the field to the top of its owners deck. While this card remains face-up on the field you cannot activate Spell cards.

 

Overpowered

 

Demented God - Hades

6/Dark/Fiend

?/?

This card can only be Tribute Summoned by tributing 1 "God" monster. This card's attack and defense become 800 x the number of "Demented" cards in either player's graveyard. When this card destroys a monster in battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

Overpowered

 

Demented Ocean Lord

4/Water/Aqua

1600/2000

Each time a "Demented" monster is destroyed by a card effect add 1 counter to this card. This card gains the following effect(s) depending on the amount of counters:

1. Once per turn discard 1 card from your hand to destroy 1 "Demented" Monster on the field.

2. Once per turn discard your entire hand.

3. This card is not effected by Spells or Traps.

4+ Each time a Counter is added to this card destroy 1 card on the field.

 

Confusing...how could this go along with your deck?

 

God of the Fools (God of Fools)...try that.)

3/Fire/Pyro

0/0

While this card is face-up on the field no monster you control can be destroyed by battle except this card.

 

I guess...

 

Desperate Solider

2/Warrior/Dark

100/100

Discard this card from your hand to return 1 "Demented" monster from your Graveyard to your hand.

 

Decent

 

Desperate Knight

2/Warrior/Dark

200/200

Discard this card from your hand to add 1 level 4 or lower "Demented" monster from your deck to your hand.

 

Good

 

Desperation of the Demented

Spell

Discard 1 "Deperate" monster from your hand to draw 3 cards then discard 1 "Demented" monster from your hand. If you cannot not return all cards in your hand to your deck.

 

Formula of the Dammed

Trap

Tribute 1 "Demented" monster to destroy all monsters you control then Special Summon 1 monster from your Graveyard.

 

...no comment

 

Demented Attack

Spell

Inflict 600 points of damage to your opponent for each "Demented" monster you control.

 

Good

 

Desperate Scout

1/Dark/Warrior

50/50

Flip: Add 1 "Desperate" or "Demented" monster from your deck or graveyard to your hand.

 

Good

 

Demented Wolf

4/Light/Beast

1300/1000

While this card is face-up on the field your opponent cannot activate Continous Spells or Traps. When this card destroys a monster in battle destroy this card and Special Summon 1 "Demented" monster from your deck.

 

Good

 

Demented Magician

7/Light/Spellcaster

2500/1000

This card Cannot be Normal Summoned or Set. This card can only be Special Summoned by Removing 2 "Demented" monsters and 4 "Desperate" monsters from your graveyard. Once per turn remove 1 card on the field from play, this card Cannot Attack on the turn this effect is used. When this card is destroyed and sent to the graveyard Special Summon 1 "Demented" monster from your Deck.

 

Good, i guess

 

Desperate Struggle

Trap

Remove 1 "Desperate" card from your graveyard to draw 1 card or destroy 1 monster on the field with attack less than 1500.

 

Desperate King

Light/Warrior/5

1800/1000

When this card is Special Summoned, Special Summon 2 "Desperate" monsters from your hand or deck. While this card remains on the field your opponent cannot Special Summon more than 1 monster per turn.

 

Desperate Prince

Light/Warrior/3/Tuner

1450/700

Discard this card from your hand to Special Summon 1 "Desperate" monster from either players graveyard.

 

Desperate Queen

Light/Spellcaster/9

3000/0000

1 Tuner + 1 "Desperate" monster.

While this card is on the field your opponent cannot activate a Spell card without having set it for a turn. Once per turn you may Special Summon 1 "Demented" monster from your graveyard.

 

Demented Lord Uoh

10/Synchro/Warrior/Fire

4000/3000

1 Tuner + 1 "Demented" monster

When this card is Synchro Summoned destroy all cards on the field, this card cannot attack your opponent directly. Remove this card from your graveyard to negate 1 attack.

 

 

 

I'll fix the rest later

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