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Cyber's Ice Counter Set [[ One New Card Added!! ]]


Saiba Aisu

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Was that sarcasm?

 

No.

 

You think so? Wanna give me a game sometime?

 

Sure. You'll get crushed for pains. >_>

 

It also makes spell counter engines (Magical Exemplar' date=' Tempest Magician and Arcanite Magician in particular) VERY fast and possibly broken.[/quote']

 

That's a really good point. Need to sum that in...

 

You realise you've got an infinite ice counter engine there don't you?

 

Of course I do. Use Blossom, summon Witch. Summon Blossom, Tribute, and resummon. +1 Ice Counter each time. But that requires one turn before you can Normal Summon again - hence why Frozen Spring is so useful.

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You realise you've got an infinite ice counter engine there don't you?

 

Of course I do. Use Blossom' date=' summon Witch. Summon Blossom, Tribute, and resummon. +1 Ice Counter each time. But that requires one turn before you can Normal Summon again - hence why Frozen Spring is so useful.

[/quote']

 

Do you also realise then there is some serious OTK potiential when combining witch and summon blossom with some of your other ice cards.

An example deck (42 cards):

Monsters (16):

2 Skreech

3 Cold Witch

3 Ice Blossom

3 Frostbite Magician

1 Queen of the Frozen Realm

1 Shimmering Dragon

3 Mother Grizzly

 

Spells (24):

1 Heavy Storm

2 Foolish Burial

1 Card Destruction

3 Swords of Concealing Light

3 Frozen Spring

3 Spell Harvest

3 Cold Blur

3 Upstart Goblin

3 Dark World Dealings

2 Card of Safe Return

 

Can you guess what I'd do with this?

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I'm submitting most of these on my Forum's CCL League' date=' where we monitor a card's possible abusability more closely. Needless to say, I doubt that Spell Harvest will be accepted. S'too abusable.

[/quote']

I don't know; the decks that would abuse it aren't that competative and could do with the boost it brings (Crystal Beasts spring to mind instantly)- the meta decks don't have space for the continuous spells AND this card so they can abuse it.

 

What does CCL stand for?

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Well, you see, there are a lot of cards in the CCL that use Continuous Spells. Also, there's a card you can discard from your hand, Zerillis, the Undead Mage, to add 1 Continuous Spell Card from your Deck to your hand. With Zerillis, I can easily fetch Double Counter, Frozen Spring, Frozen Blessing, etc., and then pop for them for Spell Harvest. I originally thought it would be accepted because it would give CBs a major boost, but it's apparently too broken.

 

CCL stands for 'Custom Card League.' It's really, really fun! We're an online Academy, GXDS - GX DuelSchool - with Dorms, Strategy Halls, and great recreational activities like Fan Fics, RPGs, and CCL. We're great for improving your game, but if you're up for a more-relaxed atmosphere, that's fine. Check us out, though!

 

You'll need to register to enjoy the Forum's full privileges, although registration is quick and easy, and worth it.

 

GXDS Home Page

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I really love the art you use on the cards. And the new additions are really good.

 

If only Konami would release more Ice counter support. But as long as the GX manga exists, there's always the chance they will release more ice cards.

 

Do you make the art yourself, and if so how do you go about making the art?

 

I can't wait to see more of your work.

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Nice set here, I like taking things from the manga and anime and making them into cards too. ;)

 

Extra Freeze: Pretty balanced I guess. Sure useful if playing with these kind of cards.

 

Frozen Chimera: Nice pic. ;) The last effect made him only slightly op.

 

Frozen Palace: Makes the idea more playable.

 

Blizzard Curtain: Basic support in form of trap card. Every archtype or w.e has one.

 

Cold Witch: Effective and useful.

 

Shimering Dragon: Maybe overpowered. If you have 3 counters on the field hes a free beatstick who comes out with 4200+ ATK.

 

Queen of the Frozen Realm: Short sweet and to the point.

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Alright, guys. Thanks for the comments. I'll do my best to answer them.

 

Hunter: Extra Freeze is designed to counter TeleDAD effectively, since TeleDAD is notorious for its ability to Synchro ridiculously easily. Also might have some minor play against Gladiator Beasts, although I'd have to errata it to prevent any Special Summons from the Extra Deck, since Gyzarus' summoning isn't treated as a Fusion Summon.

 

Frozen Chimera is pretty useful, I guess. Chiefly, he'll be taking the main place as discard fodder to fuel Frostbite Magician's effect. However, the fact that you can only control one at a time helps balance him out fairly well.

 

Frozen Palace is for a slower, more traditional feel of control, especially since some of the time you'll be placing Ice Counters on your own monsters if you need to.

 

Blizzard Curtain is another traditional card, although it's pretty useful, since it locks your opponents' monsters in their current position. Or, it can be even be used offensively to dispose of annoying face-downs like Ryko.

 

Shimmering Dragon: I've actually tried most of these out on YVD 9.0, and Shimmering Dragon isn't that much of a problem. Sure, with Ice Blossom, he's easy to get out, but he's still extremely vulnerable to destruction or removal.

 

Queen of the Frozen Realm: Since she's Level 6 and WATER, I see her being tech'd in at 1, perhaps, especially with the addition of Frozen Spring.

 

Arceus: I'd appreciate it if you pointed out the error instead of merely commenting it. And, lol? Several monsters and cards generate Ice Counters, the chief ones being Ice Blossom and Frostbite Magician. Hm. The picture's not that bad, right? I mean, I'm sure we all know enough about a woman's body to get the general idea. >_>

 

Camosity: Merci beaucoup. Je suis contente a ecouter que tu les aimes.

 

Destiny: Thanks.

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Personally, I think Cold Witch is borderline at the moment. I would think that effect would require a "Once per turn" or a limit to what level water monster she can revivie. You can potentially setup a good draw engine with her and CoSR among other things. It also makes the summoning of Shimmering Dragon easier too, since you can pitch it with Foolish Burial and then revive it with Cold Witch though Shimmering Dragon's summoning requirements are ridicilously easy as is. Though there are much better targets for Cold Witch's effect than Shimmering Dragon.

 

EDIT:

Reviewing the rest of your cards in more detail and the total combination of the theme is borderline to me. Not all of the cards are broken by any means but the theme itself contains some rather impressive field swarming capabilities.

Frozen Spring needs a semi-limit to limit as running 3 of these can produce some very nasty combinations despite the drawback it carries. It's not really that big of a drawback because the monsters SS'd by the effect can be Tributed or Synchro'd into something deadlier. The only balancing factor is the drain it is on your hand, however, you've essentially found ways to recoup the lost in hand presence with your theme based draw cards on top of Cold Witch and CoSR. That combination alone puts their field swarming capabilities to something that remotely resembles zombie swarm. If the deck hasn't been competitive I'm willing to say you haven't found the right deck build to truly abuse the potential the theme can produce. I don't even think it's necessary to run the full theme. A few of the key cards here and there hyrbid into prominent strategies could produce something rather competitive/abusable.

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