.Gideon. Posted December 27, 2008 Report Share Posted December 27, 2008 A new card made by me, img from photobucket, Effect: Each time your opponent activates a Spell Card, put 1 Necro Counter on this card (max. 5). You can remove 1 Necro Counter from this card to put 1 Necro Counter on a face-up monster on your opponent's field. As long as this card remains face-up on your field, take control of all monsters with a Necro Counter on them. The controlled monsters cannot be Tributed. Each time a Trap Card is activated, remove 1 Necro Counter on the field. Rate/ Comment/ Fix/ .. ppl who say only "ocg errors, or ocg is not good" plz say where is the ocg error .. : ) *Fixed* .. " As long as this card remains in Attack Position " to " As long as this card remains face-up on your field" Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted December 27, 2008 Report Share Posted December 27, 2008 with a Necro Counter on them = with Necro Counters on them does anything happen to the trap when a Necro Counter gets removed? 8.5/10 Link to comment Share on other sites More sharing options...
Jace Beleren Posted December 27, 2008 Report Share Posted December 27, 2008 A new card made by me' date=' img from photobucket, [img']http://img296.imageshack.us/img296/5752/190835hm3.jpg[/img] Effect: Each time your opponent activates a Spell Card, put 1 Necro Counter on this card (max. 5). You can remove 1 Necro Counter from this card to put 1 Necro Counter on a face-up monster on your opponent's field. As long as this card remains in Attack Position, take control of all monsters with a Necro Counter on them. The controlled monsters cannot be Tributed. Each time a Trap Card is activated, remove 1 Necro Counter on the field. Rate/ Comment/ Fix/ .. ppl who say only "ocg errors, or ocg is not good" plz say where is the ocg error .. : ) oh and I need suggestions, it seems underpowered to me, should I remove the attack position part and just make it control the monsters as long as it remains face-up ?? i dont see it Op besides the effect is balanced9/10nice..................... Link to comment Share on other sites More sharing options...
Azmodius Posted December 27, 2008 Report Share Posted December 27, 2008 wow 9/10 Link to comment Share on other sites More sharing options...
.Gideon. Posted December 27, 2008 Author Report Share Posted December 27, 2008 with a Necro Counter on them = with Necro Counters on them does anything happen to the trap when a Necro Counter gets removed? 8.5/10 nothing happens to the trap card' date=' Spell card = +1 Necro Counter, Trap card= -1 Necro Counter Thnx 4 fixin/ comment ^^[hr']perfect & Azmodius , thnx for replying ^^ Link to comment Share on other sites More sharing options...
.Gideon. Posted December 27, 2008 Author Report Share Posted December 27, 2008 BUMP more comments ^^ Link to comment Share on other sites More sharing options...
Professor Cobra Posted December 27, 2008 Report Share Posted December 27, 2008 Change DEF to 2000, raise ATK to 2000, great pic and effect. 8/10 Link to comment Share on other sites More sharing options...
Chevalier Posted December 27, 2008 Report Share Posted December 27, 2008 It's actually a bit UP'd. Creative effect. Good pic. Didn't see any OCG errors when I skimmed through. Link to comment Share on other sites More sharing options...
.Gideon. Posted December 27, 2008 Author Report Share Posted December 27, 2008 Well this card can take control up to 4 monsters from my opponent, so this cards ATK may better be low, VERY low, I set it to 0 so no1 will say its Op'd I like to hear other's suggestions & ideas, thnx alot ^^ Link to comment Share on other sites More sharing options...
Chevalier Posted December 27, 2008 Report Share Posted December 27, 2008 It won't live long enough to take a big monster. DAD and almost every synch runs over 2500 Link to comment Share on other sites More sharing options...
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