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My 1st Contest - nice prizes


Domi the Mystery

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and this is my card for the final round:

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Effect:1 Tuner + 1 or more non-Tuner monsters.

When this card destroys a monster, by paying 1000 Life Points it can attack a second time. Each time this card destroys a monster, Special Summon 1 Draon Token (DARK/Dragon-Type/ATK=0/DEF=0) to your opponent's field in Defense Position. When a Dragon Token is destroyed by this card, inflict 800 Damage to your opponent.

 

 

 

 

kingdom01 pmed and send me the cards cuz he wont be available when rounds 2 and 3 will start!

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Spell:

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Effect: Return all Spell and Trap cards on the field (except this card) to their owner's hands when this card is activated. As long as this card remains face-up on the field, all Spell & Trap Card Zones are treated as Monster Card Zones and Spell and Trap cards can no longer be activated or Set. Pay 1000 of your Life Points during each of your Standby Phases, if you do not, destroy this card.

 

 

 

Trap:

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Effect: This card can only be activated when your opponent controls 3 or more monsters and you control no monsters. Special Summon 2 "Giant Orc Token" (Fiend-Type/EARTH/ Level 4/ATK 2000/DEF 0) to your field. When you Summon a monster, destroy all "Giant Orc Tokens" on your field.

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Here are my cards for the 2nd round

[spoiler=2nd round]207584ew8.jpg207584ye3.jpg

[spoiler=Lore][spoiler=Curse of the Doomed Decks]Activate only when your opponent Summons a monster. Send monsters with the same level from both you and your opponent's decks to the Graveyard.

[spoiler=Quick Change]You can destroy 1 monster you control to Summon 4 "Magic Token" (Beast-Type/ EARTH / Level 3 / ATK 1000 / DEF 1000) you control in Defence Position. When a token is send to the Graveyard, your opponent loses 1000 Life Points.

 

 

 

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here is my round 3 card

 

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[spoiler=effect]1 Tuner + 2 or more non-Tuners

When this card is synchro summoned you can select 1 card on the field, if the selected monster attacks then your opponent loses lifepoints equal to half of the selected monsters attack. This card is unnaffected by traps.

 

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My card for round 3:

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[spoiler=Lore:]1 Tuner + 1 or more Non-Tuner monster

This monster gain 500 ATK points for every LV 5 monster on field.When this card is sent to the Graveyard, Special Summon 2 "Blue Magic Tokens" (Spellcastert-Type/DARK/Level 2/ATK 500/DEF 500) in Defense Position. These tokens cannot be Tributed for a Tribute Summon on the turn they are Special Summoned.

 

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1 Tuner + 1 or more non-Tuner DARK monster

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 5 Fiend-Type monsters on your field. Decrease the ATK of this card by 500 for each Monster Card in your Graveyard. When this card is selected as a target by your opponent's card effect, you can discard 1 DARK Monster Card from your hand to negate the activation of that card and destroy it. You can send 1 Spell or Trap Card from your hand to the Graveyard to remove up to 3 DARK monsters in your Graveyard from play.

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Here's my card for round 3.

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1 Tuner + 1 or more non-Tuner WATER monsters.

Once per turn, select one monster on the opponent's field and that monster cannot change its Battle Position and cannot attack. By removing 2 WATER monsters in your Graveyard from play, increase the ATK of this card by 500.

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