killertrey40 Posted January 9, 2009 Report Share Posted January 9, 2009 This is my 2nd card contest =] The winner is MegaDriver! Rules-1. Must be LIGHT or DARK or have something to do with LIGHT or DARK.2. Balanced3. Must be original (no using effects that have already been used, that really gets on my nerves)4. You can do a Dark Synchro, but it must be almost perfect! ========================================================== Entry Fee is.. 0 there is none!Prize is.. +2 Rep and 100 points (I know it's not much)End Entry Date is.. February 1stWhen i rate the cards date is.. February 3rd so people have 2 days to make 1 card.==========================================================Open Spots in Contest-1. Megadriver2. Rodri6663. The Wolf4. Lookfun785. OMGAKITTY6. Chaos [Remix]7. X-31 Fighter 8. Primal Release9. Lazor Yoshi10. Jacob74611. Naoki0012. DeViLQ813. Ned9314.15.==========================================================Here is an example of what a Dark Synchro should look like (They are real, just only in Japan) - http://yugioh.wikia.com/wiki/One-Hundred_Eye_Dragon Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 9, 2009 Report Share Posted January 9, 2009 Cool contest,Killertrey40.Im in whit this card:Lore:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 5 Spellcaster-Type monsters from your hand. When this card attacks, pay 1000 Life Points. This card cannot be targeted by Spell and Trap Cards. When this card attacks, your opponent cannot activate any Spell or Trap Cards. Once per turn, you can Special Summon 1 Spellcaster-Type monster from your Graveyard. This monster cannot be selected as an attack target from a Spellcaster-Type monster. This contest will be great. Link to comment Share on other sites More sharing options...
killertrey40 Posted January 9, 2009 Author Report Share Posted January 9, 2009 cool i will rate all cards at the end date Link to comment Share on other sites More sharing options...
rodri666 Posted January 9, 2009 Report Share Posted January 9, 2009 Here is my entry: Link to comment Share on other sites More sharing options...
Subtlety Posted January 9, 2009 Report Share Posted January 9, 2009 im so in Link to comment Share on other sites More sharing options...
killertrey40 Posted January 10, 2009 Author Report Share Posted January 10, 2009 Nice cards so far. Link to comment Share on other sites More sharing options...
lookfun78 Posted January 10, 2009 Report Share Posted January 10, 2009 Here is my entry. Link to comment Share on other sites More sharing options...
OMGAKITTY Posted January 10, 2009 Report Share Posted January 10, 2009 How many cards?If there is an even number of cards in your hand, this card's Attribute is treated as LIGHT. If there is an odd number of cards in your hand, this monster's Attribute is treated as DARK. Depending on what Attribute this card has, activate 1 of the following effects:-LIGHT: Select 1 monster on your field and shuffle it face-up into your Deck. When you draw the selected monster, increase your Life Points by the Level of the monster x200.-DARK: Switch this card's Battle Position to return 1 monster on the field to it's Deck. Shuffle the Deck afterward.When this card is destroyed, you can pay 500 Life Points to shuffle this card back into your Deck. [spoiler=Extra cards, in case we are allowed to have more]This card can only be activate when your opponent declares an attack with either a LIGHT or DARK monster. Activate 1 of the following effects depending on the Attribute of the attacking monster:-LIGHT: Switch the ATK and DEF of the attacking monster with the defending monster until the end of the Damage Step. Shuffle the attacking monster back into the owner's Deck.-DARK: After the Damage Step, shuffle the defending monster back into the owner's Deck and deal damage equal to it's Level x200 to your opponent's Life Points.If more face-up LIGHT monsters exist on the field than face-up DARK monsters, destroy this card. When this card is sent to the Graveyard, destroy all face-up DARK monsters on the field and shuffle all LIGHT monsters in both players' Graveyards into their owner's Deck. Once per turn, change the Attribute of 1 face-up monster to DARK. While this card is in the Graveyard, all DARK monsters gain 400 ATK. When a LIGHT monster's Attribute is changed to DARK, the controller of that monster takes 500 damage.When this card is activated, declare an Attribute, either LIGHT or DARK. All monsters on the field are now that Attribute during your turn. During your opponent's turn, all monsters are considered the opposite of the Attribute you declared. When a LIGHT monster deals Battle Damage to a Player, increase the attacking Player's Life Points by the same amount. When a DARK monster deals Battle Damage, shuffle the defending monster back into it's Deck. Link to comment Share on other sites More sharing options...
.:|Fallen|:. Posted January 10, 2009 Report Share Posted January 10, 2009 eNtErY ReSeRVeD Link to comment Share on other sites More sharing options...
.Requiem Posted January 10, 2009 Report Share Posted January 10, 2009 I will join this my card: As long as this card remains on the field, all DARK monsters on field gain 500 ATK. Once per turn, you can give-up 700 Life Points to increase the ATK of 1 DARK monster by 1000 until the End Phase. During the Main Phase 1 of your opponent's turn, both player randomly discard 1 card from their hand, inflict 700 points to both player for each non-DARK monster sent to the Graveyard by this Card's Effect. Link to comment Share on other sites More sharing options...
.:|Fallen|:. Posted January 10, 2009 Report Share Posted January 10, 2009 heres m cardThis card cannot be Special Summoned unless you control 2 Fiend-Type monsters. When this card is destroyed as a result of battle, equip this card to a face-up Fiend-Type monster you control. Increase the ATK of the equipped monster by 300. When the equipped monster destroys a monster as a result of battle place 1 Ghost Counter on this card. You can Release this card with 3 Ghost Counters to Special Summon 1 Level 4 or lower Fiend-Type monster from your hand and increase it's ATK by 300. Link to comment Share on other sites More sharing options...
Monkey Posted January 10, 2009 Report Share Posted January 10, 2009 As long as this card remains face-up on the field, this card is also treated as Fairy-Type monster. While this card is in Attack Position, this card's Attribute is treated as DARK. While this card is in face-up Defense Position, this card's Attribute is treated as LIGHT. When this card selects a monster as an attack target, you can Release 1 DARK monster on your side of the field to increase the ATK of this card by 300 until the end of your Battle Phase. When this card is selected as an attack target, you can Release 1 LIGHT monster on your side of the field to increase the DEF of this card by 300 until the end of your Battle Phase. Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted January 11, 2009 Report Share Posted January 11, 2009 Looks cool. Lazer Yoshi shall join ^_^I will have my cards up when I finish them =D Link to comment Share on other sites More sharing options...
Jacoby746 Posted January 11, 2009 Report Share Posted January 11, 2009 i will join too effect:If this card is summoned, your opponent loses 1000 Life Points. This card go's out of play at the end phase of your turn. This card comes back on your side of the field durring your opponents end phase. Link to comment Share on other sites More sharing options...
Monkey Posted January 11, 2009 Report Share Posted January 11, 2009 i will join too effect:If this card is summoned' date=' your opponent loses 1000 Life Points. This card go's out of play at the end phase of your turn. This card comes back on your side of the field durring your opponents end phase.[/quote'] You do realize that the image is from an actual Yu-Gi-Oh monster? Link to comment Share on other sites More sharing options...
Naoki00 Posted January 12, 2009 Report Share Posted January 12, 2009 heres mine, I don't own the art Effect: 1 DARK tuner + 1 or more non-tuner monstersWhen this card would be destroyed and sent to the graveyard, instead remove it from play and special summon 3 Vampirebat tokens (DARK, winged-beast type, ATK/800, DEF/700) onto your side of the field. While this card is removed from play, on the standby phase it was destroyed you may tribute 3 "Vampirebat" tokens to special summon this card to your side of the field. Link to comment Share on other sites More sharing options...
.Gideon. Posted January 12, 2009 Report Share Posted January 12, 2009 :: I'm In :: ..:: ::.. 1 Tuner + 1 or more non-Tuner monstersWhen this card is Synchro Summoned, you can remove 5 LIGHT monsters and 5 DARK monsters in your Graveyard from play to inflict 5000 damage to your opponent. This card cannot attack your opponent directly. This card can attack up to 5 times during the same Battle Phase. When this card attacks, you must remove 1 LIGHT monster and 1 DARK monster in your Graveyard from play. If this card is selected as a target by your opponent's card effect, decrease its ATK by 1000 and remove 1 LIGHT or DARK monster in your Graveyard from play to negate the activation of that card. If there is no LIGHT or DARK monster in your Graveyard, decrease the ATK and DEF of this card by 3000. Link to comment Share on other sites More sharing options...
Brittle Ice Posted January 12, 2009 Report Share Posted January 12, 2009 I would like to enter. Here goes my entry: [spoiler=Effect]This card can only be Special Summoned by discarding 2 Spell Cards from your hand to the Graveyard. This card gains 100 ATK for each Spell Card in your Graveyard. As long as this card remains face-up, negate the activation of Spell Cards on your side of the field. Each time a Spell Card's activation is negated, put 1 Negation Counter on this card. During the turn you removed 3 Negation Counters from this card, negate the effect of all effect cards on your opponent's field until your opponent's next Main Phase. You can use this card's effect during either player's turn. If this card is destroyed by battle, you can Special Summon it to your field by removing from play 2 Spell Cards in your Graveyard during your next Standby Phase. So, Zoraida is a monster that negates the activation of Spell Cards on your field and gains 100 ATK for each Spell Card in your Graveyard. Like its effect says for each Spell Card's activation negated, you put 1 Negation Counter on Zoraida. By removing 3 Counters from it, you gain a huge advantage for 1 turn. But, you can activate this effect during your opponent's turn as well, since there are some monsters that activate their effects during the Battle Phase only or when they attack. Zoraida's effect ends during the opponent's Main Phase - Main Phase 1 or 2, whatever comes first. If Zoraida is destroyed by battle, it can be returned to the field by removing from play 2 Spell Cards in your Graveyard. Its ATK will be lowered by 200, since 2 Spell Cards are removed from play which balances things a bit. Link to comment Share on other sites More sharing options...
haloichigo1 Posted January 12, 2009 Report Share Posted January 12, 2009 hope it's still open here is my cardThis card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing LIGHT and DARK monsters in either players Graveyard from play (you must at least remove 1 light and 1 dark monster). This cards atk becomes the number of monsters removed by this effect x500. Link to comment Share on other sites More sharing options...
The Dark Megacyber Posted January 12, 2009 Report Share Posted January 12, 2009 Well I enter the contest (my first contest) with my card:Effect:This Card cannot be Special Summoned from your hand. If this Card battles an Defense Position Monster while you control 2 or more DARK Monsters, you can pay 500 Life Ponits to destroy the Monster with this Card's effect without applying damage calculation. Link to comment Share on other sites More sharing options...
Hanta Posted January 15, 2009 Report Share Posted January 15, 2009 Alright, I'm in with this: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with the following effect:● Once per turn, you can remove one LIGHT monster in your Graveyard from play to increase your life points by 500. Once per turn, you can remove a DARK monster in your Graveyard from play to increase this card's ATK and DEF by 500 points. Link to comment Share on other sites More sharing options...
tommers2008 Posted January 15, 2009 Report Share Posted January 15, 2009 entry reserved...!! Link to comment Share on other sites More sharing options...
hardmeti Posted January 15, 2009 Report Share Posted January 15, 2009 here is my entry (hope it's good) :) : This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 LIGHT and 1 DARK monster in your hand from play. If there is no face-up LIGHT or DARK monster on the field, destroy this card. If there is a face-up LIGHT monster on the field this card can attack twice. If there is a face-up DARK monster on the field this card cannot be destroyed by battle. Link to comment Share on other sites More sharing options...
.Gideon. Posted January 15, 2009 Report Share Posted January 15, 2009 I replaced my card, cuz the old 1 was not "Chaotic", if its okIf it's not allowed I'll post the old one Link to comment Share on other sites More sharing options...
blazejecar Posted January 15, 2009 Report Share Posted January 15, 2009 These are my cards.Pick the best one and rate it.effect:This card canot be normal summoned or set.This card cannot be special summoned except by removing from play 5 or more dragon type lvl5 or higher monsters from your graveyard.If this card was summoned by tributing 5 dragon type lvl5 or higher monsters, this card is treated as a normal monster.If this card was summoned by tributing 6 or more dragon type lvl5 or higher monsters, this card gets the following effect:As long as this card remains face up on the field, no monsters can be special summoned.If this card destroys a monster by battle, inflict damage to its controller equal to the combined atk and def of the destroyed monster.If this card is destroyed you can special summon one The Light And Dark Soul, Destroyer Dragon Morthul from your hand or deck. Oh and good luck too all of you too. Link to comment Share on other sites More sharing options...
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