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When this card is Tribute Summoned successfully, switch the battle positions of all of your opponent's face up monsters. Once per turn during your Battle Phase, you can discard one Dinosaur type monster from your hand to negate the activation and effect of one of your opponent's Spell or Trap cards. Return this card to the owner's hand if this effect is used during the End Phase.

 

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Activate this card only if your opponent either declares an attack or activates an effect that will reduce your Life Points to zero (Victory Effects are excluded). Destroy all of your face up monsters, and drop your Life Points down to 1000 (if less than 1000, increase your Life Points to 1000). For three turns, you are immune to all Battle and Effect Damage, and this card cannot be destroyed after activation. Destroy this card if your Life Points are increased beyond 1000, or during the End Phase of the third turn after activation.

 

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(This one is more for fun than anything.)

 

You can only activate this card if your Life Points are lower than your opponent's and the difference in Life Points is at least 6000. Instantly reduce your opponent's Life Points to zero and win the duel.

 

(All images courtesy of Google Images.)

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When this card is Tribute Summoned successfully' date=' switch the battle positions of all of your opponent's face up monsters. Once per turn during your Battle Phase, you can discard one Dinosaur type monster from your hand to negate the activation and effect of one of your opponent's Spell or Trap cards. Return this card to the owner's hand if this effect is used during the End Phase.

 

 

 

Activate this card only if your opponent either declares an attack or activates an effect that will reduce your Life Points to zero (Victory Effects are excluded). Destroy all of your face up monsters, and drop your Life Points down to 1000 (if less than 1000, increase your Life Points to 1000). For three turns, you are immune to all Battle and Effect Damage, and this card cannot be destroyed after activation. Destroy this card if your Life Points are increased beyond 1000, or during the End Phase of the third turn after activation.

 

 

 

(This one is more for fun than anything.)

 

You can only activate this card if your Life Points are lower than your opponent's and the difference in Life Points is at least 6000. Instantly reduce your opponent's Life Points to zero and win the duel.

 

(All images courtesy of Google Images.)

[/quote'] i like it your good.

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