werewolfjedi Posted January 13, 2009 Report Share Posted January 13, 2009 mysterious puppeteer give you life points every time a monster is summoned. emperor would let you negate that life gain to draw a card without killing puppeteer. it may suck, but it isn't a bad idea in theory. but with back row removal so common, you would, at best, only draw 1 card from that combo before it is destroyed. unless of course you run a gemini deck with double summon, super double summon, unleash your power etc. still sucks though. what other combos do you know of or can think off that work like this, where you completely rework the purpose of a card to be of benefit to you? thinking like this is why I think lightsworn is so good. Link to comment Share on other sites More sharing options...
Megaworm Posted January 13, 2009 Report Share Posted January 13, 2009 meh, Jirai Gumo + 2nd coin toss. Perhaps Final Attack Orders or All Out Attacks + Ultimate Tyranno. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted January 13, 2009 Report Share Posted January 13, 2009 BOotE + Arcana forces = meh, same with Wanghu. Wanghu's only better than Puppetteer because of lolatk tho Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted January 14, 2009 Report Share Posted January 14, 2009 Try this Volcanic Shell + Card Trader, you have to pay 500 each turn to get your extra card but at least you don't have to play those crappy cards. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 14, 2009 Author Report Share Posted January 14, 2009 Try this Volcanic Shell + Card Trader' date=' you have to pay 500 each turn to get your extra card but at least you don't have to play those crappy cards.[/quote'] why? card trader put them in the deck, does something happen with shell's effect? Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted January 14, 2009 Report Share Posted January 14, 2009 Pay 500 to get shell every turn so that you can return it in your deck for an extra draw in your standby phase. Link to comment Share on other sites More sharing options...
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