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Archangel Cards...let me know what you think......


Masharoma

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This card cannot be normal summoned or set. This card can only be special summoned by removing from play 3 LIGHT monsters and 2 DARK monsters in your graveyard. This cards summon cannot be negated. This card cannot be the target of Spell, Trap, or Monster effects. Once per turn you can activate one of the following effects:

*Remove 2 LIGHT monsters and 1 DARK monter in your graveyad from play to return all card in your opponents hand and on their side of the field to their deck. The deck is then shuffled and your opponent draws two cards. You cannot conduct your Battle Phase this turn.

*Remove 2 DARK monsters and 1 LIGHT monster in your graveyard from play to remove all cards on your opponents side of the field and in their hand from the game. Your opponent draws 2 cards. You cannont conduct your Battle Phase this turn.

 

 

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This card cannot be normal summoned or set. This card can only be special summoned by removing from play 2 LIGHT monsters and 2 DARK monsters in your graveyad. This cards summon cannot be negated. This card cannot be the target of Spell, Trap, or Monster effects. This card cannont be destroyed by battle and cannot be the selected as an attack target. This card cannot declare an attack. Once per turn you can activate one of the following effects:

*Remove from play 2 LIGHT monsters in your graveyard to send 2 DARK monsters your opponent controls to the graveyard. They draw one card. You cannont conduct your battle phase this turn.

*Remove from play 2 DARK monsters in your graveyard to send 2 LIGHT monsters your opponent controls to the graveyard. You draw one card. You cannot conduct your battle phase this turn.

 

 

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This card cannot be normal summoned or set. This card can only be special summoned by removing from play in your graveyard 3 DARK monsters and 2 LIGHT monsters. This cards summon cannot be negated. This card cannot be the target of Spell, Trap, or Monster effects. Once per turn you can activate one of the following effects:

*Pay 1000 life points and remove from play 2 LIGHT monsters. Send all cards in your oppenents hand and on their side of the field to the graveyard and inflict 500 points of damage to your opponent. You cannot conduct your Battle Phase this turn.

*Pay 2000 life points and remove from play 2 DARK monsters. You and your opponent remove the top 10 cards from your respective decks from play and inflict 300 points of damage to your opponent. You cannot conduct your Battle Phase this turn.

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