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Random Cards. (I may form these into a pack.)


Docomodake

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Korog, Mechanical Search & Rescue Officer

WIND [] Machine / Effect [] Level 4 [] 0 / 0

This card is unaffected by Spell Cards. By Tributing this face-up card, you can add 1 Machine-Type monster from your Deck or Graveyard to your hand.

 

Counting Counters

Conituous Trap Card

This card's activation cannot be negated. This card can only be activated when your opponent activates a Counter Trap Card. The Counter Trap Card's effect is not negated, but a Counter is placed on this card. Based on what the Counter Trap Card was negating, place a certain type of Counter on this card:

-Summon: Summon Counter (max. 1)

-Spell or Trap: Activation Counter (max. 2)

-Attack: Battle Counter (max. 3)

By removing a Summon Counter from this card, you can negate the Summon of a monster and destroy it. By removing an Activation Counter from this card, negate the activation of a Spell or Trap Card and destroy that card. By removing a Battle Counter from this card, negate 1 attack from a monster your opponent controls. While this card is face-up on the field, when a Counter Trap Card is activated, place the correct Counter on this card.

 

Forgottens, Unite!

Normal Spell Card

Add 1 Level 4 or lower Winged Beast, Fish, Aqua, Thunder, Rock, or Sea Serpent-Type monster to your hand.

 

Magenta, Creature of Science

LIGHT [] Psychic / Effect [] Level 4 [] 800 / 0

When this card is selected as an attack target, you can pay 1000 Life Points to return this card and the attacking monster to their owner's hands.

 

Deathbomb Elyse

DARK [] Thunder / Effect [] Level 4 [] 1800 / 1800

Select a card on the field and discard a card from your hand. If the selected card is a Monster Card, it cannot attack or change its Battle Position until your opponent's next End Phase. If the selected card is a Spell or Trap Card, it cannot be activated, and/or its effect is negated.

 

We Got the Beatdown

Continuous Spell Card

While you control this face-up card, Warrior-Type monsters you control cannot be destroyed by monster effects.

 

DAD, We Need to Talk.

Normal Spell Card

Remove from play all face-up cards with "Dark Armed Dragon", "Destiny Hero - Malicious", and/or "Krebons" in their name.

 

Destiny Hero - Delicious

DARK [] Warrior / Effect [] Level 3 [] 0 / 0

By removing this card from play, you can Special Summon a Level 2 Psychic-Type monster from your Deck or Graveyard.

 

The Not-So Tricky

DARK [] Warrior / Effect [] Level 4 [] 1000 / 1000

If this card is sent to the Graveyard by the effect of a Spell or Trap Card, Special Summon it from your Graveyard. If "Card of Safe Return" is face-up on the field when this card is Special Summoned from the Graveyard by this card's effect, draw 2 cards instead of 1.

 

Barack Obama - Envoy of the President

DARK [] Warrior / Effect [] Level 8 [] 2000 / 2000

This card cannot be Special Summoned or Set. This card can only be Normal Summoned by Tributing 3 monsters you control. When this card is Summoned, by paying 8000 Life Points, add 1 card from your Deck to your hand.

 

Presidency, GET!!

Normal Spell Card

If this card is added from your Deck to your hand by the effect of "Barack Obama - Envoy of the President", you win the Duel.

 

John McCain - Envoy of the Fail

LIGHT [] Fiend / Tuner [] Level 2 [] 1700 / 0

A man who fought hard for Presidency, but lost to Barack Obama's ability to search the Deck for any card. Or was it something else?

 

Politics Suck

Quick-Play Spell Card

Both players remove from play all "Barack Obama - Envoy of the President", "Presidency, GET!!", and "John McCain - Envoy of the Fail" from their side of the field, hand, Deck and Graveyard.

 

A Lost Hope - The True Meaning of Christmas

Field Spell Card

While you control this face-up card, both players draw from their opponent's Deck.

 

Listed - Stratos

DARK [] Warrior / Spirit [] Level 4 [] 1800 / 300

When this card is Summoned, you can add 1 "Elemental Hero", "Destiny Hero", or "Evil Hero" monster from your Deck to your hand. This card returns to its owner's hand during the End Phase of the turn it was Normal Summoned or Special Summoned.

 

Listed - Greed

Continuous Spell Card

This card can only be activated if you control no other Spell or Trap Cards. While you control this face-up card, you cannot use your Field Spell Card Zone and your other Spell & Trap Card Zones. This card cannot be destroyed. By removing 5 cards in your Graveyard from play, draw 2 cards.

 

Can anyone help on shortening "Counting Counters"?

See how I do these things? I make an EXTREMELY Anti-Meta card, and then go off and make a Krebons-swinging D-Hero and a CCV-able, Allurable, RotAble, card that can let you draw up to 4 cards when Special Summoned from the Graveyard, then Synch with Rose into a Stardust, possibly summoning out 2 DADS. I'm not a hypocrite at all.

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