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Dannyboy's Random card Selection *NOW 6 CARDS*


evilhorus

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[align=center]Hey, this is where i will post all my random cards.
Card No.1
[img]http://img140.imageshack.us/img140/9862/56816eg0.jpg [/img]
[spoiler=Effect]This card canot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 Insect-Type monsters and 1 Machine-Type monster in your Graveyard from play. Once per turn, you can remove from play 1 Machine type monster in your hand to increase the ATK of this card by 200 x the level of the removed monster. Once per turn, you can remove 1 Insect type monster on your field from play to destroy 1 Monster on the field. When this card is destroyed, discard 3 cards from your hand. If you cannot, Remove all cards in your hand from play.[/spoiler]
Pic: www.DeviantArt.com

Card No.2
[img]http://img510.imageshack.us/img510/97/56816nw2.jpg [/img]
[spoiler=Effect]You can Special Summon this card from your hand by removing 2 DARK monsters in your Graveyard from play. Once per turn, you can discard 3 cards from your hand to Special summon up to 2 "Demon Hounds from Hell" from your Graveyard to your field. You cannot Summon any monsters or declare an attack during a turn that this effect is activated. If this card is destroyed by a card effect, remove it from play.[/spoiler]
Pic: http://wen-m.deviantart.com/art/Anima-Hell-Hound-109901474

Card No. 3 (This is from my Angelic Mech Collection)
[img]http://img261.imageshack.us/img261/2262/56816ur7.jpg [/img]
[spoiler= Effect]You can Special Summon this card from your hand by removing from play 1 Fairy-type monster and 1 LIGHT monster from your hand. Once per turn, by paying 700 life points and by discarding 1 card from your hand, you can destroy up to 2 DARK monsters on the field. You cannot attack during the turn this effect is used and this card is destroyed during the End Phase. This card cannot be Special Summoned from the Graveyard.[/spoiler]
Pic: www.epilogue.net

Card No. 4
[img]http://img104.imageshack.us/img104/252/56816il2.jpg [/img]
[spoiler=Effect]When 2 of your FIRE type monsters are destroyed by battle, you can special summon this card from your Graveyard. When this card is removed from the field, remove it from play. When this card is Special Summoned by its own effect, select and activate one of the following effects:
- Special Summon one level 4 or lower FIRE monster from your hand.
- During each of your End Phases, by paying 1000 life points, you can remove from play 1 FIRE monster from your Graveyard to add 1 FIRE type monster from your Graveyard to your hand.[/spoiler]
Pic: www.DeviantArt.com

Card No. 5 (I really Need OCG help with this one)
[img]http://img90.imageshack.us/img90/1482/56816ik9.jpg [/img]
[spoiler=Effect]1 LIGHT tuner + 1 or more non-tuner monsters
Each time a player Normal Summons a monster, he/she can increase the summoned monsters ATK by an amount equal to the number of cards in his/her Spell/Trap zone by 100 until the End Phase, then he/she destroys 2 Spell or Trap cards on his/her side of the field.[/spoiler]
Pic: http://wen-m.deviantart.com

Card No.6
[img]http://img141.imageshack.us/img141/2874/56816jp6.jpg [/img]
[spoiler=Effect]You can Special Summon this card from your hand if you have exactly 5 Fairy type monsters in your Graveyard. By tributing this card, all Fairy type monsters on your side of the field gain 500 ATK and cannot be destroyed by battle until the End Phase. When this card is tributed this way, Special Summon this card from your Graveyard during your 2nd Standby Phase after activation.[/spoiler]
Pic: www.DeviantArt.com



I will post more cards if people like them.
[b][u]
Rate/Fix OCG[/u][/b][/align]
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Suggested revisions to improve OCG:

 

Mechanical Doom Worm

This card canot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 Insect-Type monsters and 1 Machine-Type monster in your Graveyard from play. Once per turn, you can remove from play 1 Machine type monster in your hand to increase the ATK of this card by 200 x the level of the removed monster. Once per turn, you can remove 1 Insect type monster on your field from play to destroy 1 Monster on the field. When this card is destroyed, discard 3 cards from your hand. If you cannot, Remove all cards in your hand from play.

 

Demon Hound from Hell

You can Special Summon this card from your hand by removing 2 DARK monsters in your Graveyard from play. Once per turn, you can discard 3 cards from your hand to Special summon up to 2 "Demon Hounds from Hell" from your Graveyard to your field. You cannot Summon any monsters or declare an attack during a turn that this effect is activated. If this card is destroyed by a card effect, remove it from play.

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Suggested revisions to improve OCG:

 

Mechanical Doom Worm

This card canot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 Insect-Type monsters and 1 Machine-Type monster in your Graveyard from play. Once per turn' date=' you can remove from play 1 Machine type monster in your hand to increase the ATK of this card by 200 x the level of the removed monster. Once per turn, you can remove 1 Insect type monster on your field from play to destroy 1 Monster on the field. When this card is destroyed, discard 3 cards from your hand. If you cannot, Remove all cards in your hand from play.

 

[u']Demon Hound from Hell[/u]

You can Special Summon this card from your hand by removing 2 DARK monsters in your Graveyard from play. Once per turn, you can discard 3 cards from your hand to Special summon up to 2 "Demon Hounds from Hell" from your Graveyard to your field. You cannot Summon any monsters or declare an attack during a turn that this effect is activated. If this card is destroyed by a card effect, remove it from play.

 

thanks noahyel, there fix'd

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