Morgan LeFlay Posted January 27, 2009 Report Share Posted January 27, 2009 Meh, I'll join. Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 27, 2009 Author Report Share Posted January 27, 2009 OK,we are full.First round starts now. Link to comment Share on other sites More sharing options...
Jace Beleren Posted January 27, 2009 Report Share Posted January 27, 2009 ok here z my card This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 3 DARK monsters in your Graveyard from play. Once per turn, during your Main Phase, you can discard 2 Spell Cards from your hand to increase this card's ATK by 2000 until the End Phase of your opponent's next turn. When this card destroys a monster by battle, draw 1 card Link to comment Share on other sites More sharing options...
Debrom Posted January 27, 2009 Report Share Posted January 27, 2009 This is my card: Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 27, 2009 Author Report Share Posted January 27, 2009 OK,8 more cards must be posted.Who dont post his card until 30.1. will be out. Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 28, 2009 Author Report Share Posted January 28, 2009 Common,start posting cards.Who dont post card until 30.1. will out of this contest. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted January 28, 2009 Report Share Posted January 28, 2009 Isn't January 30th the due date? So how are we out if we post it then? My card isn't done, so I can't post it :P Link to comment Share on other sites More sharing options...
.Gideon. Posted January 28, 2009 Report Share Posted January 28, 2009 This card cannot be Special Summoned. As long as this card remains face-up on the field, monsters destroyed by battle are returned to their owner's Deck instead of being sent to the Graveyard. Each time a Monster Card is sent to the Graveyard, inflict 1000 points of damage to the Life Points of that card's controller. When this card destroys a monster by battle, both players can Special Summon 1 Level 4 or lower monster from their hand in face-up Defense Position. Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 28, 2009 Author Report Share Posted January 28, 2009 OK,7 more cards must be posted. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted January 29, 2009 Report Share Posted January 29, 2009 Effect:This card cannot be Summoned except from your hand or Deck by a card effect. This card's Attribute is also treated as EARTH. Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. This card cannot be flipped face-up except by a card effect you control. When this card is flipped face-up, destroy 1 Level 4 or lower monster your opponent controls. Your opponent loses Life Points equal to half the DEF of the destroyed monster. Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 29, 2009 Author Report Share Posted January 29, 2009 6 more cards must be posted. Link to comment Share on other sites More sharing options...
anro Posted January 29, 2009 Report Share Posted January 29, 2009 Here is my card for round 1: Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted January 29, 2009 Report Share Posted January 29, 2009 [spoiler=Lore]This card can only be Ritual Summoned by the Ritual Spell Card, "Cover of Shadows". When this card is Summoned, both players shuffle their respective Graveyards and Set them face-down. Both Graveyards remain face-down and cannot be checked while this card remains face-up on the field. During each Standby Phase, the Turn Player sends 1 card from their hand to the bottom of the Graveyard, and adds the top card of their Graveyard to their hand. If a card is sent to the Graveyard, except by this effect, the Graveyard is then shuffled. Image credit images.google.com Cover of Darkness is just as standard level 5 Ritual Spell Card. Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 29, 2009 Author Report Share Posted January 29, 2009 OH,3D card,that dont meen it is best card.4 more cards must be posted. Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 30, 2009 Author Report Share Posted January 30, 2009 Today is last day to post card.Who dont post his card will be out of this contest. Link to comment Share on other sites More sharing options...
Carbon V3 Posted January 31, 2009 Author Report Share Posted January 31, 2009 Ok,This members are out of my contest:Krazy_kid_ac3,HyuugaKing,insonic,hamcha.Start posting cards for round 2. Link to comment Share on other sites More sharing options...
Debrom Posted January 31, 2009 Report Share Posted January 31, 2009 Here is my card for round 2:When this card is Summoned, roll a 6-sided die. Search your Deck for a WATER monster whose Level is equal to or less than the number rolled, and add it to your hand. Once per turn, you can Tribute 1 non-WATER monster you control to increase the ATK of all WATER monsters by the Tributed monster's Level x100. When this card is sent to the Graveyard, remove from play any number of WATER monsters from your hand and field. Increase your Life Points by the number of cards removed from play by this effect x100. Link to comment Share on other sites More sharing options...
Jace Beleren Posted January 31, 2009 Report Share Posted January 31, 2009 this my card for round 2 This card cannot be Normal Summoned or Set, this card cannot be Special Summoned except by removing 3 Dark monsters from your Graveyard from play, this card gains 300 ATK for each DARK monster on your Graveyard,this card is uneffected by Spell cards Link to comment Share on other sites More sharing options...
Debrom Posted February 1, 2009 Report Share Posted February 1, 2009 cool card MR PERFECT Q8 Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted February 1, 2009 Report Share Posted February 1, 2009 Effect:This card can only be Summoned by Tributing 1 "Lightsworn" monster you control. If a "Lightsworn" monster you control (except this card) is selected as an attack target or is targeted by a card effect controlled by your opponent, you can pay Life Points equal to the number of cards in your hand x 100 and roll a 6-sided die. If the result is an odd number, change the target to this card. If the result is an even number, change the targeted monster's Battle Position. During each of your End Phases, send the top 2 cards from your Deck to the Graveyard. Link to comment Share on other sites More sharing options...
.Gideon. Posted February 1, 2009 Report Share Posted February 1, 2009 You can Special Summon this card from your hand by removing 2 EARTH monsters in your Graveyard from play. When this card attacks a Defense Position monster, decrease the DEF of the attacked monster by half, if the DEF of the attacked monster is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card is destroyed by your opponent's card effect, you can destroy 2 face-down cards on the field. Return this card from your Graveyard to your hand during the End Phase of the turn it was destroyed by your opponent's card effect. Link to comment Share on other sites More sharing options...
Carbon V3 Posted February 2, 2009 Author Report Share Posted February 2, 2009 OK,today is last day of round 2.2 more cards must be posted. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted February 3, 2009 Report Share Posted February 3, 2009 sorry but I quit because I had to work a double shift today Link to comment Share on other sites More sharing options...
Carbon V3 Posted February 3, 2009 Author Report Share Posted February 3, 2009 OK,2nd round will end tomorow.Post card or you will be out. Link to comment Share on other sites More sharing options...
anro Posted February 3, 2009 Report Share Posted February 3, 2009 Here is my card for round 2:[spoiler:Card lore]As long as this card remains in Attack Position, increase the DEF of this card by 200 during each turn. As long as this card remains in Defense Position increase the ATK of this card by 100 each turn. When this card is destroyed it is removed from play. When this card is removed from play you can draw 3 cards from your Deck Link to comment Share on other sites More sharing options...
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