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{[>>>>!!-Alliierter Monsters 8/? New SubType-!!<<<<]}


PrimalFear

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Hello all and welcome to my brand new card set I'm working on. It is a new subtype and it wont be changed, so don't bother saying it. This set was designed as a stackable set(see Alliierter Rules for details) and was based off Kales Ally monsters. This set will appear in an upcoming FanFic of mine. All the card pic where created by ~pamansazz and where altered by me. Any questions or misunderstandings with the rules or how the cards work plz post your reply asking it and as soon as I see them I will answer the question for you. I know thier are Some OCG errors so if you spot any plz tell me.

 

[spoiler=Alliierter Rules]

Stack, is referred to a stack of monsters on a Spell or Trap card zone. The monsters placed in the Spell or Trap card zone can use their effects as a spell. The monsters may not attack or be attacked. You can stack more then 1 card in 1 zone. Monsters in a stack can be destroyed like a spell or trap can. If a spell destroys a monster in a stack it will only destroy the top card. Although if your opponent plays a card that would destroy all spells or Traps all monsters in the stack are destroyed as well. The player who controls a stack with more then one monster must activate the top card first the discard it to the Graveyard.

 

(The rules are not completely set yet, it is subject to change.)

 

 

 

[spoiler=Alliierter Cards]

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1 Tuner + 1 or more non-Tuner monsters

This card is unaffected by the effects of Monster Cards your opponent controls. If this card attacks a Defense Position monster whose DEF is lower than this card's ATK, your opponent loses Life Points equal to the difference. If either player Synchro Summons a monster, you can discard 3 cards from your hand to negate the Synchro Summon and return the monster to the owner's Extra Deck.

 

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When this card is used for a Synchro Summon you can pay 1000 Life Points to change the level of this card to any level. As long as this remains face-up the field, you can remove 1 Defense Position monster you control from play. Special Summon that monster to your field during the next Main Phase 1 this effect is activated.

 

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Flip: Add 1 SpellCard to your hand from your Graveyard. While this card is in Attack Position. You can activate the effect of 1 "Alliieter" monster on the field. Once per turn, you can Stack 1 "Alliierter" in your Spell & Trap Card Zone.

 

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When this card is the field you can send 1 monster you control to a stack in your Spell & Trap Card Zone. While this card is at the top of a stack, when your opponent activates a effect of a card, you can discard this card from your hand and send 2 monster on a Stack to the Graveyard to negate the effect.

 

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Once per turn you can Special Summon 1 monster from a Stack at the cost of 800 life points. If this card is Special Summoned from a Stack by this cards effect destroy 1 monster on your opponents field.

 

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When this card is face up on your field and the effect of a card transfers it to a Stack, you can send 1 card from your hand to destroy 1 Spell or Trap card on your opponents field.

 

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Once per turn if you control more then 3 monsters in a Stack you can add one monster from your deck to your hand. If this card is the only monster in a Stack destroy this card at your End Phase.

 

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If this is the only monster card on your field you can Special Summon 1 "Dragon / Alliierter" monster from your Graveyard to your field. When this card is destroyed when its in a Stack draw one card from your hand.

 

 

 

 

[spoiler=Pic Credit]

~pamansazz from DA

 

 

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1 Tuner + 1 or more non-Tuner monsters

This card is unaffected by the effects of Monster Cards. If this card attacks a Defense Position monster whose DEF is lower than this card's ATK, your opponent loses Life Points equal to the difference. If either player Synchro Summons a monster, you can discard 3 cards from your hand to negate the Synchro Summon and return the monster to the owner's Extra Deck.

 

When this card is used for a Synchro Summon you can pay 1000 Life Points to change the level of this card to any level. As long as this remains face-up the field, you can remove 1 Defense Position monster you control from play. Special Summon that monster to your field during the next Main Phase 1 this effect is activated.

 

Flip: Add 1 SpellCard to your hand from your Graveyard. While this card is in Attack Position. You can activate the effect of 1 "Alliieter" monster on the field. Once per turn, you can Stack 1 "Alliierter" in your Spell & Trap Card Zone.

 

When this card is the field you can send 1 monster you control to a stack in your Spell & Trap Card Zone. While this card is at the top of a stack, when your opponent activates a effect of a card, you can discard this card from your hand and send 2 monster on a Stack to the Graveyard to negate the effect.

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Once per turn, you can pay 800 Life Points to Special Summon 1 monster from a Stack. If this card is Special Summoned from a Stack by the effect of this card, you can send 1 monster on your opponent's field to the Graveyard.

 

When you control this card face-up and this card is send to a Stack by the effect of this card, you discard 1 card to destroy 1 Spell or Trap card on the field.

 

Once per turn, if there are 3 or more monsters in a Stack you can add 1 monster from your Deck to your hand. If this card is the only monster in a Stack destroy this card at your End Phase.

 

If this card is the only card you control, you can Special Summon 1 Alliierter Dragon-Type monster from your Graveyard to your field. If this card is sent to the Graveyard while in a Stack, you can draw 1 card from your Deck.

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Yes, I failed to mention that part in the rules, Anything that would effect a spell would effect a monster in a stack, If a spell designates 1 card, your opponent must choose your top monster on the Stack, If your opponent plays a card that would affect all spell or Traps then it would effect all monsters in the stack, and no you cannot stack monsters on a Spell or Trap card, it must be an open or free Zone, to make a stack


Thanks X-31 very much

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