Taichi Masaki Posted January 26, 2009 Report Share Posted January 26, 2009 These will probably play a part in my fanfic, Budokai Chronicles. They might be a slight bit overpowered, but they're probably gonna be in my fanfic via Deus Ex Machina or however its spelt.lol Remove from play up to 3 monsters on your side of the field. Special Summon one "Avatar Token". The Type, Attribute, and Level of "Avatar Token" becomes equal to the highest Level monster removed from play by this card's effect. If 3 monsters are removed from play, the ATK and DEF of "Avatar Token" becomes half of the combined ATK and DEF of the monsters removed from play. If 2 monsters are removed from play, the ATK and DEF of "Avatar Token" is the combined ATK and DEF of both monsters removed from play. This Special Summon is treated as a Fusion Summon. When the following effects are finished, "Avatar Token" will have any name chosen by the owner. Remove from play one Trap Card and one monster on your side of the field. Special Summon one "Avatar Token". The Type, Attribute, and Level of "Avatar Token" becomes equal to the monster removed from play by this card's effect. The ATK and DEF of "Avatar Token" becomes equal to the monster removed from play by this card's effect increased by 1000. "Avatar Token" can use the effect of the Trap Card removed from play by this card's effect every 3rd turn of the owner. This Special Summon is treated as a Fusion Summon. When the following effects are finished, "Avatar Token" will have any name chosen by the owner. Remove from play one monster on your side of the field. Special Summon one "Avatar Token". The Type, Attribute, and Level of "Avatar Token" becomes equal to the monster removed from play by this card's effect. The ATK and DEF of "Avatar Token" becomes equal to half the Level of the monster removed from play by this card's effect x1000. This Special Summon is treated as a Fusion Summon. When the following effects are finished, "Avatar Token" will have any name chosen by the owner. Remove from play one Spell Card and one monster on your side of the field. Special Summon one "Avatar Token". The Type, Attribute, and Level of "Avatar Token" becomes equal to the monster removed from play by this card's effect. The ATK and DEF of "Avatar Token" becomes equal to the monster removed from play by this card's effect increased by 1000. "Avatar Token" can use the effect of the Spell Card removed from play by this card's effect every 3rd turn of the owner. This Special Summon is treated as a Fusion Summon. When the following effects are finished, "Avatar Token" will have any name chosen by the owner. Link to comment Share on other sites More sharing options...
crossader Posted January 26, 2009 Report Share Posted January 26, 2009 very few OCG errors but the idea is good. 8/10 Link to comment Share on other sites More sharing options...
Taichi Masaki Posted January 26, 2009 Author Report Share Posted January 26, 2009 very few OCG errors but the idea is good. 8/10 Okay, thanks. Where are the OCGs and how can I correct them properly? Link to comment Share on other sites More sharing options...
Wattking Posted January 26, 2009 Report Share Posted January 26, 2009 never seen the digimon crests quite that way. They look kinda cool. And half decent effects Link to comment Share on other sites More sharing options...
Taichi Masaki Posted January 27, 2009 Author Report Share Posted January 27, 2009 So no one thinks they're overpowered or anything? Link to comment Share on other sites More sharing options...
AsterikcAde Posted January 27, 2009 Report Share Posted January 27, 2009 THE DIGIMON CRESTS!!!! These are WAAAAAAAAAAAAAAAAAAAY too powerful and if they were real would be in the banned/restricted list in the official card game, but cool though! 10/10 Link to comment Share on other sites More sharing options...
Taichi Masaki Posted January 27, 2009 Author Report Share Posted January 27, 2009 THE DIGIMON CRESTS!!!! These are WAAAAAAAAAAAAAAAAAAAY too powerful and if they were real would be in the banned/restricted list in the official card game' date=' but cool though! 10/10[/quote'] Thanks for the rating.The reason they're overpowered because I plan to use them in my fanfic via Deus EX Machina or whatever it's spelt like.lol Link to comment Share on other sites More sharing options...
legendhiro Posted January 27, 2009 Report Share Posted January 27, 2009 where'd you find these picks. they rock. Link to comment Share on other sites More sharing options...
Taichi Masaki Posted January 27, 2009 Author Report Share Posted January 27, 2009 where'd you find these picks. they rock. A couple of pics from deviant art. Link to comment Share on other sites More sharing options...
Shiranui Posted January 27, 2009 Report Share Posted January 27, 2009 OCG errors... But decent for a first attempt... 6.6/10 Link to comment Share on other sites More sharing options...
Taichi Masaki Posted January 27, 2009 Author Report Share Posted January 27, 2009 OCG errors... But decent for a first attempt... 6.6/10 What are the errors?You guys keep telling me that there are OCG errors, but don't explain where? Link to comment Share on other sites More sharing options...
crossader Posted January 28, 2009 Report Share Posted January 28, 2009 instead of using "every 3rd turns", use "once, every 3 turns" (maybe im wrong on this) and..."when the following effects are finished" its a small mistake... wrote this way: "when this effects resolves"those are the only OCGs i saw... Link to comment Share on other sites More sharing options...
Taichi Masaki Posted January 28, 2009 Author Report Share Posted January 28, 2009 instead of using "every 3rd turns"' date=' use "[b']once, every 3 turns[/b]" (maybe im wrong on this) and..."when the following effects are finished" its a small mistake... wrote this way: "when this effects resolves"those are the only OCGs i saw... Thank you! Link to comment Share on other sites More sharing options...
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