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Rare Types Contest Finished (Please move to Finished Contests fourm)


Overlord Lucan

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While I decided to try to host a contest and since I thought it would be good to see some new pics and rare types I decided on making this contest

 

The rules are as follows: All cards submitted must be one of the following types: Fish, Sea Serpent, Thunder, Reptile, or Dinosaur. All contestants get one card. (No Synchros) The entry fee is 10 points the Rewards goes as follows

1st Place 50 points, 3 reps

2nd Place 20 points, 2 reps

3rd Place 1 rep

All members are eligable.

The contest will be judged in the following manner:

Ocg /40

Picture /20

Balance /50

Originality /40

 

Overall /150

 

. There will be three judges, judging will start on 2/8/2009.This contest is over 2/9/2009 at 12:00 PM Central (Time and Date may change)

Judges:

Me

Liger Zero

chaosgodkarl

 

Contestants:

tommers2008

Primal Release

DeViL Q8

X-31 Fighter

canner5000

~TwIsTeD~

lightdiversion

aleister.crowley666

Assegai

ghosts

CheesyMaster

rodri666

N00B Hunter

The Wolf

Sasuke Pitsura

starwebs1

yugiod9979

 

First Place goes to.....

Primal Release

Second:yugiohd9979

Third: Tied Between rodri666 and tommers2008 (How do you want me to do prizes for you two, do you want to make another card or have one person get points and the other a Rep?)

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Entry Reserved.!!

 

points sent...

 

here is my card...

88810zj8.jpg

Effect - This card cannot declare an attack unless it has 1 or more Charge Counters on it. Once per turn, add 1 Charge Counter to every other face-up "Charger Beast". If this card has 4 or more Charge Counters on it at the End Phase destroy it and draw 2 cards.

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i'm in point will be sent

129512qq3.jpg

 

[spoiler=lore]This card is cannot be Normal Summoned or Set. This card only can be Special Summoned if "Umi" is face-up on the field by Tributing 3 WATER monster you control. Once per turn, you can Discard 1 WATER monster from your hand to inflict 700 damage to your opponent. If your opponent activates a Trap Card that target this card, you can Tribute 1 monster you control to Negate the effect of the Trap Card and destroy it. If this card is sent to Graveyard by effect of Spell and Trap card you control, you can Special Summon 1 Level 4 or below monster from your Hand, Deck, or Graveyard.

 

 

pic credit:

http://th01.deviantart.com/fs27/300W/f/2008/033/8/3/Leviathan_by_GENZOMAN.jpg

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190835qv7.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 10 WATER monsters in your Graveyard from play. This card is unaffected by card effects during the turn it is Summoned. You can pay 3000 Life Points and send all WATER monsters in your Deck to the Graveyard to increase the ATK of this card by 1000 for each WATER monster sent to the Graveyard by this effect. During the End Phase of the turn this effect was activated, remove this card from play.

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190835qv7.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 10 WATER monsters in your Graveyard from play. This card is unaffected by card effects during the turn it is Summoned. You can pay 3000 Life Points and send all WATER monsters in your Deck to the Graveyard to increase the ATK of this card by 1000 for each WATER monster sent to the Graveyard by this effect. During the End Phase of the turn this effect was activated' date=' remove this card from play.

[/quote']

 

Woahwoahwoah!

Mid duel with over 3k points and this causes a Beatstick with no weakness in sight! You better hope a Magic Cylinder or Enchanted Javelin isn't in play or you would ruin yourself.

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i'll enter

101372xw3.jpg

 

Effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 "Moltres Shade-Deity of Fire" from your side of the field to the Graveyard. If this monster battles with a Rock-Type monster, decrease this monster's ATK and DEF by 300 points before the Damage Step.If this monster battles with an Aqua-Type monster, increase this monster's ATK and DEF by 300 points before the Damage Step. During each Standby Phase, increase your Life Points by 200 points for each Thunder-Type monster in both player's Graveyards.

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I enter.

27671uv3.jpg

Destroy this card if is the only face-up Thunder-Type monster on the field. Once per turn, you can destroy another Thunder-Type monster on the field to destroy up to 2 face-down cards on the field. If this card is destroyed by battle, you can return all Thunder-Type monsters from your Graveyard to your Deck and inflict 500 damage to your opponent for each card on the field. If you control another "Dark Thunder Knigth", Thunder-Type monsters cannot be selected as an attack target.

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