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CLOSE CONTEST ENDED


~ BT

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1st place: 3reps 5points

2nd place: 2reps

3rd place: 1rep

 

Contestants:

1. lookfun78 [spoiler=card]120697zv4.jpg

[spoiler=avg]93/110

 

2. tdoggy1818 [spoiler=card]188029wf0.jpg

[spoiler=avg]63/110

 

3. Primal Release [spoiler=card]plasmanecroidenforcerua5.png

When this card is Summoned, you can Special Summon 1 Level 3 or lower Psychic-Type monster from your hand. As long as this card remains face-up on the field, all Psychic-Type monsters cannot be removed from play. When this card is destroyed by a Level 7 or higher monster and sent to the Graveyard as a result of battle, you can remove from play all Psychic-Type monsters on your side of the field to Special Summon this card in face-up Defense Position.

[spoiler=avg]101/110

 

4. Yankeefan[spoiler=card]25511lg7.jpg

This card cannot be destroyed by battle (Damage Calculation is applied normally). When this card destroys a monster by battle, the controller of this card can shift control of this card to his/her opponent at the end of the Battle Phase. The controller of this card pays 1000 Life Points during each of their Standby Phases. During battle between this card and an opponent's monster with a lower DEF that this cards ATK, inflict the difference as battle damage to your opponent's Life Points.

[spoiler=avg]107/110

 

5. Bigi [spoiler=card]205862of8.jpg

[spoiler=avg]96/110

 

6. aleister.crowley666 [spoiler=card]198728vo7.jpg

This card cannot be Normal Summoned or set. This card cannot be Special Summoned except by tributing 3 DARK mosters you control. You must pay 500 Life Points during each of your Standby Phases. This card can attack twice per turn. When this card is destroyed, destroy 1 monster your opponent controls.

[spoiler=avg]92/110

 

7. Omega21109 [spoiler=card]165949cc7.jpg

[spoiler=avg]90/110

 

8. King of Dogs [spoiler=card]flwlz4.png

As long as this card remains in Attack Position, increase the DEF of this card by 200 during each turn. As long as this card remains in Defense Position increase the ATK of this card by 100 each turn. When this card is destroyed it is removed from play. When this card is removed from play you can draw 3 cards from your Deck. If you draw "Sea Dragon" by this effect, you can Special Summon it to the field in Face-Up Attack Position.

[spoiler=avg]104/110

 

9. Maximate [spoiler=card]SlyverTheFairDragon.jpg

When this card is successfully summoned to the field, both players must toss a coin. If its head, the player may choose 1 card from their Decks to be added to their Hands. If its tails, the player must choose 1 card from their Decks to be removed from play. The players may pay 1000 Life Points to re-toss the coins.

[spoiler=avg]97/110

 

10. Megadriver [spoiler=card]195303mz4.jpg

This card cannot be Special Summoned. As long as this card remains face-up on the field, monsters destroyed by battle are returned to their owner's Deck instead of being sent to the Graveyard. Each time a Water Monster Card is sent to the Graveyard, inflict 1000 points of damage to the Life Points of that card's controller. When this card destroys a monster by battle, both players can Special Summon 1 Level 4 or lower monster from their hand in face-up Defense Position.

[spoiler=avg]98/110

 

11.anro [spoiler=card]206929ia0.jpg

[spoiler=avg]87/110

 

12. CamosityDude [spoiler=card]359e3ro.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand by Tributing 2 face-up EARTH monsters you control. When this card is Special Summoned you can destroy 1 card on the field. Increase this cards ATK by 100 for every EARTH monster in the Graveyard. Once per turn, during your Main Phase, you can flip a coin. If the result is heads, increase this cards ATK by 500 until the End Phase. If the result is tails, increase this cards DEF by 500 until the End Phase. When this card battles a WATER monster, increase this cards ATK by 500 during the Damage Step only. When this card battles a WIND monster, decrease this cards ATK by 500 during the Damage Step only.

[spoiler=avg]103/110

 

13. rodri [spoiler=card]27671wk4.jpg

When this card is summoned, you can discard 2 cards to draw 1. If you control 3 or more Beast-Type monsters, draw 2 cards instead. Once per turn, you can Tribute 1 monster to add 1 monster with the same Type from your opponent Graveyard to your hand. If this card is destroyed by battle, the ATK of all monsters on the field becomes 2000 until the End Phase. If this card is in your Graveyard, negate the effect(s) of all cards that target your Graveyard and destroy them.

[spoiler=avg]95/110

 

14. Travster [spoiler=card]196787bb6.jpg

[spoiler=avg]67/110

 

15. ~TwIsTeD~ [spoiler=card]64239be5.jpg

This card cannot be Advance Summoned. This card cannot be Special Summoned except by discarding 2 "Necrobattalion" monsters from your hand. This card is also treated as a Zombie-Type monster. As long as you control this face-up card, each time a "Necrobattalion" monster you control is targeted by the effect of a card controlled by your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent removes 1 card with the declared type from his/her Graveyard from play.

[spoiler=avg]106/110

 

16. Hidden™ [spoiler=card]78284mw7.jpg

When this card is destroyed by result of battle your opponent must discard 1 card of his/her choice, when your opponent discards a monster card you can Special Summon 1 lvl.4 or lower monster, when it's a Spell card you can directly attack your opponent's Lifepoints with a lvl.4 or lower monster.

[spoiler=avg]90/110

 

17. Blinded Warrior [spoiler=card]222085qw9.jpg

[spoiler=avg]95/110

 

18. franco911 [spoiler=card]25956st7.jpg

[spoiler=avg]63/110

 

19. J123 [spoiler=card]2heha9v.png

This card's type is also treated as ''Fiend''. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 4 Fiend-Type monsters in your Graveyard and sending 1 DARK Dragon-Type monster from your side of the field to the Graveyard. When this card is Special Summoned, put 3 Chaos Counters on this card (max. 3). Increase this monster's ATK by 900 points for each Chaos Counter on this card. If this monster declares an attack, remove 1 Chaos Counter from this card or send 1 monster on your side of the field to the Graveyard. Once per turn, during your Battle phase, if this card is in Defense Position, you can negate the effects of all face-up Trap Cards on the field. If this card would be destroyed by a card effect, Special Summon 1 Beast-Type monster from your hand. If this card successfully attacks your opponent directly, flip a coin. If the result is Tails, decrease your Life Points by an amount equal to half of the damage your opponent took from the direct attack.

[spoiler=avg]91/110

 

20. Sasuke Pitsura [spoiler=card]142224kh6.jpg

This card cannot be Normal Summoned or Set. By discarding 2 Zombie-Type monsters from your hand to the Graveyard, you can Special Summon this card to your field. While this card is face-up on the field, if you control 1 or more Zombie-Type monsters with "Vampire" in their names, you can draw 1 additional card from your Deck during your Draw Phase. If a Zombie-Type monster with "Vampire" in it's name is destroyed by battle, you can return it to your hand instead. If a Zombie-Type monster with "Vampire" in it's name is returned to your hand this way, decrease your Life Points by 500. While this card is in your Graveyard, you can Tribute 1 Zombie-Type monster on your field, to Special Summon this card to your field during your next Standby Phase. If this card is Special Summoned this way, decrease this card's original ATK by 300.

[spoiler=avg]93/110

 

21. fortycal86[spoiler=card]213069ha2.jpg

This card's name is treated as "Sacred Phoenix of Nephthys" when it is on your field or in your Graveyard. Once per turn while this card is on your side of the field you can Special Summon 1 "Hand of Nephthys" from your hand or Graveyard to your side of the field.

[spoiler=avg]96/110

 

22. ELPatoloco [spoiler=card]175208cq4.jpg

[spoiler=avg]102/110

 

23. Benny D [spoiler=card]196000mq8.jpg

[spoiler=avg]94/110

 

24. JinKazama [spoiler=card]208465fk0.jpg

When this card is selected as an attack target, you may remove 1 Level 4 or higher monster from your field or Graveyard out of play to negate the effect and destroy the card. This card loses 500 ATK and DEF for every card removed from play. When the ATK of this card becomes 0, the controller of this card send all cards on his/her side of the field and in his/her hand to the Graveyard. The controller then draws until there are 6 cards in his/her hand and Special Summon all monster cards (these cards cannot be destroyed when summoned). During the turn that this effect is activated, the Battle Phase cannot be conducted. For every card that was sent to the graveyard by this effect, the controller of this card lose 100 Life Points.

[spoiler=avg]84/110

 

25. Scrooge [spoiler=card]200665nw8.jpg

[spoiler=avg]91/110

 

26. domi11 [spoiler=card]194106jm8.jpg

This card cannot be Special Summoned. This card can only be Tribute Summoned by Tributing 2 Zombie-Type monsters. When this card is Summoned, inflict 300 points of damage to your opponent for each Zombie-Type monster you control. Once per turn you can discard 1 card from your hand, to place 1 Reaper Counter on this card (max.4). This card gains 200 ATK for each Reaper Counter on this card. You can remove 4 Reaper Counters from this card, to Special Summon 1 level 4 or lower Zombie-Type monster from your hand or Deck. When this card is destroyed, you must discard 1 card.

[spoiler=avg]89/110

 

27. hamcha[spoiler=card]51314ue4.jpg

[spoiler=avg]89/110

 

28. Nighthawk14 [spoiler=card]169457udasde2.png

Red Eyes B. Dragon + Red Eyes B. Dragon + 1 Fiend Type monster

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent Life points. When this card attacks a Attack Position monster you can pay 1500 Life Points to switch that monster to Defense Position if you activate this effect all Battle Damage involving this card if halved until the end phase.

[spoiler=avg]100/110

 

29. Game_Master_Matthew [spoiler=card]219011gp8.jpg

[spoiler=avg]94/110

 

30. o0Destr0o [spoiler=card]182363xj9.jpg

[spoiler=avg]99/110

 

 

 

 

 

(ends Feb 24)

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Of course,Im in.


This is my card:205862of8.jpg

During your Main Phase 1, you can remove this card from play and select 1 face-up Fiend-Type monster you control. That monster can attack twice during each Battle Phase. Special Summon this card in face-up Attack Position during your second Standby Phase after you activate this effect.

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[align=center]My Entry:

 

 

flwlz4.png

 

EFFECT:

As long as this card remains in Attack Position, increase the DEF of this card by 200 during each turn. As long as this card remains in Defense Position increase the ATK of this card by 100 each turn. When this card is destroyed it is removed from play. When this card is removed from play you can draw 3 cards from your Deck. If you draw "Sea Dragon" by this effect, you can Special Summon it to the field in Face-Up Attack Position.

 

 

[spoiler=Other Stuffz to Know]

Holo done by SHADOW STRIKER 521

 

Image from: http://www.quiztron.com/quiz_images/full_153991716.jpg

 

 

 

 

Points being sent. ^-^

 

-----------------------------------------------

 

0_o is that Yankeefan? I haven't seen him on in ages...

 

Sorry for the spam

 

Dude...Yankee's a mod' date=' of course he'll be on.[/align']

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Here's my entry..

 

SlyverTheFairDragon.jpg\

 

Effect:

 

When this card is successfully summoned to the field, both players must toss a coin. If its head, the player may choose 1 card from their Decks to be added to their Hands. If its tails, the player must choose 1 card from their Decks to be removed from play. The players may pay 1000 Life Points to re-toss the coins.

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~Entry~Reserved~

~My~Entery~:~

~195303mz4.jpg~

~Lore~:

This card cannot be Special Summoned. As long as this card remains face-up on the field, monsters destroyed by battle are returned to their owner's Deck instead of being sent to the Graveyard. Each time a Water Monster Card is sent to the Graveyard, inflict 1000 points of damage to the Life Points of that card's controller. When this card destroys a monster by battle, both players can Special Summon 1 Level 4 or lower monster from their hand in face-up Defense Position.


Oh,I am for now second.Well,I think King of dogs desurve to win this contest.

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