Limstella Posted January 28, 2009 Report Share Posted January 28, 2009 March of the Elves------------------------------------------------------Monster:(Card Set)-(Card Number)(Card Name)(Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense)(Effect) Magic/Trap:(Card Set)-(Card Number)(Card Name)(Type of Magic/Trap)(Effect)-----------------------------------------------Rarity List for this set:Ultimate Rare (11):Elven Maiden (002)Elven Hero (005)Elven Sage Lv7 (012)Dark Elf High Priestess (013)Dark Elf Rogue (017)Dark Elf Weapon Master (018)Drider (028)Deadly Duo - Twin Magician Girls (034)Legendary Mage Knight - White Paladin (035)White Tiger of the West - Byakko (036) Ultra Rare (4):Elven Hero (005)Elven Sage Lv7 (012)Deadly Duo - Twin Magician Girls (034)White Tiger of the West - Byakko (036) Super Rare (7):Elven Maiden (002)Dark Elf High Priestess (013)Dark Elf Rogue (017)Dark Elf Weapon Master (018)Drider (028)Legendary Mage Knight - White Paladin (035) Rare (14):Wild Elf (003)Elven Hunter (006)Elven Necromancer (007)Elven Sage Lv5 (011)Amazoness Chieftain (027)Living Forest (029)White Flame Swordsman (031)Legendary Ninja Tool - Tsuchiogama (044)------------------------------------------------------MOTE-EM001Priestess of ByakkoLight/Spellcaster/1/400/200 MOTE-EM002Elven MaidenWind/Spellcaster/4/100/2200Super Rare MOTE-EM003Wild ElfEarth/Warrior/4/2000/0Rare MOTE-EM004Elven MageEarth/Spellcaster/2/700/200Flip: Discard 1 card from your hand, put 1 Spell Card from your Graveyard into your hand. MOTE-EM005Elven HeroLight/Warrior - Dual/5/2300/1600When this card is face-up on the field or in Graveyard, treat this card as a normal monster. When this card is face-up on the field and as treated as a Normal Summon you re-summon this card, this card becomes an effect monster and gains the following effect.- Whenever this card destroys a monster as a result of battle, this card may attack again during this Battle Phase.Ultra Rare MOTE-EM006Elven HunterEarth/Warrior/5/2000/1300When attacking this turn, this card isn't destroyed as a result of battle.Rare MOTE-EM007Elven NecromancerDark/Spellcaster/3/500/700Once per turn, Discard 1 card from your hand for every 2 levels of a monster in your Graveyard, Special Summon that monster onto your field in face-up Attack Position. When this card is destroyed, destroy all cards summoned by this effect.Rare MOTE-EM008Elven DefenderEarth/Warrior/5/200/2700When a face up [Elf] or [Elven] monster on your field is the target of an attack, you can change the target of the attack to this card instead. MOTE-EM009Elven BarbarianEarth/Warrior/3/1600/100For one time per turn, this card would not be destroyed as a result of battle. MOTE-EM010Elven Sage Lv3Earth/Spellcaster/3/1300/800Whenever a Spell Card is activated while this card is on the field, put a Spell Counter on it [max. 2]. When this card has 2 Spell Counters on it, you may put this card in the Graveyard to Special Summon a [Elven Sage Lv5] to the field from your hand or Deck. MOTE-EM011Elven Sage Lv5Earth/Spellcaster/5/2200/800Whenever a Spell Card is activated while this card is on the field, put a Spell Counter on it [max. 3]. Remove 2 Spell Counter to negate the activation and effect of a Spell Card and destroy it. When this card has 3 Spell Counters on it, you may put this card into the Graveyard to Special Summon a [Elven Sage Lv7] to your field from your hand or Deck.Rare MOTE-EM012Elven Sage Lv7Earth/Spellcaster/7/2500/800This card cannot be Normal Summoned. This card can only be Special Summoned by the effect of a [Elven Sage Lv5]. Whenever a Spell Card is activated put a Spell Counter on this card. This card is unaffacted by opponent's Spell Cards. You may remove 1 Spell Counter to negate the activation of a Spell Card and destroy it. You may remove 1 Spell Counter from this card and destroy 1 Spell/Trap Card on the fieldUltra Rare MOTE-EM013Half-Elven ScoutWind/Warrior/4/1400/1400When this card is destroyed and sent to the Graveyard as a result of battle, search your Deck for a 4 star or lower monster with "Elf" or "Elven" in its name and Special Summon it to your side of the field. MOTE-EM014Dark Elf High PriestessDark/Spellcaster/6/2300/1400Once per turn during your Main Phase 1, send a monster on your side of the field to the graveyard, destroy 1 monster on the opponent's side of the field. Afterward search your Deck for a "Drider" card and Special Summon it to your side of the field, You cannot conduct a Battle Phase this turn.Super Rare MOTE-EM015Darf Elf SorcerorDark/Spellcaster/4/1300/1300While this card remains face up on the field, the controller of this card chooses the attack target of opponent's monsters. MOTE-EM016Dark Elf PatrolDark/Warrior/4/1500/1200This monster can attack each of the opponent's monster on the field once. MOTE-EM017Dark Elf RogueDark/Warrior/5/1800/1600When this card attacks the opponent's LP directly, they must skip their next Draw PhaseSuper Rare MOTE-EM018Dark Elf Weapon MasterDark/Warrior/6/1050/1550Increase this monster's ATK by 500 for each Equip Spell Card attached to this card and in your Graveyard. Super Rare MOTE-EN019Celestial Warrior - AmerufiWind/As long as a "Priestess of Byakko" is face-up on your side of the field this card gains the following effect. MOTE-EN020Celestial Warrior - EkieWind/As long as a "Priestess of Byakko" is face-up on your side of the field this card gains the following effect. MOTE-EN021Celestial Warrior - KagasukiWind/As long as a "Priestess of Byakko" is face-up on your side of the field this card gains the following effect. MOTE-EN022Celestial Warrior - SubaruWind/As long as a "Priestess of Byakko" is face-up on your side of the field this card gains the following effect. MOTE-EN023Celestial Warrior - TataraWind/As long as a "Priestess of Byakko" is face-up on your side of the field this card gains the following effect. MOTE-EN024Celestial Warrior - TokakiWind/As long as a "Priestess of Byakko" is face-up on your side of the field this card gains the following effect. MOTE-EN025Celestial Warrior - TorokiWind/As long as a "Priestess of Byakko" is face-up on your side of the field this card gains the following effect. MOTE-EN026Amazoness CatgirlEarth/Beast-Warrior/4/800/1200This card cannot be targeted by the effect of opponent's cards as long as you control a face-up "Amazoness" or "Amazon Archer" other than this card. MOTE-EN027Amazoness ChieftainEarth/Warrior/6/ Rare MOTE-EM028DriderDark/Warrior/5/1900/2400This card is also an Insect-Type. You can discard this card to the Graveyard to add 1 "Underworld Cavern" from your Deck to your Hand. If this card is Special Summoned by the effect of a card with "Dark Elf" in the name, Increase this card's ATK by 200 times the Level of the tributed monster.Super Rare MOTE-EM029Living ForestEarth/Plant/7/1900/3000This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a "Wrath of the Forest" that you control is destroyed and sent to the Graveyard. The 1st time a Plant-Type monster you control is sent to the Graveyard this turn, switch this card's ATK/DEF stats until the end of the turn.Rare MOTE-EM030Blue Flame SwordsmanFire/Warrior/4/1800/1600This cards name counts as "Flame Swordsman". During either player's turn, you can reduce this card's ATK by any amount, to have another face-up monster gain equal ATK. When this card is destroyed and sent to the Graveyard, Special Summon 1 "Flame Swordsman" from your Graveyard or your Extra Deck. MOTE-EN031 White Flame SwordsmanFire/Warrior/5/1800/1600This card cannot be Normal Summoned or Set. Increase this card's ATK by 300 for each "Flame Swordsman" and "Salamandra" in your graveyard.Rare MOTE-EM032 MOTE-EM033 MOTE-EM034Deadly Duo - Twin Magician GirlsDark/Spellcaster-Synchro/10/2000/2000"White Magician Girl" with Tuner + "Black Magician Girl"At the beginning of your Battle Phase, choose one of the following effects:- This card can attack twice this turn.- Double this card's ATK this turn.Ultra Rare MOTE-EM035Legendary Mage Knight - White PaladinLight/Spellcaster-Fusion/9/2900/[White Magician + Master Exorcist]This card can only be Special Summoned by a Fusion of the above 2 monsters. Increase this cards ATK by 500 for each Undead-type monster on the field and in the Graveyard. You may discard a card from your hand to negate the activation of a Spell Card and destroy it.Super Rare MOTE-EN036White Tiger of the West - ByakkoWind/Beast/10/4000/2000This card can only be Ritual Summoned by the Ritual Spell Card "Celestial Alignment". You must also remove from play 7 differently named "Celestial Warrior" monsters with the WIND Attribute. This card can attack all monsters on the field once each. This card cannot attack directly. This card is destroyed during the End Phase of a turn that "Priestess of Byakko" isn't on your side of the field.Ultra Rare MOTE-EN037Searing Ray of LightSpell - NormalSelect 1 face-up "White Magician" you control to activate. Flip all monster your opponent controls face-up. [Effects are negated] Decrease the ATK/DEF of all opponent's monsters by 1000 until the end of the turn. That "White Magician" cannot attack this turn. MOTE-EM038EZ-GrowSpell - NormalDeclare the name of a Plant-type monster and pay 100 LP time the Level of that monster. Search your Deck for the declared monster and Special Summon it to the field. Then shuffle your Deck. MOTE-EM039Mating CallSpell - NormalReveal a Beast-Type monster in your hand, search your Deck for a Beast-type monster of Level 4 and put it into your hand, then shuffle your Deck. MOTE-EM040Rallying HowlSpell - NormalCan only be activated while you control a face-up Beast Warrior-type monster, search your Deck for a Beast Warrior-type monster of Level 4 or less and put it into your hand, then shuffle your Deck. MOTE-EM041MakeoverSpell - NormalReveal a Female monster in your hand and place it on top of your Deck, then search your Deck for a Female monster and place it in your hand. Shuffle your Deck. MOTE-EM042Rising PhoenixSpell - EquipThis cards name also counts as "Salamandra". This card can only be equipped on a "Flame Swordsman" or "Flaming Dragoon". Increase the equipped monster's ATK by 500 for each "Flame Swordsman" in your graveyard. If the equipped monster would be destroyed by battle and sent to the graveyard, Special Summon a "White Flame Swordsman" from your hand or deck. MOTE-EM043Forbidden SpellSpell - EquipThis card can only be equipped to a Level 5 or higher Spellcaster. The equipped monster is treated as a Tuner monster while it is face-up on the field. MOTE-EM044Legendary Ninja Tool - TsuchiogamaSpell - EquipThis card can only be equipped to a monster with "Ninja" in its name. This card cannot be destroyed by card effects. Increase the ATK of the equipped monster by 500. When the equipped monster destroys an opponent's monster as a result of battle, The equipped monster can attack a second time during this Battle Phase.Rare MOTE-EM045Tapping the ShadowsSpell - EquipEquip this card only to a monster that has either [Elf] or [Elven] in its name. Whenever you or your opponent activates a Spell Card, put a Spell Counter on this card. For each Spell Counter on this card, increase the equipped monster's DEF by 100 per counter. If the monster also has [Dark] in its name, increase the ATK by the same amount instead. MOTE-EM046Impenetrable DarknessSpell - QuickplayThis card can only be activated when a face-up monster with "Dark Elf" in its name is the target of an attack. Flip a coin. If you call it right destroy the attacking monster, otherwise reduce battle damage taken for that bsttle to 0. MOTE-EM047Tree-Top CitySpell - FieldMonsters with "Elf" or "Elven" in their name cannot be the target of spells or abilities controlled by their opponent. MOTE-EM048Underworld CavernSpell - FieldMonsters with "Dark Elf" in their name cannot be the target of attacks except by other "Dark Elf" monsters. MOTE-EM049Obsessive RivalryTrap - ContinuousIncrease the ATK of your face-up "White Magician" monsters by 300 for each "Black Magician" on the field or in the Graveyard. MOTE-EM050TripwireTrap - NormalActivate only when your opponent's monster declares an attack. Change the battle position of the attacking monster. MOTE-EM051Wrath of the ForestTrap - ContinuousDecrease the ATK of opponent's attacking monsters by 300 points for each Plant-Type monster in your Graveyard. MOTE-EM052Desperate AllianceTrap - ContinuousSelect 1 face-up Dark Elf and 1 Elf or Elven monster, combine their ATK/DEF. If either of the targets or this card are removed from the field, remove all 3 from play. MOTE-EM053 Trap - MOTE-EM054 Trap - MOTE-EM055 Trap - MOTE-EM056 Trap - MOTE-EM057 Trap - MOTE-EM058 Trap - MOTE-EM059 Trap - MOTE-EM060Ninja Art of DuplicationTrap - ContinuousSelect 1 face-up "Ninja" you control to activate. After activation, Special Summon this card. This card counts as an effect monster with the same stats as the target monster on your side of the field [This card still counts as a Trap]. During the End Phase of a turn that this card is destroyed by the opponent and the target monster is still on the field, Special Summon this card. If the target monster leaves play, this card is destroyed. When your opponent selects this card or the target for an attack, flip a coin and activate the following effect- Heads: Resolve the battle with this card and the attacking monster. - Tails: Resolve the battle with the target monster and the attacking monster. Link to comment
Limstella Posted January 29, 2009 Author Report Share Posted January 29, 2009 27 views and no comments...come on...a little help please. comments, suggestions, flames, rants, anything. Link to comment
Limstella Posted January 31, 2009 Author Report Share Posted January 31, 2009 ok, 2 days and still no posts. do people hate me, or is there just no one out there? BTW here is a card from this set and a set preview for next set. Link to comment
Limstella Posted February 6, 2009 Author Report Share Posted February 6, 2009 60+ views and i'm the only person commenting...i feel lonely Link to comment
Limstella Posted February 7, 2009 Author Report Share Posted February 7, 2009 a few new pics to hopefully draw someone to post here besides me...also added a couple cards.BTW I add cards from the show to my sets if they are unreleased and if they related to cards in my sets. Link to comment
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