AsterikcAde Posted January 28, 2009 Report Share Posted January 28, 2009 Here's the 15th Volume of PROJECT VARIETY and it's gonna be the Trap Portion of the Project: Normal, Counter, and Continuous. But for right now it's just gonna be Normal for #15! [spoiler=NORMAL TRAPS] Link to comment Share on other sites More sharing options...
MVP1991 Posted January 28, 2009 Report Share Posted January 28, 2009 Umm, the names and 3 of the pics are good (because the last one looks squished) , but the OCG is bad. First one should be:"Activate only when your opponent activates a Field Spell card. You can then activate one of the following effects:● Destroy all other Spell or Trap cards on your side of the field to negate the activation of the Field Spell and destroy it.● Discard every card in your hand to destroy all monsters on the field" Second one:"Pay 500 Life points and draw 3 cards from your deck. Skip your next 3 Draw Phases." Third:"Activate only when a monster you control that was equipped with an Equip Spell card is destroyed by battle or by a monster effect. Destroy all set Spell & Trap cards your opponent controls." Last: "Activate only if you have 2 or more Zombie-Type monsters in your Graveyard. Select one face-down defense position monster your opponent controls. Inflict damage to your opponent's Life Points equal to the monster's level x100, then destroy the monster. If it was a Flip Effect monster, negate the effect and inflict 200 extra points to your opponent's Life Points." Your cards look good, but you need to fix the OCG up more.4/10 Link to comment Share on other sites More sharing options...
AsterikcAde Posted January 29, 2009 Author Report Share Posted January 29, 2009 Umm' date=' the names and 3 of the pics are good (because the last one looks squished) , but the OCG is bad. First one should be:"Activate only when your opponent activates a Field Spell card. You can then activate one of the following effects:● Destroy all other Spell or Trap cards on your side of the field to negate the activation of the Field Spell and destroy it.● Discard every card in your hand to destroy all monsters on the field" Second one:"Pay 500 Life points and draw 3 cards from your deck. Skip your next 3 Draw Phases." Third:"Activate only when a monster you control that was equipped with an Equip Spell card is destroyed by battle or by a monster effect. Destroy all set Spell & Trap cards your opponent controls." Last: "Activate only if you have 2 or more Zombie-Type monsters in your Graveyard. Select one face-down defense position monster your opponent controls. Inflict damage to your opponent's Life Points equal to the monster's level x100, then destroy the monster. If it was a Flip Effect monster, negate the effect and inflict 200 extra points to your opponent's Life Points." Your cards look good, but you need to fix the OCG up more.4/10[/quote'] Thanx for the OCG fixing, I tried my best on it. Link to comment Share on other sites More sharing options...
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