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My pokemon cards, rate please :D


hellmasterbg

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[spoiler=Bulbasaur card lore]When this card inflicts battle damage, inflict 300 points of damage to your opponent's Life Points. When this card attacks, toss a coin, if the result is heads, double this card's ATK during the Damage Step only. During your standby phase, send this card to the Graveyard to special summon "Ivysaur" from your Deck or hand.

 

[spoiler=Ivysaur card lore]This card cannot be Normal Summoned or Set. During your Standby phase put a Solar Counter on this card (max. 1). When this card battles, you can remove a Solar Counter(s) on it to increase its ATK by 900 for each Solar Counter removed during the Battle Step only. During your Standby phase, send this card to the Graveyard to Special Summon "Venusaur" from your Deck or hand.

 

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[spoiler=Venusaur card lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Ivysaur" you control. During your Standby phase put a Solar Counter on this card (max. 2). When this card battles, you can remove a Solar Counter(s) on it to increase its ATK by 1000 for each Solar Counter removed during Battle Step only. Once per turn, you can halve the DEF of all monsters on the field until your opponent's next End Phase. This card cannot attack the turn you activate this effect.

 

[spoiler=Charmander card lore]When this card attacks, you can place a Burn Counter on an opponent's monster, a monster with a Burn Counter loses 300 ATK and DEF. If there's another Pyro-Type Monster on your side of the Field, this card cannot be destroyed by battle by monsters with 1900 or more ATK. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Charmeleon" from your Deck or hand.

 

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[spoiler=Charmeleon card lore]This card cannot be Normal Summoned or Set. Once per turn, you can place a Burn Counter on an opponent's monster, a monster with a Burn Counter loses 300 ATK and DEF. Add a Burn Counter to a card battling this card. Your opponent cannot attack Pyro-Type monsters you control. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Charizard" from your hand or Deck.

 

[spoiler=Charizard card lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of a "Charmeleon". This card is also treated as Dragon-Type. When this card attacks, place a Burn Counter on every face-up monster your opponent controls. A monster with a Burn Counter loses 300 ATK and DEF. Your opponent cannot attack Pyro-monsters you control. During your Main phase you can increase this card ATK by half of its original ATK, after using this effect destroy this card during the End phase.

 

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[spoiler=Squirtle card lore]When this Defense Position card is attacked, you can toss a coin, if the result is heads, this card gains 1000 DEF until the end of the turn. If this card attacks a Pyro-Type monster, it gains 1200 ATK During the Damage Step only. During your Standby phase, send this card to the Graveyard to Special Summon "Wartortle" from your Deck or hand.

 

[spoiler=Wartortle card lore]This card cannot be Normal Summoned or Set. If this card attacks a Pyro-Type monster, it gains 1200 ATK during the Damage Step only. When this card is changed from Defense to Attack Position, increase its ATK by 850 until the end of this turn. During your Standby phase, send this card to the Graveyard to Special Summon "Blastoise" from your Deck or hand.

 

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[spoiler=Vileplume card lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Gloom" equipped with "Leaf Stone" to the graveyard. During your Standby phase put a Solar Counter on this card (max. 2). When this card battles, you can remove a Solar Counter(s) on it to increase its ATK by 800 for each Solar Counter removed during Battle Step only. Once during your opponent Battle phase you can negate 1 attack from their monsters.

 

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[spoiler=Bellossom card lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Gloom" equipped with "Sun Stone" to the graveyard. During your Standby phase put a Solar Counter on this card (max. 3). When this card battles, you can remove a Solar Counter(s) on it to increase its ATK by 800 for each Solar Counter removed during Battle Step only.

 

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[spoiler=Dragonair card lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dratini". When this card attacks, you can increase the ATK of this monster by 1000 points during the Damage Step only, if you do, it is changed to Defense Position after that and cannot be changed until the end of your next turn. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Dragonite" from your hand or Deck.

 

[spoiler=Dragonite card lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dragonair". When this card attacks, you can increase the ATK of this monster by 1200 points during the Damage Step only, if you do, it is changed to Defense Position after that and cannot be changed until the end of your next turn. When this card is destroyed and sent to the Graveyard, return all cards on the field to their owner's hands.

 

 

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Dragonite's image credits goes to Riiarei from DeviantArt

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Please post what the effect says under the card. I am having a hard time reading many of them. Other than that, these are really good. From what I can read of the effects, you have pretty good OCG. The pictures are mostly good too. Give Oddish an effect, though. People don't like vannilas.

 

8.8/10

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