RonnieMagia Posted September 17, 2007 Report Share Posted September 17, 2007 This is my second cards set, it took me alot of time to think of a theme for my next set, and here it is at last. ENORMOUS FIRE This set is only 20 cards which is very small compared with my first set that had 54 cards. Well, let's stop the crap and let's start with the cards. I put this set here because no one even saw it in the finished sets section, so please delete that topic in the finished sets section and keep this for the members to view and comment. [align=center]First of all the set's Booster Pack[/align] [align=center]Effect Monsters Spell Cards Trap Cards I hope they were good and cool PLEASE RATE THE SET[/align] Link to comment Share on other sites More sharing options...
Jerry OldMaster Posted September 17, 2007 Report Share Posted September 17, 2007 Very well done. Some are overpowered, though. 8.5/10 Link to comment Share on other sites More sharing options...
RonnieMagia Posted September 17, 2007 Author Report Share Posted September 17, 2007 Which one is overpowered? Link to comment Share on other sites More sharing options...
Soul Immortal Posted September 17, 2007 Report Share Posted September 17, 2007 I'll review the first cardMy first impression is that it's underpowered. You have to lose this card as a result of battle before you get to use the effect, and the effect requires you to tribute another monster just after you lost the first monster, and possibly taken damage for it, but you do get to increase the ATK of another monster by 1000, but thats only if you have a 3rd monster on the field which would be a miracle seeing how fire monsters don't stick to the field for too long. I don't know why you would even want to sacrifice the second monster anyways. So sorry but this first card doesn't give the set a very good start. 4.7/10 Possible changes could include- An ATK increase of the monster- a built in Special Summon feature for more chance to have 3 monsters on the field. Link to comment Share on other sites More sharing options...
RonnieMagia Posted September 17, 2007 Author Report Share Posted September 17, 2007 Thanks for the review, i'll try my best to overcome these things in my future sets. and you just got yourself a rep Link to comment Share on other sites More sharing options...
Yaden Yuki Posted September 17, 2007 Report Share Posted September 17, 2007 wow great cards and i dont see any overpowering though 10/10keep up the great job Link to comment Share on other sites More sharing options...
RonnieMagia Posted September 17, 2007 Author Report Share Posted September 17, 2007 Thanks my dear friend, this is the kind of comments I like to see. THNX AGAIN Link to comment Share on other sites More sharing options...
Kocrow17 Posted September 17, 2007 Report Share Posted September 17, 2007 Fiery Mustang-Very nice art. Since it has to be destroyed by battle, and sent to the graveyard, and there needs to be a FIRE monster on the field, I could get rid of the "tribute 1 monster" cost. Also, in the effect, make sure to specify it is an "Equip Card". Fire Summoner-This card is too strong for a searcher. It too far of an improvement of UFO Turtle. So, my suggestion is:"FLIP: Special Summon 1 level 4 or lower FIRE monster from your hand."OR"FLIP: Special Summon 1 FIRE monster with 1000 or less ATK from your deck."Finally, I would reajust her ATK and DEF so she can be a Level 2, since she's a spellcaster, this would make her herself searcheable via Apprentice Magician. Flames Magician-Since Normal Spell are the most common, to get to destroy a monster for it is a bit overpowered. Suggestions:"Inflict 800 points of damage to your opponent each time he/she activates a Normal Spell Card" and up his ATK to 2100OR"Each time your opponent activates a Quick-Play Spell Card, destroy 1 monster on the field." and keep his ATK where it is or raise to 2000. Keun-Chain Link 2 is quite common, maybe up to 3? I'm not sure, I was never one for chain link cards. Magma Boy-This card has excess text on it, and VERY few cards should ever allow to draw more than 2 cards. Since you're only loosing 1 card, and gaining 3, that would make this card a +2 like pot of greed. This would get them band since they are so easily searched for. Suggestion: "Tribute 1 "Flames Lady" you control, draw 2 cards. This card cannot attack during the turn you acticate this effect." Volcanic Freak-Hate the name -_-. Also, you should change it so he cannot select himself as the target of his effect as you can summon him and get an instant 2600 ATK beatstick. Burned Brain Cell-Needs a few changes"As long as this card is face-up on the field, all face-up monsters are treated as FIRE monsters. Once per turn, by paying 1000 Life Points, you can Tribute 1 monster your opponent controls as a Tribute for a Tribute Summon. During your Standby Phase, discard 1 card from your hand. If you cannot, destroy this card." Cursed Hole-The whole hand is too harsh, considering you can use DNA Surgery of Burning Brain Cell to Grantuee a win. It should be a Normal Spell Card and it's effect should be to discard 1 card and remove it from play. The Lost Fire Master-The life point loss should be about the same. Anyway:"Selet 1 FIRE monster you control. All face-up FIRE monsters cannot attack or be selected as an attack target. During your Standby Phase, inflict 500 points of damage to you and your opponent. When the selected monster is removed from the field, destroy this card." The Rules of the Phoenix-WWAAYYY overpowered. I summon Zaborg, getting rid of my opponent's only monster, use this effect and his life drops below 2400 and his s/t cards are all gone. To balance it, you would have to change this card's effect and type all together. Volcanic Moon-Should be a Continuous Trap, like Light of Intervention. Volcanic TeslaWording needs to be fixed."Remove from play 3 FIRE monsters (except Tokens) you control. Send the top 10 cards of your Deck to the Graveyard and inflict damage to your opponent equal to the number of Monster Cards send to the Graveyard by this effect x 400 points." I actually really like this card, it sounds like something from a FanFic. Demon Creeps-First off, change it to a Normal Trap. Trap Cards do not get the "Equip" symbol. If you every need to make a card like this again, use "Blast With Chain" as a reference."Activate only when a monster your opponent controls attacks. After activation, this card is treated as an Equip Card. Equip the attacking monster with this card. During his/her Standby Phase, the controller of the equipped mosnter takes damage to equal to hald the ATK of the equipped monster."Half the atk is much more balanced. Even now, this is streatching the limits. Order of the Clouds-It's the exact same thing as "Horn of Heaven". Volcanic Chaos-Needs to be more specific then FIRE monster. Maybe Level 4 or lower OR Level 5 or higher FIRE monster. I hope this helps! Link to comment Share on other sites More sharing options...
RonnieMagia Posted September 17, 2007 Author Report Share Posted September 17, 2007 Thanks alot GK, I'll remake this set using your reviews, thanks alot, and for your marvelous work, I'm going to give you 3 reps Link to comment Share on other sites More sharing options...
lightspeed Posted September 17, 2007 Report Share Posted September 17, 2007 Cool cards. ^^ Though I think 'Fire Summoner' is a little overpowered. Being able to special summon a monster with up to 1900 ATK points is a little too good for a flip effect. ^^; I would suggest changing it to being able to special summon a monster with up to 1500 ATK. ^^ I would give this set a rating of 8.5/10. Good cards though. ^^ Link to comment Share on other sites More sharing options...
RonnieMagia Posted September 17, 2007 Author Report Share Posted September 17, 2007 Thanks alot, Richard. You yourself made an excellent set too, that Werewolf set was a Blaze on the Forums. Link to comment Share on other sites More sharing options...
lightspeed Posted September 17, 2007 Report Share Posted September 17, 2007 Heh, looks that way. ^^; And you're welcome. ^^ Link to comment Share on other sites More sharing options...
Slash Posted September 17, 2007 Report Share Posted September 17, 2007 they are a little overpowered, but not that much and they have great pics so 9/10 Link to comment Share on other sites More sharing options...
RonnieMagia Posted September 17, 2007 Author Report Share Posted September 17, 2007 Thank you Tyler1095 Link to comment Share on other sites More sharing options...
Medina Jr. Posted November 17, 2007 Report Share Posted November 17, 2007 8/10 Don't be afraid to add a little more power to your monsters next time! Link to comment Share on other sites More sharing options...
Slash Posted November 17, 2007 Report Share Posted November 17, 2007 dude this thread is exactly 2 months old today, dont post in threads this old again Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.