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Zombie Heroes / Red-Eyes Zombie cards


underneathean

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This is my first group of cards. I plan to continue this set well into the future. This first part contains a few OCG errors that I am aware of, but I am unable to change them without completely recreating them as I neglected to save them. Please feel free to comment and rate. (note that this set would work best with Red-Eyes Zombie Dragon included)

 

[align=center]red-eyes_revived_darkness_dragon_ca.jpgred-eyes_revived_dragon_card.jpg

red-eyes_zombie_metal_dragon_card.jpgred-eyes_cursed_dragon_card.jpg

zombie_hero_bloodlust_card.jpgzombie_hero_deathcloak_card.jpg

zombie_hero_devro_card.jpgzombie_hero_earthen_card.jpg

zombie_hero_freezok_card.jpgzombie_hero_grovel_card.jpg

zombie_hero_king_vamprus_card.jpg

lore: "Zombie Hero Vamprus" + "Zombie Hero Lady Vamprus"

Every-time this card destroys a monster in battle, Special Summon 1 "Bat Token" (Zombie-type/DARK/Level 1/ATK 0/DEF 0) in Defense Position on your side of the field. During your Main Phase you can sacrifice any number of "Bat Tokens" on your side of the field to Special Summon 1 monster from your opponents graveyard with the same number of "Bat Counters" as the number of "Bat Tokens" you sacrificed. At the beginning of your turn take away 1 "Bat Counter" from each monster summoned by this cards effect. If a monster summoned by this cards effect does not have any "Bat Counters" on it, destroy it.

 

zombie_hero_lady_vamprus_card.jpgzombie_hero_intrudane_card.jpg

zombie_hero_neo_devro_card.jpgzombie_hero_robon_card.jpg

zombie_hero_vamprus_card.jpg

Lore: When this card battles one of your opponents monsters, you can treat this card as an equip card and equip it to your opponents monster (Battle Damage is calculated normally). Take control of the monster this card is equipped to. When the equipped card would be destroyed, destroy this card instead. At the end of your turn, unequip this card and summon it on your side of the field. When this card is no longer equipped to your opponents monster, it gains a "Vamprus Counter" and your opponent gains control of it. A monster with a "Vamprus Counter" on it is treated as a Zombie-type monster and loses 300 attack and defense points for each "Vamprus Counter" on the card.

 

hidden_skull_card.jpg[/align]

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Crop some of the images, they have white borders.

 

level = Level

Zombie-type = Zombie-Type

one = 1

When this card battles one of your opponents monsters = When this card battles 1 of your opponent's monsters

attack points = ATK

 

This card is not affected by Trap, Spell, or Monster effects = This card is unaffected by the effects of Monster, Spell, and Trap Cards

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Thanks Premier!

 

New cards:

zombie_hero_bruticus_card.jpgzombie_hero_ragnoric_card.jpg

zombie_hero_tormentor_card.jpgZ-blade_card.jpg

zombie_hero_toon_deathcloak_card.jpg225228dp0.jpg

hero_savior_card.jpg

 

Toon Earthen Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monster Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. When this card is selected as an attack target, flip a coin. If its heads, negate the attack.

 

Toon Deathcloak Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monster Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. While this card is face-up on the field, all cards that would go to your opponents Graveyard go to your Graveyard instead.

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  • 4 weeks later...

to answer you question white monsters are sychro monsters and tuners are neded to summon sychro monsters.

 

and for the cards love em all exept for devro the pic its kinda weird if you could find better pic i rate 10/10 awsome idea. favorite one is red eyes revived dragon coolest one on my opinion.

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  • 4 months later...

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