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I'm Officially coming out of Card Making Retirement.


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That's right, after what, five months, except for making one card for a contest, I'm coming out of Card Making Retirement.

 

None of the images I use are my own unless I say they are. For now, credit for all of the images on my cards goes to Wolfberserker.

 

[spoiler=Older card I made that is mentioned in the text of one of the cards in this thread]FirestormLightswornKnight.jpg

 

When this card is Summoned, send the top card of your Deck to the Graveyard. If the card sent by this effect is a "Lightsworn" monster, draw 1 card. During the End Phase of the turn this card was Summoned, place 10 Firestorm Counters on this card. When your opponent activates a Spell or Trap Card, you can send the top 3 cards of your Deck to the Graveyard. If at least 2 of the cards sent to the Graveyard are "Lightsworn" monsters, remove 1 Firestorm Counter from this card to negate the activation and effect of the card and destroy it.

 

 

[align=center]MajesticFirestorm.jpg

 

Activate only when you control 1 or more face-up "Firestorm, Lightsworn Knight". Send the top 3 cards of your Deck to the Graveyard. Destroy cards on the field equal to the number of "Lightsworn" monsters sent by this effect. In addition, you can Tribute 1 "Firestorm, Lightsworn Knight" you control to inflict damage to your opponent equal to the number of monsters destroyed by this card's effect X1000.

 

DarkEscape.jpg

 

You can activate this face-down card during your opponent's Battle Phase. Change the Battle Position of 1 face-up DARK monster your opponent controls. If you control a LIGHT monster when the effect of this card resolves, you can draw 1 card.

 

DarknessScaleMech.jpg

 

This card cannot attack your opponent directly. When this card is Normal Summoned, pay 1000 Life Points. If you do not, destroy this card and decrease your Life Points by 1000. When this card attacks a non-Machine-Type monster, increase the ATK of this card by 700 during the Damage Step only. When this card destroys an opponent's monster by battle, you can remove that monster from play instead of sending it to the Graveyard.[/align]

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1. Balanced, nice theme support, and requires cost to activate its damage effect. Good overall.

2. LOLTELEDAD. Also, nice idea of turning a Normal Spell into a Quick-Play during the opponent's turn. I'd obv run this in Little City and LS. Most probably sided.

3. This is so damn broken D: basically what Crab said. It does have its restrictions, but it's just very good D=

 

K, I commented. Do I get another free Foolish Burial or something? ;D

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You got lazy didn't when you try to look for pics' date=' but you did use good ones.

 

They seem good.

 

Glad you came out of retirement, I get to see more cards like theses.

[/quote']

 

That's not the case at all. I hate the idea of having to ask permission to use pictures, so I'm not going to go scrounging around DA to find images just to have to ask if I can use them to make virutal Yu-Gi-Oh! Cards.

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