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Yugioh Created Card Game Set 0 ( Final Phase )


Nightmarian

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BASIC DESCRIPTION OF THIS PHASE :

 

All cards that are voted into this phase must have their wording checked by our re-worders. Once the cards have gone through the initial edits they will then be converted into YVD format and the YVD set will be created/updated and then distributed to all players. I will distribute the YVD set file through our IRC channel and post direct download links on the forum.

In this phase we also must get images for each card.

 

At end of this phase all reputation points and ccg points will be given, and this system will be more explained in our club thread that will be made soon. (i will explain here though how much is each work worth of ccg points and reps and also write how much people earned points and reps till now).

 

Just to say one thing more, because there is lot of people in team, and only like 25%, maybe even less is working on this, all people that didn't work at all, that means they will have 0 CCG points at end of this set, will be thrown out from team. It will be possible to return to team but they will start with negative number of CCG points which means they will must do more work in that set if they want to get reputation points.

 

 

ALL THIS CARDS MUST GET PICTURE, BE REWORDED AND TRANSFORMED TO YVD FORMAT, AND YCM FORMAT, SO THIS IS OUR NEXT JOB TO DO :

 

 

 

ALL CARDS ARE in this spoiler IN TEXT FORMAT :

 

 

 

 

Tempest Storm (You can also choose Nightmarian's name, Magnetic Storm if you like.)

Normal Spell

When you activate this card choose one of the following effects.

-Destroy all face down Spell and Trap Cards on field.

-Destroy all face up Spell Cards on the field.

-Destroy all face up Trap Cards on the field.

 

 

Judgment Bolt

Quick Spell

Pay 500 Life Points. Destroy 1 Spell or Trap on opponents side of the field.

 

 

Variable Storm

Normal Spell

Destroy 1 face-up Spell or Trap Card. If your opponent controls 3 or more face-up Spell or Trap Cards, destroy 2 instead.

 

 

Sudden Bolt

Normal Trap

Destroy 1 Spell or Trap Card. If that card was set this turn, you can Set 1 Spell or Trap Card from your hand. That card can be activated this turn.

 

Lazy Typhoon

Quick-Play Spell

This card can only be activated as chain link 2 or higher. Destroy 1 face-down Spell or Trap Card.

 

-> this must be worded so that it destroys selected fd even that fd is fliped face-up in response to this card activation

 

 

Target Practice

Normal Spell

Select a Spell or Trap Card on either players side of the field. Roll a six sided die, and activate one of the following effects based on the result.

1: Inflict 800 damage to controller of selected card.

2,3,4: If any Spell or Trap cards are adjacent to the selected card, you must select one of them and destroy it.

5,6: Destroy selected card.

 

 

 

Laser Transfer

Continuous Spell Card

Destroy 1 face-up Spell or Trap Card on the field. If that card was continuous, this card's effect becomes the same as the destroyed card. Otherwise, destroy this card

 

-will this copy Field Spell effects too and maybe some others...<.<;...i think it should say : Continuous Spell or Trap

 

Cosmic Dancer

Light Psychic lv3 800/1000

Twice per turn you can pay 800 points to negate 1 of your opponents attacks. If this card is attacked when face-down, you can flip this card face-up and negate the attack.

 

 

Bati, the Fat Guy

Fiend/LIGHT

****

0/1800

Effect:

As long as player has no cards in his/her Spell & Trap card zone, that player cannot conduct his/her Battle Phase.

 

 

Cockroach

***

EARTH

Insect/Effect

This card is changed to face-down Defense Position whenever a Monster card is summoned to the field . If this monster is attacked while in face-down Defense Position, it is not destroyed as a result of battle.

1000/200

 

 

 

Refueling

Quick-Play Spell

Select 3 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 1 card from your Deck.

 

 

Hell Force -> maybe change name to Crushing Virus Force

Trap/Normal

Effect:

You can only activate this card when your opponent monster with 1500 ATK or more declares attack. Destroy all your opponent's face-up Attack Position monsters.

 

 

Fracture

Normal Spell

Select 1 monster on the field with lowest Attack and destroy it.

 

Bomb of Destruction

Trap/Normal

Effect:

You can only activate this card when a monster is Summoned. Destroy all face-up monster(s) on the field.

 

Summon Sensor [spell]

(Normal)

The next monster normal or special summoned after this card's activation is destroyed.

 

 

Demon Pit

Normal Trap

When your opponent Summons a monster(s) that have Attack higher then ATK of 1 monster you control , you can select 1 of them and remove it from play.

 

 

Land Mine

Trap Card

You cannot Set this card in same column as opponent monster. Activate only when an opponent's monster that is in same column as this card, declares an attack. Destroy all monsters in same column as the attacking monster and all monsters adjacent to the destroyed monsters.

 

 

Lightspeed Fusion

Trap Card

Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Extra Deck. If all the Fusion Material Monsters are on the field, you can activate this card from your hand.

 

 

Advanced Polymerization

Group: Spell Card

Type: Spell

Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your

Fusion Deck. After that draw 1 card.

 

 

 

Egg of Regeneration

Continuous Spell Card

When this card is activated, add 1 Hatching Counter to it. During your Standby Phase, add 4 Hatching Counters to this card. You can send this card to the Graveyard to Special Summon 1 monster from your Graveyard whose level is equal to or less than the number of Hatching Counters on this card.

 

 

Dimensional Resurrection

Continuous Trap

Pay 800 Life Points. Special Summon 1 monster from your opponents Graveyard and equip it with this card. If monster equipped with this card is removed from field , this card is destroyed. If this card is removed from the field , monster that was equipped with this card is removed from play.

 

 

 

Sky Breaker

Light Level 4

ATK 1600/DEF 200

Thunder/Effect

When this card is Normal Summoned, it gains the following effect:

*Once while this card is on the field you can discard 1 card to destroy 1 Spell or Trap Card.

 

 

Solomon's Justice

Counter Trap

Pay half of your Life Points. Negate a Spell, Trap, or Monster's effect that activates on the field and destroy it.

 

 

Shameful Rejection

Counter Trap

Negate a Spell, Trap, or Monster's effect that activates on the field and flip the card face-down. It cannot be flipped face-up until the End Phase.

 

Horns of Hell

Counter Trap

Discard 1 card. Negate the Summon of a monster and destroy it.

 

 

Chains of the Past [Trap]

(Counter)

Negate the activation of a Spell or Trap card and remove it from play. This card can only be activated if there is a copy of the card its negating in a player's graveyard.

 

Gentleman's Duel [spell]

(Continuous)

No monsters can attack a monster of a lower level.

 

 

Gruesome Slimeyard

Continuous Trap

When monster attacks place on it 1 "Slime" Counter at end of Damage Step. Monsters with "Slime" Counters cannot declare attack.

 

 

Haze Fairy

Wind Level 3

ATK 1000/DEF 1700

Fairy/Effect

After this card is Normal Summoned, when it is sent to the Graveyard, add 1 monster with 1500 ATK or less from your Deck to your hand.

 

 

Chaotic Draw

Group: Spell Card

Type: Spell

Icon:Quick-Play

Draw 3 cards and show them to your opponent. You opponent selects 2 of them and sends them to the Graveyard. If a monster is sent to the Graveyard by this effect, you receive 500 damage. If a Spell or Trap Card is sent to the Graveyard by this effect, inflict 500 damage to your opponent.

 

 

Pyrotechnic Pixie

Fire Level 4

ATK 1000/ DEF 1000

Fiend/Effect

If your opponent has at least 1 card in their hand, you can discard 1 card and pay 800 Life Points to destroy 1 card on the field. Your opponent can discard 1 card of the same Type as selected one to negate this effect.

 

 

 

Forest Archer

Beast-Warrior Earth Lv4 1500/1100

Once per Turn you can discard 1 card to roll 1 dice. If result is not 6 return 1 card on field to owner's hand.

 

Fist of Rage

Normal Spell

Select 1 monster on opponents side of the field with lowest Defense and destroy it.

 

 

Ultimate Tragedy

Normal Spell

Select 1 Defense Position monster on the field and remove it from play.

 

Sweep Out From the Middle

Normal Trap

Destroy one face-up monster on the field whose level is closest to six. If there is a tie, this cards controller may chose one of the tied monsters to destroy.

 

 

 

Fluffy Invasion

Group: Spell Card

Type: Spell

Icon:Quick-Play

If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 4 "Fluffy Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position to your side of the field. The "Fluffy Sheep Tokens" cannot be used as a Tribute for a Tribute Summon (or Set) or used for Synchro Summon.

 

 

Stabilization Dome

Normal Spell

Add 1 Field Spell from your Deck to your hand. When an effect would destroy a Field Spell, you can remove this card in your Graveyard from play to negate that effect.

 

 

Terracovery

Quick Spell

Select 1 Field Spell in your Graveyard and activate it.

 

Mirror Knight

Water Warrior Lv3 1500/1000

Once per turn, you can reveal 1 Fusion Monster from your Fusion Deck and select 1 of the Fusion Material Monsters listed on that card in your Deck. Until the End Phase, this card's name is treated as selected monster's name.

 

 

Crystal Chameleon

Water Reptile Lv2 1200/1900

You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add 1 Spell Card that can Fusion Summon monsters from your Deck to your hand. The Deck is then shuffled.

 

Ancient Ritual

Ritual Spell

This card is used to Ritual Summon any Ritual Monster.

Select any number of monsters in your Graveyard and remove them from play to Special Summon 1 Ritual monster from your Hand that have same Level as total Levels of removed monsters.

 

Sparrow The Postman

Wind Winged Beast Lv4 1500/1000

When this card is Summoned, add 1 Ritual Spell Card from your Deck to your hand.

 

 

Lava Worm

Fire Pyro Lv4 1300/1500

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 FIRE monster with 1600 or less ATK from your Deck in face-up Attack Position.

 

 

 

Emerald Shell

Water Aqua Lv4 1300/1400

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 WATER monster with 1600 or less ATK from your Deck in face-up Attack Position.

 

 

Corrupted Clown

Dark Fiend Lv4 1300/0

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 DARK monster with 1600 or less ATK from your Deck in face-up Attack Position.

 

 

Blind Mole

Earth Beast Lv4 1300/500

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 EARTH monster with 1600 or less ATK from your Deck in face-up Attack Position.

 

 

 

Hurricane Pigeon

Wind Winged Beast Lv4 1300/700

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 WIND monster with 1600 or less ATK from your Deck in face-up Attack Position.

 

 

Electro Lynx

Light Thunder Lv4 1300/300

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT monster with 1600 or less ATK from your Deck in face-up Attack Position.

 

 

 

Suicide Blast

(Normal)

Activate this card only when a monster on your side of the field is selected as an attack target. Shuffle the attacking monster to it owners decks.

 

D.D. Guardian

Light Warrior Lv4 1800/1000

While this card is face-up on the field, any monster that is sent to the Graveyard is removed from play instead.

 

 

Golden Tomb

Normal Spell

Remove from play 1 monster in you Graveyard, add 1 monster of the same Type and same Level from your Deck to your hand.

 

 

Soldiers Recruiting

Normal Spell

Select 1 Lv5 or less Warrior Type monster from your Deck and add it to your Hand.

 

 

Psychic Demolition

Normal Spell

This card remains on the field until the end of your next turn.

During your next Standby Phase destroy all face-up Attack Position monster on field.

 

Flaming Warrior

FIRE

Level 4

Pyro

A legendary soldier who searches the land for worthy opponents. He uses fire attacks to overwhelm his opponents.

ATK/DEF: 1800/1200

 

 

Pit of Sadness

Normal Spell

Send 1 monster from your Deck to Graveyard. While this card is in your Graveyard, if that monster is face-up on the field during your any End Phase, send it to the Graveyard.

 

 

Destiny Emperor Zodiac

Attrib: Water

Type: Warrior/Effect

Level:6

Atk: 2400

Def: 1600

When this card is Tribute Summoned, declare 1 card name.

Remove from play, from both Players Graveyard, all copies of the declared card.

Then, while this card is face-up on the field, the declared card cannot be played and its effects are negated.

 

 

Crazy Totem

Earth Rock Tuner Lv2 600/600

When this card is Normal Summoned you can increase or decrease Level of 1 face-up monster other then this one, on the field by 1. Once per turn when this card is attacked you can send 2 cards from top of your Deck to Graveyard to negate it.

 

 

 

Draw Hound

EARTH

****

Beast/Effect

When Player draw a card, both players look at the card(s) drawn. If the player drew a monster card, inflict damage to that player equal to 100 x the level of the drawn monster (if more than 1 monster is draw, select the monster with the highest level).

1800/400

 

 

Counter Crusher

EARTH Reptile lv4 1800/1050

When this card is face-up on the field no counters can be placed on cards. You can pay remove 1 Counter from the field by paying 100 Life Points. You can use this card effect anytime per turn.

 

 

Testing Laboratory

Continuous Trap

The effects of all face-up monsters cannot be activated.

 

Prohibition of the Greedy

Continuous Trap Card

Neither player can draw cards outside of their Draw Phase.

 

Greed Jar

Earth Rock Lv2 800/1000

FLIP : Both Players discard all cards in their Hand and then draw same amount.

 

Gravity Wind

Group: Spell Card

Type: Spell

Icon:Quick-Play

Pay 800 Life Points. Return 1 card on the field to its owner's hand.

 

Bazaar Deal

Normal Spell

Select 1 monster on your side of the field and change it with 1 face-up monster on your opponents side of the field with lowest Attack.

 

 

Sexy Aroma

Spell/Equip

Effect:

As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.

 

Stopping the inevitable

Normal Trap

Activate when your Life Points are below 1500. Draw 2 cards, skip your next draw phase.

 

 

The Time & Space Chamber

Normal Spell

Discard 1 card. Remove from play, from your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).

 

 

Sea-Bound Lemming

Earth/Beast/Effect/2 Stars

450/600

This card cannot be offered as a tribute for a tribute summon. When this card is destroyed by battle, shuffle it into your deck. Then pick up five cards from the top of your deck, and Special summon any “Sea-Bound Lemming” in face-up defense position. Return any other picked up cards to the deck.

 

 

 

 

Sinister Fiend

DARK/Fiend

***

1500/1000

This fiend is a mercenary, working for whatever evil needs assistance.

 

 

The Magical Shapeshifter

Wind Fairy tuner Lv1 0/500

Once per turn during you Main Phase, you can increase this monster's Level by the number of monster(s) on the field.

 

 

Aqua Magician

Water/Spellcaster/Effect

ATK/DEF: 2500/2100 Level 7

This card cannot be selected as a target of a Spell or Trap Card. If a monster you control is selected as a target of a Spell or Trap Card, you can change the target to a correct target that your opponent controls.

(Can help you out of tricky situation)

 

 

 

 

 

 

 

 

 

When card will get picture, be reworded, transformed to ycm or yvd format, it will be written next to that card (in second post after this, there is status for each card), that that part of job for that card is done.

 

PICTURE RULES : when you find any picture that fit card name or effect post it here IN SPOILER. You can post a lot of pictures, they don't need to follow names, because it is possible that we will change card name if picture for that name will be too hard to find. At end we will choose best picture for each card, this will be probably discussed on IRC and on forums.

 

REWORDING RULES : when rewording card, you must follow rules of OCG. When you reword some card, post it in this thread.

 

TRANSFORMING TO YCM FORMAT : after ALL cards are reworded and have picture, then they can be transformed into YCM format using YCM CARD MAKER. Post it in spoiler please.

There will be list of all cards with rarity and card numbers. So until then, don't do it.

 

Explanation of fields :

 

-circulation : 1ST EDITION

-set id : SET0 - 0xx (xx depends on number of card in set)

-creator : card creator's name

 

 

YVD FORMATTING : this cannot be done, until card is reworded. So when some card is reworded, then you can transform it to yvd format. All explanation of this is written in our main thread here on this forum and it is really simple.

 

http://www.speedyshare.com/634465933.html

 

explanation how to use it (help) :

 

 

 

Program got a lot secret characteristics but i will explain only most important ones, you play and try to figure others..full help will be added when all will be finished , right now i got exams so it is possible it will be done for 1 month from now...

 

So how it works? You type text in input fields, check options etc and then click on GENERATE.

You will see transformed text in RESULT. Each time you click on SAVE you need to choose text file where you want to add cards. (possibly yvd set) ALL WHAT IS IN RESULT WILL BE ADDED TO END OF THAT FILE!!!

So you don't need to click on save after u make each card..(IMG:style_emoticons/default/wink.gif) Also if u do it , be warned that all cards in result will be again added to end of file.

There is few buttons that u can check - for example FREEZE makes that card number doesn't increase by 1 each time you click on generate.

You can also check some buttons so that results are deleted each time you click on generate etc. so that u don't need to select and delete them each time.

 

You can move fast through input fields and options by pressing ENTER. THIS IS FASTEST WAY HOW TO DO CARDS!!!

Just press ENTER , type what u want or select option, press ENTER when u done in that group and it will move u to next group/input field or w/e...it will select GENERATE BUTTON too so when u press ENTER when that button have focus it will generate card and focus will move to name input field...

 

Also when u click on end of text that is in input field, all text in that input field will be selected..each time you click on some input field, it will happen same thing...

 

Btw when saving file you can add cards to any text file , cards will be always added to end..

 

And this is also important : when some check box have focus (for example ones in sub-type group) you can press SPACE and that check box will be selected and u will move to next group!!! You can move through check boxes in groups with arrows and with letters (but this doesn't work like it should right now)

 

 

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THIS IS STATUS FOR EACH CARD, DOES IT HAVE PICTURE, IS IT REWORDED ETC. SO IT WILL BE WRITTEN NEXT TO CARD IF IT HAVE PICTURE, OR IS REWORDED ETC..so check this out, dont reword card if that is already done, so that is point of this :

 

Tempest Storm

Judgment Bolt

Variable Storm

Sudden Bolt

Lazy Typhoon

Target Practice

Laser Tranfer

Cosmic Dancer

Bati the Fat Guy

Cockroach

Refueling

Hell Force

Fracture

Bomb of Destruction

Summon Sensor

Demon Pit

Land Mine

Lightspeed Fusion

Advanced Polymerization

Egg of Regeneration

Dimensional Resurrection

Sky Breaker

Solomn's Justice

Shameful Rejection

Horns of Hell

Chains of the Past

Gentlemen's Duel

Gruesome Slimeyard

Haze Fairy

chaotic draw

Pyrotechnic Pixie

Forest Archer

Fist of Rage

Ultimate Tragedy

Sweep Out From the Middle

Fluffy Invasion

Stabilization Dome

Terracovery

Mirror Knight

Crystal Chameleon

Ancient Ritual

Sparrow The Postman

Lava Worm

Emerald Shell

Corrupted Clown

Blind Mole

Hurricane Pigeon

Electro Lynx

Suicide Blast

D.D. Guardian

Golden Tomb

Soldiers Recruiting

Psychic Demolition

Flaming Warrior

Pit of Sadness

Destiny Emperor Zodiac

Crazy Totem

Draw Hound

Counter Crusher

Fountain of youth

Testing Laboratory

Prohibition of the Greedy

Greed Jar

gravity wind

Bazaar Deal

Sexy Aroma

Stopping the inevitable

The Time & Space Chamber

Sea-Bound Lemming

Sinister Fiend

The Magical Shapeshifter

Aqua Magician

 

 

 

 

 

 

SO ANYONE THAT IS IN TEAM CAN HELP US IN THIS, I THINK I DON'T NEED TO GIVE FARTHER EXPLANATIONS, REWARDS ARE WRITTEN BELLOW :

 

CCG AND REPUTATION

 

At the end of each set there will be points awarded to each member who participated in the set. Based on your contributions to the set you will earn a certain amount of points and reputations accordingly. You can also earn points from CCG tournaments that we will be holding later on. These points will open up more options to you in future sets so the more you contribute the more you can do in a future set. The breakdown of the point system is as follows:

 

1. For each card of yours that makes it into the finalized set you will earn 1 CCG point.

2. For each accepted image you created for a card you will earn 1 CCG point.

3. For every reworded card you will earn 0.33 CCG point.

4. For every broken card or broken card combo that you discover and share you will earn 1 CCG point.

5. For every card you convert to YVD format you will earn 0.1 CCG point.

6. For every card you assist in balancing you will earn 0.25 CCG point.

7. For each reputation you give you will get 0.1 CCG point.

8. Sending notice private messages to members in team - for each private message - 0.05 CCG points.

9. For voting in voting phase and following rules of voting phase you will get 3 CCG points.

10. ...??

 

There was also other special tasks where it was possible to get CCG points.

 

CCG POINTS WILL ACCUMULATE AND WILL BE SHOWN IN EACH MEMBER'S "PROFILE" IN OUR CLUB.

 

FOR EVERY 3 CCG POINTS MEMBER HAVE, HE WILL GET 1 REPUTATION POINT!

 

OTHER PRIVILEGES :

 

-this yet must be discussed and decided but people with more CCG points will be able to to bypass some rules and will also have more power in this project.

 

 

CURRENT NUMBER OF CCG POINTS EARNED BY FOLLOWING ABOVE EXPLANATION :

 

-CCG points for each card that didn't made in set are not given yet to their creators - this is really big and long task to do..

-same goes for balancing, discussions on IRC and helping in other jobs...this will be all given when me or someone else will have time to do it..

 

Mond: 6 CCG points

Nightmarian: 37 CCG points

AKC: 2 CCG points

quertyman: 10 points

Palaios: 2 CCG points

Crymsen: 1 CCG points

fortycal: 2 CCG points

Wiseguy57: 2 CCG points

chaosgodkarl: 5 CCG points

tommers2008: 4 CCG points

Kazerima: 4 CCG points

oogle: 1 CCG point

 

LIST OF PEOPLE THAT ARE IN TEAM

 

 

Nightmarian - card creator, balancer, tester, project manager

AKC - card creator, tester, project manager (anything else?)

K.B. strategist - card creator, wording medic

null_ptr∮- card creator, balancer, graphics

marlength - card creator, graphics, tester

Frozen.Sub-Zero - card creator, balancer

CrimsonWolf896 - card creator, tester

Yoshigohan - card creator ,balancer, tester

Yami Game Master - card creator, wording medic, balancer, tester

~Colonel Sanders~ - card creator, converter

~The Emperor~ - card creator

-Blaze- - card creator, wording medic, tester

tommers2008 - card creator, tester

Hunter - card creator

The Hiphopopotamus - card creator

Infinity Sparker - card creator, balancer , wording medic

Black Magician Girl - converter

Darkblast - card creator, tester

.:Symptoms of Death:. - card creator

Achmed The Dead Terrorist - card creator

77trueblade77 - card creator, tester

sonic_zach - card creator

COSMOS09 - card creator, tester

Snitch - card creator, wording medic

KillerxKid - card creator, wording medic, balancer , converter, tester

Hanta - card creator, wording medic

Gboy05201 - card creator, graphics

Solar Ray - balancer

Cyber_Commander - card creator, wording medic, balancer, tester

The Wolf - card creator, balancer, tester

sasukechidori58 - card creator, tester

Ayasato-chan - wording medic, balancer

kingdom01 - wording medic

chaosgodkarl - card creator, wording medic, balancer, tester, graphics

MondBlack - card creator, tester, graphics, names corrector,

Jester - wording medic, balancer, tester

Aussieman - tester

Void - card creator, balancer, tester

qwertyman - card creator, balancer, wording medic, tester

oogle - tester

sleepy - card balancer, tester

Hamermathd - card creator, wording medic, balancer, tester

fortycal86 - card creator, balancer , wording medic , tester

Kazerina - card creator, balancer , wording medic , tester

Palaios - card creator , balancer , wording medic

Wiseguy57 - card creator, balancer

Crymsen - card creator

AtticusCross - creator, tester

DuelLion7 - wording medic, tester

X-31 Fighter - card creator, graphics, tester

stardustdragon56 - card creator

seattleite - card creator, wording medic, balancer

Space Ranger Gold - card creator

Kyub - card creator, wording medic, balancer

massacrewolf13 - card creator

shaguar - card creator

square_thunder - card creator, balancer

abisal - card creator

Adrian - card creator, balancer, reworder, tester

cardzrule - card creator

Tabris - card creator, balancer

Slasher of Chaos - card creator

chalcosleader - card creator

Secretive109 - card creator

Square_Thunder - balancer , card creator

 

 

If anyone is missing from this list post here or pm me.

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Balancing is almost done and rest of it we are doing in other thread....all is explained in those posts -> we are rewording, getting pictures and transforming cards to yvd and ycm format.

 

So first thing we need to do is to reword cards and get pictures for each... rewording is not problem but getting correct pictures is time consuming..so we really need help in this one....

 

 

PICTURE RULES : when you find any picture that fit card name or effect post it here IN SPOILER. You can post a lot of pictures, they don't need to follow names, because it is possible that we will change card name if picture for that name will be too hard to find. At end we will choose best picture for each card, this will be probably discussed on IRC and on forums.

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Tempest Storm (Magnetic Storm)

Normal Spell

Choose one of the following effects.

-Destroy all face down Spell and Trap Cards on field.

-Destroy all face up Spell Cards on the field.

-Destroy all face up Trap Cards on the field.

 

I would like to change the name to Magnetic Storm. I also fix the OCG errors.

 

Hear is the image I found.

 

Card Image without YCM

 

[spoiler=Image]

213069tg5.jpg

 

 

 

I also fixed a couple of OCG errors on Demon Pit.

 

[spoiler=Before]

Demon Pit

Normal Trap

When your opponent Summons a monster(s) that have Attack higher then ATK of 1 monster you control , you can select 1 of them and remove it from play.

 

 

[spoiler=After]

Demon Pit

Normal Trap

When your opponent Summons a monster(s) that has an Attack higher then ATK of 1 monster you control , you can select 1 monster and remove it from play.

 

 

On the last part of the effect, I wasn't sure what you meant exactly. Do you just destroy the summoned monster or any monster? I thought any monster and I also thought that would be more interesting.

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When posting images do you want them posted as a card or did you want the source image? Personally, I think it would be better if we have them posted in card form so it's easier for us to edit and resize them. You don't have to input all of the data for the card like name, etc... Just the card with the image is enough. Though to abide by the rules of this forum you still need to provide image credit for all images you provide. Also, to keep the thread less cluttered it would probably be better to post images in spoiler text.

 

 

Aqua Magician Art by Aleski Briscot

202599rl6.jpg

 

 

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I think it is best that we post picture only, without card, because we will need to make that card again anyway, with reworded text etc....you can do like me, post each pic in spoiler, or place them in rar file and upload them on speedshare.com...just post then all card names next to that link so that we know...

But best way would be to post links to those pics, so there is no need for upload...that is fastest way...<<<<

 

What is most important is that we have big pool of pictures, so we will then choose best ones for each card..changes of pictures in future are also possible, i don't see any problem in it..

 

I have already pics so i need to upload them but post all pics in links if possible...;)

 

So here is my example, my pics..pics in links are not so good, but ones i uploaded from my PC are much better (ones in spoilers)..only problem is i don't know authors anymore :

 

target practice :

 

Target

 

Right On Target

 

 

forest archer -> forest hunter (name change) :

 

http://kombat-unit.deviantart.com/art/Hero-of-Chaos-97650583

 

forest archer :

 

archer 2

 

Young Lythar

 

Archer on Forest

 

Ewok Sharpshooter

 

http://jrinaldi.deviantart.com/art/Forest-Elf-49728179

 

http://sylence80.deviantart.com/art/Archer-19785725

 

RPG hooded Drow

 

http://julianimator.deviantart.com/art/Elvish-Archer-97223621

 

 

bati, the fat guy

 

Fat and Full xD

 

 

horns of hell

 

Balrog

 

 

cockroach

 

Nest of Cockroaches

 

blind mole

 

http://magikbubbles.deviantart.com/art/We-gonna-set-the-night-on-fire-69782747

 

 

 

ancient ritual

 

 

23m5u20.png

 

20setea.png

 

 

 

bomb of destruction

 

 

2a60zsm.jpg

 

 

 

cosmic dancer

 

 

25551k7.png

 

 

 

destiny emperor zodiac

 

 

m65n5.png

 

 

 

egg of regeneration

 

 

ehdxtc.jpg

 

 

 

flaming warrior

 

 

244phc1.png

 

2ekqa0l.png

 

 

 

 

golden tomb

 

 

mh3r0i.png

 

 

 

greed jar

 

 

judao8.png

 

 

 

hell force

 

 

2z6wneo.png

 

 

 

 

 

lazy typhoon

 

 

2mmx2c4.png

 

 

 

magical shapeshiter

 

 

111351i.png

 

 

 

pit of sadness

 

 

2qixqvs.png

 

 

 

pyrotechnic pixie

 

 

23wpnwx.jpg

 

 

 

sinister fiend

 

 

34qwite.png

 

 

 

soldiers recruiting

 

 

2mdnzic.png

 

oodbp.png

 

 

 

sudden bolt

 

 

qxrvh5.png

 

 

 

variable storm

 

 

2m85mxh.png

 

 

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The pictures I like are:

 

Horns of Hell

bomb of destruction

destiny emperor zodiac

egg of regeneration

flaming warrior

greed jar

magical shapeshiter

pit of sadness

pyrotechnic pixie

sudden bolt

 

I think the other pictures could be better.

 

I also think we should change some of the names like Lazy Typhoon and Bati, the fat guy.

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Like i told, names are not really important..just find cool pics and we will change card names...

 

Wow, u don't like Golden Tomb...:p It is really hard to find exact pics like i told, lot of time needs to be invested + luck is needed too..


Anyway someone need to send private message to all members in team (there is list of members at end of second post in this thread) , like it is told :

8. Sending notice private messages to members in team - for each private message - 0.05 CCG points.

 

So that is more then 3 ccg points, which is 1 rep ;)

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Also, my advice is that u people search for pics in Realistic Cards , there is like 500 pages, all full with pics..and don't start from page 1 ^^, but go to some random so that we explore different threads and get diff pics...i think this is best way to get good pics..

Other options are devianart.com obv and google..but on deviant i suggest going through categorys, for example -> digital art -> paintings etc...that is right way to get pic u want, by going through categorys , because if u search all then it gives lot of crappy results...

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You should really read more so that i dont need to repeat myself all the time :p

 

-CCG points for each card that didn't made in set are not given yet to their creators - this is really big and long task to do..

-same goes for balancing, discussions on IRC and helping in other jobs...this will be all given when me or someone else will have time to do it..

 

 

You got already reps, but you will get CCG points too..it was special situation and i promised that so it is ok

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You should really read more so that i dont need to repeat myself all the time :p

 

-CCG points for each card that didn't made in set are not given yet to their creators - this is really big and long task to do..

-same goes for balancing' date=' discussions on IRC and helping in other jobs...this will be all given when me or someone else will have time to do it..

 

 

You got already reps, but you will get CCG points too..it was special situation and i promised that so it is ok

[/quote']

 

 

yes i no i got the reps.. i was only asking alright...

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Ok, I have some image ideas:

[spoiler=Bati, the Fat Guy] Under Hermes bed

 

[spoiler=Hell Force] Ethereal Flames

 

[spoiler=Advanced Polymerization] Skull Pill

This one's good, but it needs a background, which I can do at a shop.

[spoiler=Bomb of Destruction]http://traxxasred.deviantart.com/art/Atom-Bomb-82088845

 

[spoiler=Time & Space Chamber] Fantastic Adventure

 

[spoiler=Lava Worm]http://supernitro.deviantart.com/art/You-gonna-git-burned-boyo-101934446

 

[spoiler=Corrupted Clown] 13 Nights 2007 Ghost Clown

 

[spoiler=Hurricane Pigeon]http://buildingclimber.deviantart.com/art/Blue-Pigeon-87545030

 

[spoiler=Electro Lynx] Lynx

I guess we'll change this card's name.

[spoiler=Emerlad Shell] Turtle Turtle

Same here.

[spoiler=Blind Mole] 'Ware the Naked Mole Rat

And here.

Oh, I will still look for more, and I have a marvellous idea for Lightspeed Fusion, which I'm curently doing.

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i have a couple of questions.

 

1. Is anyone able to get images for cards?

2. Do they have to be self created or can they be from anywhere on the web?

 

Yes, read main post and above post i explained everything there...of course you need to find them on internet, try deviantart.com and google.com - pictures.

 

 

Fortycal96 - that is way too realistic, my pic of Golden Tomb have perfect style, but we would need to change card name to Golden Mine i guess , but even that is not neccessary..that big skull cave could be tomb no? And from it is shining gold and on train there is your monster that is coming :D

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