fortycal86 Posted February 2, 2009 Report Share Posted February 2, 2009 You said golden mine not gold mine.lol Lets see the pic mond. Link to comment Share on other sites More sharing options...
Crymsen Posted February 2, 2009 Report Share Posted February 2, 2009 Here are some images i found. Tempest/Magnetic Storm Judgement Bolt Target Practice Hope they help. I personally think the first one is sexy. Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted February 2, 2009 Report Share Posted February 2, 2009 sweet, even tho i never looked Link to comment Share on other sites More sharing options...
Nightmarian Posted February 2, 2009 Author Report Share Posted February 2, 2009 Crymsen - they should be more YGO style and cartoonish...;) Link to comment Share on other sites More sharing options...
Insert_Name_Here Posted February 2, 2009 Report Share Posted February 2, 2009 true, that may help Link to comment Share on other sites More sharing options...
Crymsen Posted February 3, 2009 Report Share Posted February 3, 2009 true but i still think the first one is sexy Link to comment Share on other sites More sharing options...
fortycal86 Posted February 3, 2009 Report Share Posted February 3, 2009 This might be a good image for Terracovery. Link to comment Share on other sites More sharing options...
Nightmarian Posted February 3, 2009 Author Report Share Posted February 3, 2009 Yeah i think that one will look good on ygo card Link to comment Share on other sites More sharing options...
fortycal86 Posted February 3, 2009 Report Share Posted February 3, 2009 Hears one I found for Ancient Ritual. http://fc73.deviantart.com/fs14/f/2006/357/e/2/Zodiac_Ceremony_by_UdonCrew.jpg Link to comment Share on other sites More sharing options...
Nightmarian Posted February 3, 2009 Author Report Share Posted February 3, 2009 That one is good too..anyway , i need to talk with Karl about rewording..i doubt that someone else is good in it like him but we can fix at least grammar errors and some obvious things , like missing the etc. so that he have less work as possible.. Link to comment Share on other sites More sharing options...
Nightmarian Posted February 3, 2009 Author Report Share Posted February 3, 2009 I am gonna say again : best way to get good pictures fast is to BROWSE YCM FORUMS, just go look in some contest or realistic cards threads and you will find plenty of good pics...i am doing it by myself and i must say that there are awesome pics...=) Link to comment Share on other sites More sharing options...
Golden Chaos Posted February 3, 2009 Report Share Posted February 3, 2009 Ok, here is a pic:[spoiler=Recycle of Fate] I still need comments on my pics.@Crymsen: I liked Judgement Bolt only, rest are not very nice.@cardzrule: Stop spamming or I will report you! Link to comment Share on other sites More sharing options...
Golden Chaos Posted February 4, 2009 Report Share Posted February 4, 2009 So, we need more ideas/opinion now? Link to comment Share on other sites More sharing options...
Nightmarian Posted February 4, 2009 Author Report Share Posted February 4, 2009 Well i told u guys...search YCM forums...there are great pics <.<..i got lot of them but i need to cut pics from those cards + upload them so i do it in friday probably or next day...=)It would be great that someone except me try browsing through YCM forums, deviantart.com is 10 times worse place to get good pics.. Link to comment Share on other sites More sharing options...
Golden Chaos Posted February 4, 2009 Report Share Posted February 4, 2009 Nightmarian, I think this is not 100% legal, getting people's pics without asking them, I'm not sure though.Any thoughts on my pics? Link to comment Share on other sites More sharing options...
Subtlety Posted February 5, 2009 Report Share Posted February 5, 2009 i have one for my fountain of youthhttp://www.danscottart.com/Images/Fountain_of_youth.jpg Link to comment Share on other sites More sharing options...
K.B. strategist Posted February 5, 2009 Report Share Posted February 5, 2009 Sorry I haven't been very active in this created card game. Here's all the card re-wordings I could think of to make up for it: [spoiler= Card rewordings (some of them i just changed 1 or 2 words):] Tempest StormNormal SpellActivate 1 of the following effects:• Destroy all face-down Spell and Trap Cards on the field.• Destroy all face-up Spell Cards on the field.• Destroy all face-up Trap Cards on the field. Judgment BoltQuick SpellPay 500 Life Points. Destroy 1 Spell or Trap Card your opponent controls.Lazy TyphoonQuick-Play SpellThis card can only be activated as Chain Link 2 or higher. Destroy 1 face-down Spell or Trap Card. -> this must be worded so that it destroys selected fd even that fd is fliped face-up in response to this card activation like this, then? This card can only be activated as Chain Link 2 or higher. Destroy 1 Set Spell or Trap Card on the field. If that card is chained to this card's activation, negate the activation of the card and destroy it. Target PracticeNormal SpellSelect 1 Spell or Trap Card on the field. Roll 1 six-sided die, and activate 1 of the following effects based on the result:1: Inflict 800 damage to controller of the selected card.2,3 or 4: If any Spell or Trap Cards are adjacent to the selected card, select 1 of them and destroy it.5,6: Destroy the selected card. Laser TransferContinuous Spell CardDestroy 1 face-up Spell or Trap Card on the field. If that card was a Continuous Spell or Trap Card, this card's effect becomes the same as the destroyed card. If the destroyed card is not a Continuous Spell or Trap Card, destroy this card. Cosmic DancerLight Psychic lv3 800/1000Twice per turn you can pay 800 points to negate 1 of your opponent's attacks. If this Set card is selected as an attack target, you can flip this card face-up to negate the attack. Bati, the Fat GuyFiend/LIGHT****0/1800Effect:As long as the turn player has no cards in his/her Spell & Trap Card Zone, that player cannot conduct his/her Battle Phase. Cockroach***EARTHInsect/EffectWhen a monster is Summoned, change this card to face-down Defense Position. If this Set card is selected as an attack target, it is not destroyed by battle.1000/200 RefuelingQuick-Play SpellSelect 3 Monster Cards from your Graveyard. Return them to your Deck, then draw 1 card. Hell Force Trap/NormalEffect:You can only activate this card when an opponent's monster with 1500 ATK or more declares attack. Destroy all Attack Position monsters your opponent controls. FractureNormal SpellSelect 1 monster on the field with the lowest ATK and destroy it. Bomb of DestructionTrap/NormalEffect:You can only activate this card when a monster is Summoned. Destroy all face-up monster(s) on the field. A more balanced version of Torrential Tribute? It's already pretty balanced... Summon Sensor [spell](Normal)The next monster Normal or Special Summoned after this card's activation is destroyed. Demon PitNormal TrapWhen your opponent Summons a monster(s) that have ATK higher then the ATK of 1 or more monster(s) you control, you can select 1 of the Summoned monster(s) and remove it from play. Land MineTrap CardYou cannot Set this card in the same column as an opponent's monster. Activate only when an opponent's monster that is in the same column as this card declares an attack. Destroy all monsters in the same column as the attacking monster and all monsters adjacent to the destroyed monsters. Advanced PolymerizationGroup: Spell CardType: SpellSend Fusion Material Monsters that are listed on a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from yourFusion Deck. After that, draw 1 card. Egg of RegenerationContinuous Spell CardWhen this card is activated, place 1 Hatching Counter on this card. During each of your Standby Phases, place 4 Hatching Counters on this card. You can send this card to the Graveyard to Special Summon 1 monster from your Graveyard whose Level is equal to or less than the number of Hatching Counters on this card. Dimensional ResurrectionContinuous TrapPay 800 Life Points. Special Summon 1 monster from your opponents Graveyard and equip it with this card. If a monster equipped with this card is removed from field , this card is destroyed. If this card is removed from the field, the equipped monster is removed from play. Solomon's JusticeCounter TrapPay half of your Life Points. Negate the activation of a Spell, Trap, or Monster Effect and destroy it. ^Why another Solemn Judgment? One is quite enough. Shameful RejectionCounter TrapNegate the activation of Spell, Trap or Monster Card Effect and Set the card. It cannot be activated or Flip Summoned until the end of this turn. Chains of the Past [Trap](Counter)Negate the activation of a Spell or Trap Card and remove it from play. This card can only be activated if there is a card with the same name as the selected card in either player's Graveyard. Gruesome SlimeyardContinuous TrapWhen monster attacks, place 1 Slime Counter on it at end of Damage Step. Monsters with "Slime" Counters cannot declare an attack. Haze FairyWind Level 3ATK 1000/DEF 1700Fairy/EffectAfter this card is Normal Summoned, when it is sent to the Graveyard, add 1 monster with 1500 ATK or less from your Deck to your hand. Chaotic DrawGroup: Spell CardType: SpellIcon:Quick-PlayDraw 3 cards and show them to your opponent. You opponent selects 2 of them and sends them to the Graveyard. If a monster is sent to the Graveyard by this effect, take 500 damage. If a Spell or Trap Card is sent to the Graveyard by this effect, inflict 500 damage to your opponent. Pyrotechnic PixieFire Level 4ATK 1000/ DEF 1000Fiend/EffectIf your opponent has at least 1 card in their hand, you can discard 1 card and pay 800 Life Points to destroy 1 card on the field. Your opponent can discard 1 card of the same Type as the selected card to negate this card's activation and destroy it. Forest ArcherBeast-Warrior Earth Lv4 1500/1100Once per turn you can discard 1 card to roll 1 six-sided die. If the result is not 6 return 1 card on the field to it's owner's hand. Fist of RageNormal SpellSelect 1 monster on your opponents side of the field with the lowest DEF and destroy it. ^Again, why another copy of Smashing Ground? Ultimate TragedyNormal SpellSelect 1 Defense Position monster on the field and remove it from play. Sweep Out From the MiddleNormal TrapDestroy 1 face-up monster on the field whose Level is closest to 6. If it's a tie, you get to choose. Ancient RitualRitual SpellThis card is used to Ritual Summon any Ritual Monster.Select any number of monsters in your Graveyard and remove them from play to Special Summon 1 Ritual Monster from your hand whose Level is equal to the total Level Stars of the removed monsters. Suicide Blast(Normal)Activate only when a monster you control is selected as an attack target. Shuffle the attacking monster into it's owner's deck. Soldiers RecruitingNormal SpellSelect 1 Level 5 or lower Warrior-Type monster from your Deck and add it to your hand. ^Again, why another copy of an existing card? Pit of SadnessNormal SpellSend 1 monster from your Deck to Graveyard. While this card is in your Graveyard, if that monster is face-up on the field during your End Phase, send it to the Graveyard. Destiny Emperor ZodiacAttrib: WaterType: Warrior/EffectLevel:6Atk: 2400Def: 1600When this card is Tribute Summoned, declare 1 card name.Remove from play all copies of the selected card in both player's Graveyard.While this card is face-up on the field, the declared card cannot be played and it's effect(s) are negated. Draw HoundEARTH****Beast/EffectWhen a player draws a card(s), both players look at the card(s) drawn. If the player drew a Monster Card, inflict damage to that player equal to 100x the level of the drawn monster. If more than 1 monster is drawn, the monster with the highest Level is selected.1800/400 ^In my opinion this should say "when a player draws a card(s) outside of his/her Draw Phase" Counter CrusherEARTH Reptile lv4 1800/1050When this card is face-up on the field no counters can be placed on cards. You can pay 100 Life Points to remove 1 counter on the field. You can activate this card's effect during either player's turn. Greed JarEarth Rock Lv2 800/1000FLIP : Each player discards their hand and draws the same number of cards they discarded. Bazaar DealNormal SpellSelect 1 monster on you control and switch control of it with 1 face-up monster on your opponents side of the field with the lowest ATK. Sexy AromaSpell/EquipEffect:Your opponent cannot select monster(s) you control as attack target(s), except the equipped monster. Stopping the inevitableNormal TrapActivate when your Life Points are below 1500. Draw 2 cards, then skip your next Draw Phase. Sea-Bound LemmingEarth/Beast/Effect/2 Stars450/600This card cannot be Tributed for a Tribute Summon or Set. When this card is destroyed by battle, shuffle it into your Deck. Then pick up 5 cards from the top of your Deck, and Special Summon any “Sea-Bound Lemming” in the cards in face-up Defense Position. Return any other picked up cards to the Deck. The Magical ShapeshifterWind Fairy tuner Lv1 0/500Once per turn, during your Main Phase, you can increase this monster's Level by the number of monster(s) on the field. I noticed several copies of already-existing cards, why were they made? Link to comment Share on other sites More sharing options...
qwertyman Posted February 5, 2009 Report Share Posted February 5, 2009 K.B. strategist: Your re-wording of Shameful Rejection changes the effect, but I'm sure you did that by accident. The original effect negated an effect, then flipped the card that had that effect face-down. It doesn't flip itself face-down. Sorry for the confusion. raven: I haven't been contributing because the whole process was becoming a chore for me. I want some more organized process for re-wording cards. Unless K.B. got all of them, assign a few to me for re-wording, so that I don't have to look through the entire pile and choose. Perhaps that's how you could do it for all future sets.1. Have a time set for re-worders to post and identify that they would like to re-word some cards for that set.2. Split up all cards evenly between all re-worders who posted.3. ?????4. Profit! Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted February 5, 2009 Report Share Posted February 5, 2009 I actually plan on rewording a lot of these but the problem is that I haven't been feeling well and have been putting a lot of extra time into my job. Also, circulation should NOT be first edition, unless you want to go around gold sticker'ing each card. Should just be no circulation. Link to comment Share on other sites More sharing options...
Nightmarian Posted February 5, 2009 Author Report Share Posted February 5, 2009 Well ok, i just didn't want to give responsibility to people and force them do some things if they don't want...So, each reworder choose number of cards that he wanna reword and post their names right??Well that is ok, i didn't mention it, but that is only way i can see it really work...So from now on then, when someone is gonna reword cards -> post cards that u wanna reword so that other people don't reword them too... Btw , K.B. Strategist -> thank you, i am right now really busy at college so tomorrow probably i will comment your work and you will get CCG points ... p.s. i am not good enough to re-word cards so i will stick mostly with pictures and i will finish program for transforming cards to YVD format..idea that come in my mind is to make option where you just copy paste text (and it is not matter for example did u first write name of monster, or attribute etc.) and program will transform it to yvd format..there would be some rules , but really basic ones... Link to comment Share on other sites More sharing options...
Golden Chaos Posted February 6, 2009 Report Share Posted February 6, 2009 Oh, I have a pic that was made for me at E-Hero Kyle's shop.Check it out:[spoiler=Lightspeed Fusion] Please, comment my pics NOW!!! Link to comment Share on other sites More sharing options...
Nightmarian Posted February 7, 2009 Author Report Share Posted February 7, 2009 I see i need to post rules from our main page for pics : 10. You cannot submit card images that already exist in the TCG or OCG.11. You cannot submit photographs as the images you want for your cards.12. You cannot submit inappropriate images for your cards. And i added : 13. Realistic pictures will be thrown out too.14. You cannot edit existing TCG card pictures and post them like new one. So search please for pictures that look like they are from YGO TCG, that style mostly...not CCI animations, special effects and things like that...Few more pics from me, some cards names will need to be changed so that they more fit to pic : The Time & Space Chamber Sudden Bolt Bazaar Deal gravity wind Stabilization Dome Solomn's Justice Link to comment Share on other sites More sharing options...
Nightmarian Posted February 7, 2009 Author Report Share Posted February 7, 2009 More pics : sinister fiend ancient ritual Mirror Knight chaotic draw Lightspeed Fusion destiny emperor zodiac - his attribute would be changed to light Fist of Rage advanced polymerization - i know this is edit too, but it is not so obvious one like Mond's is.. ancient ritual sinister fiend Terracovery dimensional resurrection or refueling - but it would be best to find something more fitting Chains of the Past psychic demolition stabilization dome sky breaker - his type would be changed to beast-warrior stoping the invetible summon sensor Electro Lynx - name change to something that fits image...type change to dragon or dinosaur lava worm - name change..type to winged beast Ultimate Tragedy Dimensional Resurrection suicide blast Link to comment Share on other sites More sharing options...
.Requiem Posted February 7, 2009 Report Share Posted February 7, 2009 [spoiler=Fixed Cards]Tempest Storm (You can also choose Nightmarian's name, Magnetic Storm if you like.)Normal SpellWhen you activate this card select and activate 1 of the following effects.-Destroy all face-down Spell and Trap Cards on field.-Destroy all face-up Spell Cards on the field.-Destroy all face-up Trap Cards on the field. Judgment BoltQuick SpellPay 500 Life Points, destroy 1 Spell or Trap Card your opponent controls. Variable StormNormal SpellDestroy 1 face-up Spell or Trap Card. If your opponent controls 3 or more face-up Spell or Trap Cards, destroy 2 instead. Sudden BoltNormal TrapDestroy 1 Spell or Trap Card. If that card was Set this turn, you can Set 1 Spell or Trap Card from your hand. That card can be activated this turn. Lazy TyphoonQuick-Play SpellThis card can only be activated as chain link 2 or higher. Destroy 1 face-down Spell or Trap Card. -> this must be worded so that it destroys selected fd even that fd is fliped face-up in response to this card activation Target PracticeNormal SpellSelect a Spell or Trap Card on either players contrls Roll a 6-sided die, select and activate 1 of the following effects:1: Inflict 800 damage to controller of selected card.2,3,4: If any Spell or Trap cards are adjacent to the selected card, you must select one of them and destroy it.5,6: Destroy selected card. Laser TransferContinuous Spell CardDestroy 1 face-up Spell or Trap Card on the field. If that card was Continuous Spell or Trap Card, the effect of this becomes the same as the destroyed card. Otherwise, destroy this card -will this copy Field Spell effects too and maybe some others...<.<;...i think it should say : Continuous Spell or Trap Cosmic DancerLight Psychic lv3 800/1000Twice per turn, you can pay 800 Life Points to negate 1 of your opponents attacks. If this card is attacked when face-down, you can flip this card face-up and negate the attack. Bati, the Fat GuyFiend/LIGHT****0/1800Effect:As long as player has no cards in their Spell & Trap Card Zone, that player cannot enter their Battle Phase. Cockroach***EARTHInsect/EffectThis card is changed to face-down Defense Position whenever a monster is summoned to the field. If this monster is attacked while in face-down Defense Position, it is not destroyed by battle.1000/200 RefuelingQuick-Play SpellSelect 3 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. Draw 1 card from your Deck. Hell Force -> maybe change name to Crushing Virus ForceTrap/NormalEffect:You can only activate this card when your opponent monster with 1500 ATK or more declares attack. Destroy all your opponent's face-up Attack Position monsters. FractureNormal SpellSelect 1 monster on the field with lowest ATK and destroy it. Bomb of DestructionTrap/NormalEffect:You can only activate this card when a monster is Summoned. Destroy all face-up monsters on the field. Summon Sensor [spell] This card makes no Sense as how can it destroy something if it is a normal spell.(Normal)The next Normal Summon or Special Summoned after this card's activation is destroyed. Demon PitNormal TrapWhen your opponent Summons a monster that have Attack higher then ATK of 1 monster you control , you can select 1 of them and remove it from play. Land MineTrap CardYou cannot Set this card in same column as opponent monster. Activate only when an opponent's monster that is in same column as this card, declares an attack. Destroy all monsters in same column as the attacking monster and all monsters adjacent to the destroyed monsters. Lightspeed FusionTrap CardSend Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Extra Deck. If all the Fusion Material Monsters are on the field, you can activate this card from your hand. Advanced PolymerizationGroup: Spell CardType: SpellSend Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Fusion Deck. Draw 1 card. Egg of RegenerationContinuous Spell CardWhen this card is activated, add 1 Hatching Counter to it. During your Standby Phase, add 4 Hatching Counters to this card. You can send this card to the Graveyard to Special Summon 1 monster from your Graveyard whose level is equal to or less than the number of Hatching Counters on this card. Dimensional ResurrectionContinuous TrapPay 800 Life Points, to Special Summon 1 monster from your opponents Graveyard and equip it with this card. If monster equipped with this card is removed from field , this card is destroyed. If this card is removed from the field , monster that was equipped with this card is removed from play. Sky BreakerLight Level 4ATK 1600/DEF 200Thunder/EffectWhen this card is Normal Summoned, select and activate 1 the following effect:*Once while this card is on the field you can discard 1 card to destroy 1 Spell or Trap Card on the field. Solomon's JusticeCounter TrapPay half of your Life Points. Negate a effect of Spell, Trap, or Monster Card that activates on the field and destroy it. I will update with more cards I will post images also. Link to comment Share on other sites More sharing options...
fortycal86 Posted February 7, 2009 Report Share Posted February 7, 2009 Those card Images look great Nightmarian. I would use all the second images for the ones you have multiples of. the only one I don't like is electro lynx. Other then that, great job. I also got a few images. Terracovery Testing Laboratory http://theechodragon.deviantart.com/art/quot-Forgive-me-quot-68056077 Link to comment Share on other sites More sharing options...
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