【Demonic Queen】 Posted February 3, 2009 Report Share Posted February 3, 2009 Alright this is my latest card Its a Fiend Type support Trap card. Rate and correct ocg please. Effect:You can only activate this card when a face-up Fiend-Type monster is selected for attack. Destroy both monsters, then Special Summon 1 Level 4 or lower Fiend-Type monster. If the monster card is destroyed or removed from play by a Spell, Trap or Monster Card Effect you can Special Summon it during your Standby Phase by discarding 1 Fiend-Type monster from your hand. Link to comment Share on other sites More sharing options...
Hyperboy Posted February 3, 2009 Report Share Posted February 3, 2009 Nice!!! 9.5/10 5 Stars Link to comment Share on other sites More sharing options...
Tabris Posted February 3, 2009 Report Share Posted February 3, 2009 Cunning of the Six Samurai, with a dash of Sakuretsu Armor, and LIMITER REMOVAL?!... ... no; banworthy. Link to comment Share on other sites More sharing options...
Shrekstasy Posted February 3, 2009 Report Share Posted February 3, 2009 The original ATK of that monster is doubled until the end of your opponent's Standby Phase. Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted February 3, 2009 Author Report Share Posted February 3, 2009 Alright I edited it making it less banworthy Link to comment Share on other sites More sharing options...
OMGAKITTY Posted February 3, 2009 Report Share Posted February 3, 2009 You can only activate this card when a face-up Fiend-Type monster is selected for attack. Destroy both monsters, then Special Summon 1 Level 4 or lower Fiend-Type monster. Increase the card ATK for every card on the field by 200 until your End Phase. If the card(Hm...monster? I'm not sure, but just saying "card" is kind of confusing...) is destroyed or removed from play by a Spell, Trap or Monster Card Effect(I think) you can Special Summon it during your Standby Phase by discarding 1 Fiend-Type monster from your hand. Not bad. I don't know any of these new-fangled cards that it could combo with, though, so I don't know it's balance... From where I stand, it looks balanced. Tabris might disagree with me though. And I'd side with him over me in this case >_> 9/10 Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted February 3, 2009 Author Report Share Posted February 3, 2009 Well thank you but at first it wasn't balanced i edited it big time, lets say it had all the same effects except with the cost of discarding and double the ATK so yeah and thank you for ocg corrections. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted February 3, 2009 Report Share Posted February 3, 2009 Just scrap the ATK gain. Once you do that, I like a lot ^^. Link to comment Share on other sites More sharing options...
【Demonic Queen】 Posted February 3, 2009 Author Report Share Posted February 3, 2009 Alright this is the last time I am going to edit it before my photobucket haves a page with the same card. Well thank you for helping though. Link to comment Share on other sites More sharing options...
the_legacy_of_the_reaper Posted February 3, 2009 Report Share Posted February 3, 2009 where can i get that.......just kidding Link to comment Share on other sites More sharing options...
Ookami Moriyama Posted February 3, 2009 Report Share Posted February 3, 2009 You can only activate this card when a face-up Fiend-Type monster is an attack target. Destroy both the attacking and the targeted monsters, then Special Summon 1 Level 4 or lower Fiend-Type monster. If the monster card is destroyed or removed from play by a Spell, Trap or Monster Card Effect you can Special Summon it during your next Standby Phase by discarding 1 Fiend-Type monster from your hand to the Graveyard. I think that's the way it should be nice card 9.8/10 Link to comment Share on other sites More sharing options...
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