Overlord Lucan Posted February 4, 2009 Report Share Posted February 4, 2009 While here is my first shot at making written cards, I decided to do something I haven't seen around so I came up with Mirror Cards, the idea is to minimize your own damage and send it back at your opponent. Mirror-Image Palace (Field Spell) As long as this card is face-up on the field all "Mirror Morph" monsters on the field gain 500 ATK and DEF. As long as this card is face-up on the field all effect damage from "Mirror Morph" monsters is doubled. Reflected Payment (Trap)This card can only be activated when you pay Life Points to activate a spell, trap, or monster effect, half the cost then inflict damage on your opponent equal to what you payed. Mirror Equalization (Quick Play Spell)This card can only be activated when both players take equal amounts of damage, negate damage inflicted to you and double your opponents. Mirror Morph Soldier (Light, Warrior, Level 4, Atk: 500 Def: 1000)When this card is Attacked it gains 1500 Atk points. Mirror Morph Sorcerer (Light, Spellcaster, Level 3, ATK: 1000 DEF: 500When this card is attacked increase its ATK points by half of the attacking monsters. Mirror Morpher (Light, Spellcaster, Level 7, ATK: 2000 DEF: 2000As long as you control other monsters face-up on the field this card cannot be targeted for an attack, and is not effected by spell, trap, or monster effects. When this card is destroyed summon 5 "Mirror Morph Tokens (Light, Beast, Level 1, ATK:500 DEF: 0)" these tokens cannot be tributed or change position. Convulsive Mirror Metamorphosis (Trap)This card can only be activated when there are five "Mirror Morph Tokens" on your side of the field, destroy them all and Summon 1 "Mirror Morph Dragon" from your hand or deck. Mirror Morph Dragon (Light, Dragon, Level 9 ATK: 2700 DEF: 2500)This card can only be summoned by the effect of "Convulsive Mirror Metamorphosis" When this card is summoned select one Level or below 4 monster on the field increase this cards attack points by half of the selected monsters. Once per turn you may place one "Mirror Counter (Max. 5)" on this card. When this card has at least one "Mirror Counter" on it you may remove the counter and summon one "Mirror Morph Knight Token (Light, Warrior, Level 3, ATK: ? DEF: 700)" the ATK of the token becomes equal to the number of counters removed to summon it x300. When there are four "Mirror Morph Knight Token's"' on the field you may tribute them to summon one "Mirror Morph Knight" from your hand or deck. Mirror Morph Knight (Light, Warrior, Level 8, ATK: 1500 DEF: 2700)This card can only summoned by the effect of "Mirror Morph Dragon", when this card is summoned increase its ATK points by the amount of the monsters tributed to summon him ATK points. This card cannot be destroyed in battle (Damage Calculation Applied Normally). Convulsive Fusion (Spell Card)To activate this card you must pay 500 Life Points for every monster on your side of the field, destroy all cards on your side of the field to summon "Unstable Mirror Morph Fiend" Unstable Mirror Morph Fiend (Light, Fiend, Level 6, ATK:0 DEF:0)This card can only be summoned by the effect of "Convulsive Fusion", If there any monsters on your side of the field when this card is summoned destroy them and inflict 1000 points of damage to both players for each monster destroyed.When this card is summoned increase its ATK to the equal amount of the monsters used to summon this card. Any time a monster is played on your side of the field destroy it and you take damage equal to its level x300, This card gains This card gains ATK equal to the combined level of monsters destroyed by this effect x100. Mirrored Reflection (Continuous Trap)This card is activated when you take damage from a monster effect, half the damage and inflict damage to your opponent equal to what you payed. Reflectoid Mirror Morph (Light, Spellcaster, Level 1, ATK:0 DEF:0All battle damage you would take from a battle that this card was involved in is negated, then your opponent takes damage equal to the negated amount. (Really Unsure of the OCG here) Mirror Morph Summoner (Light, Spellcaster, Level 5, ATK 500 DEF:1000When this card is Summoned you may instantly destroy it and pay 500 Life Points, to summon 2 "Mirror Morph Summoned Beast Tokens (Light, Beast, Level 4, ATK:0 DEF: 0)" when they are summoned select one level 5 monster or below on your opponents field, their ATK and DEF then becomes equal to the selected monster. If the selected monster is destroyed then destroy these tokens on your next StandBy Phase. Mirrored Destruction (Equip Spell)You must pay 1000 Life points to activate this card, this card can only be equipped to a monster with 1000 ATK points or less, when a monster equipped with this card is attacked, destroy all other monsters on the field then destroy this card and inflict damage to your opponents life points equal to the equipped monsters ATK points, after this effect is activated you cannot Attack until your second Standby phase after this card was destroyed. Mirror Morph Dragon Cannon (Light, Machine, Level 4, ATK: 1500 DEF: 1500)As long as this card remains face-up on the field all monsters on your side of the field that are not "Mirror Morph" monsters destroyed, inflict damage to your opponent equal to half of the destroyed monsters ATK point. (Kind of like a forced Catapult Turtle) Super Reflector Mirror Morph (Light, Spellcaster, Level 4, ATK: 500 DEF: 1000This cards ATK points is increased by the combined ATK of all monsters on your side of the field. This cards ATK is decreased by the combined ATK of monsters on your opponents field. Decoy Mirror (Trap)You may activate this card only when a Face-up monster with "Mirror Morph" in its name is destroyed, half the battle damage then inflict damage to your opponent equal to the amount of damage you took. Hard Shelled Mirror Morph Turtle (Light, Beast, Level 4, ATK:0 DEF: 2000)As long as this card remains face-up on the field all Battle Damage you would take from a monster with "Mirror Morph" in its name is halved, then your opponent takes damage equal to what you take. You must pay 1000 Life Points during your End Phase while this card is face-up on the field, if you do not destroy this card. Thousand Image Capture Jar (Continuous Trap card)When this card is activated select one monster on your opponent's side of the field, your opponent then selects one "Mirror Morph" monster on your side of the field, the selected monster's ATK and DEF on your opponents side of the field becomes equal to the monster selected on your side of the field, this effect continues until this card or your opponents selected card is destroyed. If you have no monsters on your side of the field or no monsters with "Mirror Morph" in their name on your side of the field, your opponents monster's ATk and DEF become 1000. Image of Destruction (Trap card)This card can only be activated when all face-up monsters on your side of the field are destroyed, when this card is activated all battle and effect damage inflicted to you becomes 0, then all monsters on your opponents side of the field are destroyed. If a "Mirror Morph" monster in its name is destroyed when this card is activated deal damage equal to its ATK. Mirror Morph Guardian (Light, Warrior, Level 3, ATK 200 DEF: 2100)As long as this card remains face-up on your side of the field you may choose this card as the target of your opponents attacks, trap cards, spell cards, and monster effects. As long as this card remains face-up on the field all battle damage is halved. Mirror Morph Dragon Eggs (Spell)This card can only be activated when "Mirror Morph Dragon" is on your side of the field, roll a six-sided die, if you roll a:*1 Add 1 "Mirror Morph Counter" to "Mirror Morph Dragon"*2 Add 2 "Mirror Morph Counters" to "Mirror Morph Dragon"*3 Add 3 "Mirror Morph Counters" to "Mirror Morph Dragon"*4 Add 4 "Mirror Morph Counters" to "Mirror Morph Dragon"*5 Add 5 "Mirror Morph Counters" to "Mirror Morph Dragon"*6 Destroy "Mirror Morph Dragon" and you take 1000 points of damage Mirror Morph Dragon Knight (Light, Warrior, Level 10, ATK 4200 DEF 3700, Fusion)Mirror Morph Dragon + Mirror Morph KnightThis card can only be Special Summoned from your Extra Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. This card gains 500 ATK and DEF for every monster on the field. This card is not effect by Trap or monster effects. When this card is destroyed you may special summon one "Mirror Morph Dragon" or "Mirror Morph Knight" that has been removed from play (Disregarding summoning conditions.) Mirror Morph Shadow Lurker (Light, Fiend, Level 3, ATK 400 DEF 100)When this card is attacked you may redirect the attack to another monster on the field. When this card is destroyed as a result of battle you lose 2000 Life Points. Mirror Morph Targeting Computer (Light, Machine, Level 6, ATK 300 DEF 2700)When this card is flipped summoned successfully you may switch it to defense position. As long as this card remains face-up on the field you choose what monster on your side of the field your opponent attacks. Once per turn you may pay 500 Life Points to look at one face-down card on your opponent’s side of the field. Indestructible Mirror Morph Gel (Light, Aqua, level 1, ATK: 0 DEf: 0 Union)Once per turn, during your Main Phase, if you control this monster on the field, you can pay 1000 Life points to equip it to a "Mirror Morph" monster as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. A card equipped with this card cannot be destroyed in battle.(1 monster can only be equipped with 1 Union Monster at a time.) Mirror Morph Hex Combatant (Light, Spellcaster, level 3, ATK 700 DEF 1200Once per turn you may select one face-up spell card on the field and return it to the owners hand. Mirror Morph Assassain (Light, Warrior, level 3, ATK 1000, DEF 700Once per turn to may pay 300 Life points to allow this card to attack directly. Image of the Harvest (Spell card)When thi card is activated you gain 500 Life Points for every "Mirror Morph" monster on the field. Image of Pain (Spell card)All damage inflicted on your opponent by a "Mirror Morph" monster this turn is doubled. Image of Peace (Trap Card)This card can only be activated when you have a face-up "Mirror Morph" monster on your side of the field, all damage dealt this turn is reduced to 0. Image of Greed (Continuous Spell)As long as this card is activated all damage you recive is halved, while all damage your opponent takes is double. This card is destroyed if you don't have at leaset two face-up "Mirror Morph" monsters face-up on the field. Mirror Morph Arcane Searcher (Light, Warrior, level 4, ATK: 1700 DEF: 1000Once per turn when this card is face-up on the field you may flip a coin and call it, if you call it right you may place one "Arcane Counter" on this card (Max 3) when this card has three "Arcane Counters" you may destroy them and this card to add one spell or trap card to your hand from your graveyard. Mirror Morph Giant (Light, Beast-Warrior,level 4, ATK: 2100 DEF: 0)When this card attacks it loses 500 ATK points until the end of the battle phase. Mirror of the Soul (Spell)When you activate this card pay 800 Life points then discard your hand, you then select three "Mirror Morph" monsters in your graveyard, and return two of them to your hand, the other monster is summoned on your side of the field. Mirror of the Mind (Spell)Discard three cards from the top of your deck, then select one card from your deck and add it to your hand. Peaceful Negotiation (Spell)When this card is activated you and your opponent do not have to pay Life points to activate Spell, Trap, or monster effects for until the end phase of your opponents turn. Emergence of LirixaWhen this card is activated you must pay 2000 Life points, then send any number of "Mirror Morph" Monsters from your hand to the grave whose total level equals 11, and then tribute 2 "Mirror Morph" monsters on your field, you may summon one "Unstable Mirror Morph Lord, Lirixa" from your side deck. Unstable Mirror Morph Lord, Lirixa (Light, Warrior, Level 11, ATK: 4500 DEF: 4000 Synchro)When This card cannot be summoned except by the effect of "Emergence of Lirixa" or its own effect. When this card is summoned your opponent may not activate trap cards. When this card is summoned destroy all other monsters on the field and inflict damage equal to the combined ATK of the monsters destroyed on your opponents field to your opponent, then of you take damage equal to the combined ATK of all monsters destroyed on your side of the field. When ever you summon a monster it is destroyed, then you take Life Points Equal to its level x300, then this monster gains ATK points equal to its level x300. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card cannot attack directly. This card is unaffected by spell and monster effects. When your opponent inflicts damage you may pay 300 Life points to negate the damage. When this card is destroyed you may pay 2000 Life points to summon it back on your side of the field. Im not sure what to make him, the sycnchro was just to stand in until I figure out what to make him, any suggestions? What did you think? OP? Link to comment
TrickyPooBoy Posted February 4, 2009 Report Share Posted February 4, 2009 Are you going to put "Mirror Wall" in there? I suppose not cuz you have to pay 2000 life points during each of your standby phases. :D I like these, make them! Link to comment
Overlord Lucan Posted February 4, 2009 Author Report Share Posted February 4, 2009 Are you going to put "Mirror Wall" in there? I suppose not cuz you have to pay 2000 life points during each of your standby phases. :D I like these' date=' make them![/quote']Not sure about Mirror Wall but i'll must likely add mirror force just for fun. Btw way do you have any tips to make them better? (A.E. more balanced ect.) Link to comment
goldenboy820 Posted February 4, 2009 Report Share Posted February 4, 2009 they are good but you should put some cardss that need costs in here, to make the theme better...I like them.8/10 Link to comment
Overlord Lucan Posted February 4, 2009 Author Report Share Posted February 4, 2009 Thanks for the review. yeah I was/am planning on making more costs. (See updated post) Link to comment
TrickyPooBoy Posted February 4, 2009 Report Share Posted February 4, 2009 Are you going to put "Mirror Wall" in there? I suppose not cuz you have to pay 2000 life points during each of your standby phases. :D I like these' date=' make them![/quote']Not sure about Mirror Wall but i'll must likely add mirror force just for fun. Btw way do you have any tips to make them better? (A.E. more balanced ect.)Sure! How about a card that makes a duplicate of 1 LV4 or lower monster on the field? Link to comment
Overlord Lucan Posted February 4, 2009 Author Report Share Posted February 4, 2009 Possible but since it has been done before I would need to change it up for example I could have it so once per duel I can select one possibly level 4 or below monster on my opponents side of the field and make 2 tokens with equal stats then make it so they cant attack the selected monster and when the selected monster is destroyed they are destroyed 1-2 turns after. Link to comment
RyanAtlus Posted February 4, 2009 Report Share Posted February 4, 2009 Some grammar mistakes, nothing major. Good concept. 7,5/10Mirror Wall isn't a bad card. It's great against cards like Stardust. You activate it during your opponent's BP, and get rid of it by not paying! Et voila! Link to comment
Overlord Lucan Posted February 4, 2009 Author Report Share Posted February 4, 2009 Some grammar mistakes' date=' nothing major. Good concept. 7,5/10Mirror Wall isn't a bad card. It's great against cards like Stardust. You activate it during your opponent's BP, and get rid of it by not paying! Et voila![/quote']Thanks for the review. Anything particular for the grammar and OCG? Link to comment
Cowboy Dan Posted February 4, 2009 Report Share Posted February 4, 2009 [align=center]Well, here is a big mistake:^Mirror Gate is a card^7/10[/align] Link to comment
Overlord Lucan Posted February 4, 2009 Author Report Share Posted February 4, 2009 [align=center]Well' date=' here is a big mistake:[img']http://i41.tinypic.com/2e3vqdh.png[/img]^Mirror Gate is a card^7/10[/align]Yep big mistake, i'll fix it up soon. (I really don't know that many newer or even somewhat older cards) Link to comment
Overlord Lucan Posted February 7, 2009 Author Report Share Posted February 7, 2009 New cards are up! Please Comment Link to comment
Overlord Lucan Posted February 9, 2009 Author Report Share Posted February 9, 2009 BUMP Link to comment
goldenboy820 Posted February 9, 2009 Report Share Posted February 9, 2009 Hey, I have an idea.If you want another name for mirror world, try mirror-image palace.Also, a reflect bounder-like card would be nice... Link to comment
Overlord Lucan Posted February 9, 2009 Author Report Share Posted February 9, 2009 I already had added it before your post, its name is "Reflectoid Mirror Morph". NIce name btw I might use it! Link to comment
Overlord Lucan Posted February 17, 2009 Author Report Share Posted February 17, 2009 *sigh* final bump and then this thread is going to sink. Link to comment
SebastiaanZ Posted February 17, 2009 Report Share Posted February 17, 2009 Pretty decent cards, I have to admit that. I am not really as good on OCG as others, but I like the effects. You see more cardsets from people that work with Tokens and Counters as a tactic. 6/10 Link to comment
Overlord Lucan Posted February 19, 2009 Author Report Share Posted February 19, 2009 Thanks for the review though it kind of confuses me. I couldn't even tell if it was positve, negative, or neutral. O_o Link to comment
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