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FINALLY DONE WITH MY FIRE SET (come see)


Poopooman123

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Ok if theres any ANY questions or ocg fixes at all plz tell this is my first set ever.

 

 

fire magician lvl 4

http://media.photobucket.com/image/sorcceress/foxfire3217/firejpq.jpg?o=1

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Each time your opponent draws a card(s), put 1 Spell Counter on this card (max. 5). Increase your ATK of this card by 200 for each Spell Counter on this card. If 5 Spell Counters are on this card, During the Standby Phase of your next turn increase the ATK and DEF of one monster on the field by 2000, or by sending this face-up card with 5 Spell Counters on it to the graveyard, Speacial Summon 1 "Fire Magician lvl 8" from your hand or deck.

 

 

fire magician lvl 8

http://media.photobucket.com/image/anime%20fire%20mage/windofanime/anime%20types/Mage%20and%20Sorcerer/1143147763_es9c5fe774.jpg?o=19

227800pw0.jpg

This card cannot be Normal Summoned or Set. this card cannot be Special Summoned except by the effect of "Fire Magician lvl 4". While this card remains face-up on your side of the field, increase the ATK and DEF of this card for each monster on the field by 100.

 

 

 

 

mysterious trap

http://media.photobucket.com/image/anime%20trap/InDeepLove/anime/IcePrisoner_by_asuka111.jpg?o=10

227800nz1.jpg

Activate this card when your opponent declares an attack. Select 3 Trap Cards from your Deck. Randomly select 1 of the cards and activate the effect of the selected Trap Card. Then, randomly select another card and send it to the Graveyard. Add the card from your Graveyard to your hand during your 3rd End Phase after this card's activation. Your opponent then chooses to either activate the effect of the remaining card, or Set it in your Spell & Trap Zone. The card Set in your Spell & Trap Zone must be activated before your 3rd End Phase, or it is destroyed. Once during the current Duel, you can pay 500 Life Points to return this card to the top of your Deck. If you activate this card's effect a second time, remove this card from play.

 

 

 

 

fire enforcer lvl 4

http://media.photobucket.com/image/anime%20fire%20girl/NightsShadowNumber8/Anime/1be3.jpg?o=1

227800wt5.jpg

Each time your opponent attacks with a monster or activates an effect, place 1 Spell Counter on this card (max. 10). Increase this cards ATK by 1000 if there are 5 or more Spell Counters on it. When there are 10 Spell Counters on this card, you can destroy this card. If this card is destroyed by its own effect, Special Summon "Fire Enforcer Lvl 8" from your hand or Deck.

 

 

 

 

fire enforcer lvl 8

http://media.photobucket.com/image/anime%20fire/Moonlight213/Fire%20Anime/Fire.jpg?o=33

227800eg9.jpg

This card cannot be Normal Summoned or set, this card cannot be Speacial Summoned except by the effect of "Fire Enforver lvl 4" or itself. When this card attacks a Face Down Position monster, this cards DEF is the cards new ATK Untill the end of this Battle Phase. If this card gets destroyed by attacking a Face-Down Position monster, sacrifice 1 four or more star monster(s) to put this card back onto the field. If a monster card attacks this card and destroys it this card cannot be special summoned from this cards own effect. This card cannot be effected or destroyed by any Spell or Trap card(s).

 

 

Fire-Up

http://media.photobucket.com/image/fire/sexyjabronismiles/cute/fire.jpg?o=38

227800yz9.jpg

This card can only be equiped to a card when it is your turn, This card cannot be destroyed, unless your opponent pays 2000 Life Points or remove from play 2 Level 6 or higher monsters. This card can only be equiped to any card with "Fire Magician" or "Fire Enforcer" in its name. If this card is destroyed pay 1000 Life Points, or remove from play 1 Level 6 or higher monster. putthis card back into your hand. When this card is activated, once per turn, roll a 6 sided dice;

*If you roll a 1 increase the ATK of the card by 300 until the end of your Battle Phase.

*If you roll a 2 increas the ATK of the card by 600 until the end of your Battle Phase.

*If you roll a 3 increas the ATK of the card by 900 until the end of your Battle Phase.

* If you roll a 4 increase the ATK or DEF of the card by 1200 until the end of your Battle Phase.

*If you roll a 5 increase the ATK or DEF of this card by 1500 until the end of your Battle Phase.

, or Special Summon 1 "Fire Magician lvl 4" to the field.

*If you roll a 6 increase the ATK or DEF of this card by 2000 until the end of your Battle Phase, or Special Summon 1 "Fire Enforcer lvl 4" to the field.

 

 

 

Fire Enforcer hero lvl 1

http://media.photobucket.com/image/anime%20fire/PhenioxFire/Anime%20Boys/223380840-1.jpg?o=12

227800hu5.jpg

Once per turn, this card can attack your opponents Life Points directly.

 

 

 

 

Fire Field

http://media.photobucket.com/image/anime%20fire/AnimeChick15/FIRE.jpg?o=52

227800wq4.jpg

When this card is played on the field only Fire-Type monsters can attack. Increase the ATK and DEF of all Fire-Type by 300. When this card gets distryed increase your Life Points by 1000.

 

 

Fire Enforcer hero lvl 2

http://media.photobucket.com/image/anime%20fire/caiza26/20050426_626_anime_fieldofblood.jpg?o=13

227800id2.jpg

When this card is Normal Summoned to the field this card cannot be attacked inless it is the last monster on your side of the field.

 

 

Fire enforcer hero lvl 3

http://media.photobucket.com/image/anime%20fire/danamae_01/fire.jpg?o=44

227800al9.jpg

Each time ur opponent draws you can guess if it is a monster or a spell or trap card, if you guess right the card that ur oponent drew goes to your hand. This card gets destroyed 3 turns after the first time you use this effect.

 

 

Fire enforcer hero lvl 4

http://media.photobucket.com/image/anime%20fire/dragonxkeeper/Anime/Fire.jpg?o=88

227800gy7.jpg

Flip: Draw 1 card, you can guess what type the card is like monster or spell or trap card, if you guess right draw 2 more cards.

 

 

fire enforcer hero level 5

http://media.photobucket.com/image/anime%20fire/Her_Lady_Luck/Anime%20Guys/fire.jpg?o=185

227800rf0.jpg

This card can attack your opponents Life Points once. After this card attacks a face down monster increase the atk and def of this monster by half of the monsters def.

 

 

fire enforcer hero level 6

http://media.photobucket.com/image/male%20anime%20fire/cornog_21/anime/Fire_Demon_by_art_hobbit.jpg?o=4

227800tq3.jpg

When ur opponent draws add 1 Spell Counter on this card (max. 3). If 3 Spell Counters are on this card chose one of the three effects:

* Increase the ATK of this card by 300.

*Special Summon 1 "Fire Enforcer Hero lvl 7" from your Hand or Deck.

* Inflect 1000 damage to your opponents Life Points.

 

 

fire enforcer hero level 7

http://media.photobucket.com/image/anime%20fire/Kurious81/Anime/fire-2.jpg?o=137

227800vi2.jpg

When your opponent draws a card add 1 Spell Counter on this card (max. 5). If 5 Spell Counter's are on this card special summon 1 "Fire Enforcer Hero lvl 8". If Fire Enforcer lvl 8 is on the field with this card you can increase the atk of Fire Enforcer lvl 8 by half of this cards def.

 

 

 

fire enforcer hero level 8

http://media.photobucket.com/image/male%20anime%20fire/MovieGuru4400/Anime%20People/Animeguy29.jpg?o=3

227800ts7.jpg

This cards ATK and DEF is increased by 500 for each Fire-Type monster in your or opponents graveyard. This card cannot be destroyed by spell or trap cards. When this card is destroyed the duel ends with a draw.

 

 

 

 

Dragons Rebirth

http://media.photobucket.com/image/fire%20dragons/ghandric/Dragons/f293re2.jpg?o=7

227800lt9.jpg

Special Summon 1 dragon with "Fire Enforcer Dragon" or "Fire Magician Dragon" from the Graveyard. The monster this card brings from the graveyard, increase the ATK and DEF of the monster by 1000.

 

 

 

http://media.photobucket.com/image/anime%20fire/Arch_Angel_Aya/Anime%20girls/Fire_by_zeiva.jpg?o=2

227800fg6.jpg

This card can only be Summoned by tributing 1 tuner and 1 non-tuner monster. This card cant be effected by Spell or Trap cards. Your opponent may pay 2000 Life Points to destroy this card. When this card gets destroyed, your opponent looses 80% of their Life Points. Pay 1000 Life Points to Summon this card from the fraveyard to the field. You can pay 1000 Life Points to let this card attack twice. When this card destroyes a face-down card, negivate the face-down card(s) effect. Increase this cards ATK and DEF for each Fire-Type Monster in your hand, field, or graveyard, by 200 for each monster. When your opponent draws, put 1 Spell Counter on this card (max. 10). If 3 Spell Counters are on this card, tribute the 3 Spell Counters to inflect 1000 damage to your opponents Life Points. If 5 spell counters are on this card, tribute the 5 Spell Counters to special summon 1 "Fire Magician" or "Fire Enforcer". If 7 Spell Counters are on this card, you can tribute them to increase your Life Points by 1000. If 10 Spell Counters are on this card Spiecial Summon as many "Fire Enforcer" or "Fire Magician cards as bossible. Once ber turn, you can flip 2 coin(s),

*2 Heads - Increase your Life Points by 1500,

*1 tail, 1 head - Increase the ATK of this card by 500,

*2 Tails - Inflect 1000 damage to your opponents Life Points.

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