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1000 post celebration+Azure Knight Of The Flame-Kite+2 new card has been added


Jace Beleren

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yup this is my 1000 post and i made my first synchro card

here:

 

191438gq6.jpg

 

1 Tuner+1 or more non Tuner monsters,

When this card is Synchro Summoned, you can destroy all cards on the field except this card. Once per turn you can remove from play 3 Spell cards from your Graveyard to attack your opponent life points directly. this card is not effected by the effect of a Trap card

 

191438jp0.jpg

 

Azure Knight Of The Sky-Balmung:

 

1 Tuner+1 or more non Tuner monsters,

Once per turn you can discard 1 card from your hand to add 1 card from your Graveyard to your hand, during your battle phase your opponent cannot activate Spell or Trap cards

 

 

191438yi8.jpg

 

1 Tuner+1 or more non Tuner monsters,

When this destroys a monster as result of battle inflict damage to your opponent's Life Points equal to the Level of the monster x 300 points, if this card is destroyed by card effect, Special Summon this card during your next Standby Phase.

 

 

i want hear your opinions+fix+ocg errors

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1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, you can destroy all cards on the field except this card. Once per turn, you can remove from play 3 Spell Cards from your Graveyard to attack your opponent directly. This card is uneffected by Trap Cards.

 

Overpowered.

 

1) When it's Summoned can you destroy all cards on the field + attack your opponent directly. So, not only you destroy all of his cards, but inflict 2800 damage to him.

 

2) It can attack your opponent directly if you remove 3 Spell Cards. 3 Spell Cards for a 2800 ATK... It's OK I guess...

 

3) It's uneffected by Trap Cards.

 

Basically, this card is overpowered. ;)

 

The name is OK.

 

The picture isn't. There is some writing on it. o_O

 

Besides that - congratulations on becoming a 5 - star member.

^__^

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xD @ Duff Man.

 

I couldn't give two ****s about the pictures, that's an issue the forum has with people.

 

Both cards are overpowered.

 

Black Rose Dragon destroys everything including itself. The first card destroys everything EXCEPT itself, has 2800 ATK, a method of attacking directly even IF your opponent can throw up a Defensive option, and has an unnecessary immunity to Trap Cards on top of everything else. It's just one upside after another, and it makes you think that having to remove 3 Spell Cards suddenly makes everything balanced and bunny rabbits. No. 3/10.

 

Balmung, really, that's just too much. If anything, a Normal Spell that lets you discard a card to retrieve ANY card from your Graveyard would be beneficial, not something that you can do once per turn in the form of a 2600 ATK monster that ALSO prevents the use of Spells and Traps from your opponent during the Battle Phase. It's ridiculously overpowered. 4/10.

 

 

Not good, really. A good attempt at strong effects, but far over the scale of necessary.

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(Oh! Kite-san and Balmung-sama! I take it you play G.U.?)

 

On-topic:

 

As it was covered' date=' the cards are a tad OP'ed. The images should be at least edited so that the copyright would be eliminated or else altered completely.

[/quote']

 

yup i do play hack series games

 

on topic: the image credit from google

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Wrong section?

 

They're all still OP.

First two have been commented on, and though you keep posting that you 'fix'd' them, I really don't see any more balance....

 

Third card is still OP, although less so than the first two. Make it x 100 and it's fine.

 

Your OCG gets progressively worse...

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